Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CarnageSymb7659
Morgan Le Fay
Level 157
God Stats
4W - 2L
1,123 SR
Queue Stats
271W - 287L
1,445 Elo+
Solo
Bacchus
Bacchus
ThatboyyRome
Bacchus
Level 120
God Stats
22W - 14L
1,782 SR
Queue Stats
702W - 708L
1,451 Elo+
Party 2
Tyr
Tyr
YWG-_-Jmoney
Tyr
Level 122
God Stats
30W - 20L
1,600 SR
Queue Stats
610W - 599L
1,408 Elo+
Party 2
Apollo
Apollo
ayoREEN
Apollo
Level 126
God Stats
3W - 2L
1,691 SR
Queue Stats
369W - 343L
1,514 Elo+
Solo
Team Averages
Level 130
1,539 SR
1,464 Elo+

VS

Team Averages
Level 117
1,516 SR
1,470 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BlackCyclone397
Olorun
Level 116
God Stats
7W - 3L
1,692 SR
Queue Stats
137W - 123L
1,450 Elo+
Solo
Mulan
Mulan
Crisppp
Mulan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
HULKYBAGEL5491
Cliodhna
Level 94
God Stats
8W - 10L
1,390 SR
Queue Stats
341W - 339L
1,496 Elo+
Solo
Anhur
Anhur
xxxxKottonMouth
Anhur
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
419W - 416L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 5
7,869
525
11,754
13,075
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
CarnageSymb7659
Morgan Le Fay
13
3 / 4 / 5
8,315
554
8,407
9,621
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ThatboyyRome
Bacchus
11
0 / 1 / 8
6,808
454
4,874
10,469
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 0 / 2
8,690
579
7,498
10,230
9,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
ayoREEN
Apollo
18
10 / 1 / 4
10,259
684
11,701
11,628
4,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 2
6,390
426
5,027
13,262
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 7 / 4
7,995
533
7,682
13,740
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Crisppp
Mulan
14
5 / 1 / 1
7,597
506
8,989
9,441
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
12
2 / 5 / 3
7,479
499
6,314
13,813
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 0
7,096
473
4,222
10,297
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
9
10
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
5
1.63
L
Geb
 
Geb
0
3
2
0.33
L
2
7
4
0.57
W
Morgan Le Fay
CarnageSymb7659
Morgan Le Fay
3
4
5
1.38
L
Mulan
Crisppp
Mulan
5
1
1
5.5
L
Cliodhna
2
5
3
0.7
W
Bacchus
ThatboyyRome
Bacchus
0
1
8
4
W
4
0
2
5
W
Apollo
ayoREEN
Apollo
10
1
4
12
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,234
Damage
32,234
55,023
Taken
60,553
30,452
Mitigated
29,115
20,099
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,754
3,106
0
3,128
13,075
5,835
0
1,972
10,905
0
58,000
L
Geb
 
Geb
5,027
788
163
1,821
13,262
7,397
0
1,228
12,034
18,478
2,110
L
7,682
4,524
153
4,882
13,740
4,530
0
7,358
5,886
52,156
0
W
Morgan Le Fay
CarnageSymb7659
Morgan Le Fay
8,407
1,209
0
1,411
9,621
3,600
312
3,929
5,549
46,262
0
L
Mulan
Crisppp
Mulan
8,989
798
0
2,143
9,441
10,758
0
1,758
7,573
183
32,151
L
Cliodhna
6,314
414
0
2,129
13,813
3,962
0
1,335
12,418
0
47,691
W
Bacchus
ThatboyyRome
Bacchus
4,874
623
160
2,955
10,469
7,435
0
2,696
7,773
14,002
0
W
7,498
508
0
4,494
10,230
9,443
0
1,878
7,898
0
51,357
W
Apollo
ayoREEN
Apollo
11,701
8,160
0
7,951
11,628
4,139
0
2,005
9,623
0
86,808
L
4,222
1,577
0
2,240
10,297
2,468
1,226
936
9,361
0
54,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
36,557
427
Minions Killed
390
0
Camps Cleared
0
1,486,920
Distance Traveled
1,356,591
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,869
525
78
5
0
294,227
2
L
Geb
6,390
426
30
2
0
289,854
2
L
Olorun
7,995
533
107
7
0
229,772
3
W
Morgan Le Fay
8,315
554
93
6
0
288,064
3
L
Mulan
7,597
506
68
5
0
271,186
1
L
Cliodhna
7,479
499
82
5
0
325,103
1
W
Bacchus
6,808
454
14
1
0
277,328
2
W
Tyr
8,690
579
93
6
0
327,123
3
W
Apollo
10,259
684
149
10
0
300,178
4
L
Anhur
7,096
473
103
7
0
240,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role