Player Matchup

Ao Kuang
Ao Kuang
Silver I
ConCanWolfing
Ao Kuang
Silver I
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 35L
1,279 MMR
Solo
Cernunnos
Cernunnos
Gold V
LLewis22
Cernunnos
Gold V
Level 74
God Stats
14W - 8L
1,622 SR
Queue Stats
73W - 80L
1,265 MMR
Solo
Cerberus
Cerberus
Silver II
Shiku Hikan
Cerberus
Silver II
Level 160
God Stats
7W - 2L
1,535 SR
Queue Stats
64W - 74L
1,266 MMR
Solo
Tiamat
Tiamat
Gold V
ibby9116
Tiamat
Gold V
Level 141
God Stats
10W - 5L
1,601 SR
Queue Stats
249W - 240L
1,262 MMR
Solo
Vamana
Vamana
Gold V
teobonilha
Vamana
Gold V
Level 135
God Stats
5W - 6L
1,177 SR
Queue Stats
113W - 118L
1,292 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,487 SR
1,273 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,591 SR
1,414 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
TreWillz
Chang'e
Gold IV
Level 160
God Stats
1W - 3L
1,632 SR
Queue Stats
111W - 99L
1,296 MMR
Solo
Arachne
Arachne
Silver I
XplodingShroom
Arachne
Silver I
Level 105
God Stats
5W - 3L
1,823 SR
Queue Stats
55W - 59L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ConCanWolfing
Ao Kuang
14
6 / 1 / 1
8,754
584
10,157
12,207
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LLewis22
Cernunnos
14
5 / 1 / 4
8,850
590
9,181
9,231
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Shiku Hikan
Cerberus
12
0 / 2 / 8
7,993
533
7,550
14,940
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
ibby9116
Tiamat
13
2 / 1 / 4
8,074
538
7,971
8,601
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
teobonilha
Vamana
16
2 / 0 / 1
9,777
652
8,653
10,281
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CliodhnaVulcanAtlasThoth

VS

Bans
BastetCharybdisShivaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 2 / 0
7,334
489
3,556
8,981
4,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
 
Ares
11
2 / 2 / 1
7,114
474
9,418
16,381
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
 
Medusa
9
0 / 4 / 3
5,905
394
6,515
8,777
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TreWillz
Chang'e
12
1 / 4 / 2
7,033
469
6,021
10,986
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 2
6,897
460
5,384
14,405
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
5
5
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Ares
 
Ares
2
2
1
1.25
L
Medusa
 
Medusa
0
4
3
0.38
W
Ao Kuang
ConCanWolfing
Ao Kuang
6
1
1
6.5
W
Cernunnos
LLewis22
Cernunnos
5
1
4
7
W
Cerberus
Shiku Hikan
Cerberus
0
2
8
2
L
Chang'e
TreWillz
Chang'e
1
4
2
0.5
L
1
3
2
0.67
W
Tiamat
ibby9116
Tiamat
2
1
4
4
W
Vamana
teobonilha
Vamana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,512
Damage
30,894
55,260
Taken
59,530
28,470
Mitigated
29,608
23,344
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,556
1,257
0
1,012
8,981
4,985
0
1,789
7,192
0
44,667
L
Ares
 
Ares
9,418
589
409
3,049
16,381
11,944
0
8,377
8,004
29,522
0
L
Medusa
 
Medusa
6,515
2,748
0
2,226
8,777
2,024
0
3,870
4,907
0
31,237
W
Ao Kuang
ConCanWolfing
Ao Kuang
10,157
3,103
0
6,095
12,207
4,970
567
3,228
8,905
51,100
12,272
W
Cernunnos
LLewis22
Cernunnos
9,181
5,107
0
3,536
9,231
3,080
934
2,856
6,335
0
67,526
W
Cerberus
Shiku Hikan
Cerberus
7,550
737
316
6,221
14,940
7,574
27
4,071
10,729
27,299
0
L
Chang'e
TreWillz
Chang'e
6,021
117
230
3,049
10,986
3,725
0
5,075
5,911
40,321
0
L
5,384
2,705
0
5,708
14,405
6,930
0
5,681
8,724
0
47,633
W
Tiamat
ibby9116
Tiamat
7,971
1,047
0
2,698
8,601
4,869
296
2,938
5,514
44,175
0
W
Vamana
teobonilha
Vamana
8,653
4,180
0
4,478
10,281
7,977
1,642
1,931
8,338
0
73,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,448
Gold Earned
34,283
499
Minions Killed
361
0
Camps Cleared
0
1,553,425
Distance Traveled
1,466,525
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,334
489
104
7
0
270,701
5
L
Ares
7,114
474
37
2
0
305,488
1
L
Medusa
5,905
394
54
4
0
285,593
7
W
Ao Kuang
8,754
584
94
6
0
319,115
1
W
Cernunnos
8,850
590
107
7
0
310,311
0
W
Cerberus
7,993
533
53
4
0
286,130
6
L
Chang'e
7,033
469
90
6
0
291,981
2
L
Arachne
6,897
460
76
5
0
312,762
1
W
Tiamat
8,074
538
90
6
0
305,137
2
W
Vamana
9,777
652
155
10
0
332,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role