Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
EdoDedo
Camazotz
Level 158
God Stats
8W - 8L
1,539 SR
Queue Stats
398W - 412L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Suggamaj
Xbalanque
Level 100
God Stats
2W - 1L
1,455 SR
Queue Stats
83W - 85L
1,522 Elo+
Solo
Team Averages
Level 128
1,499 SR
1,502 Elo+

VS

Team Averages
Level 120
1,559 SR
1,623 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ElNacho69
Rama
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,816 Elo+
Party 2
Nox
Nox
Ultan2015
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
cheesecake38
He Bo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,704 Elo+
Party 2
Set
Set
itaan
Set
Level 151
God Stats
0W - 2L
1,796 SR
Queue Stats
93W - 86L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 1 / 17
9,653
1,073
11,514
4,795
2,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
 
Ah Puch
17
8 / 0 / 16
9,607
1,067
9,272
7,732
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
14
2 / 3 / 18
8,216
913
6,364
13,738
15,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
EdoDedo
Camazotz
14
8 / 4 / 9
9,295
1,033
6,834
13,269
12,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Suggamaj
Xbalanque
14
4 / 2 / 14
8,677
964
9,865
7,914
3,376
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 3
7,902
878
6,762
4,678
2,169
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
14
3 / 6 / 3
7,402
822
7,435
10,642
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 8 / 2
6,285
698
3,077
8,897
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 8 / 3
6,111
679
3,496
8,764
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
itaan
Set
14
4 / 5 / 3
7,387
821
7,076
12,775
13,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
29
Kills
10
10
Deaths
29
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
17
15.5
W
Ah Puch
 
Ah Puch
8
0
16
16
W
Cerberus
 
Cerberus
2
3
18
3.67
L
Kukulkan
 
Kukulkan
3
2
3
2.25
W
Camazotz
EdoDedo
Camazotz
8
4
9
3.13
L
Rama
3
6
3
0.75
W
Xbalanque
Suggamaj
Xbalanque
4
2
14
5.5
L
0
8
2
0.13
L
0
8
3
0.19
L
Set
itaan
Set
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,849
Damage
27,846
47,448
Taken
45,756
37,986
Mitigated
25,656
20,286
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,514
3,681
2,454
1,149
4,795
2,142
773
1,806
2,935
28,732
0
W
Ah Puch
 
Ah Puch
9,272
312
0
4,056
7,732
4,115
638
2,178
5,514
17,686
0
W
Cerberus
 
Cerberus
6,364
321
1,003
3,881
13,738
15,601
319
3,235
10,389
11,075
0
L
Kukulkan
 
Kukulkan
6,762
290
0
52
4,678
2,169
0
2,914
1,764
25,583
0
W
Camazotz
EdoDedo
Camazotz
6,834
1,400
1,978
3,915
13,269
12,752
102
3,841
9,214
0
12,277
L
Rama
7,435
5,592
1,001
2,563
10,642
4,229
594
5,846
4,796
0
19,337
W
Xbalanque
Suggamaj
Xbalanque
9,865
5,204
0
1,850
7,914
3,376
3,978
1,769
6,061
0
26,027
L
3,077
323
0
615
8,897
2,942
0
5,301
3,596
8,499
0
L
3,496
179
613
656
8,764
2,769
0
5,623
3,141
4,957
0
L
Set
itaan
Set
7,076
2,117
744
2,589
12,775
13,547
0
7,466
5,309
0
16,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,448
Gold Earned
35,087
104
Minions Killed
128
0
Camps Cleared
0
988,336
Distance Traveled
801,047
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,653
1,073
32
4
0
199,797
0
W
Ah Puch
9,607
1,067
13
1
0
222,358
5
W
Cerberus
8,216
913
18
2
0
200,172
1
L
Kukulkan
7,902
878
62
7
0
176,058
2
W
Camazotz
9,295
1,033
13
1
0
183,650
0
L
Rama
7,402
822
31
3
0
160,531
1
W
Xbalanque
8,677
964
28
3
0
182,359
2
L
Nox
6,285
698
15
2
0
154,888
0
L
He Bo
6,111
679
6
1
0
142,957
3
L
Set
7,387
821
14
2
0
166,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role