Player Matchup

Ares
Ares
ClubstepMC
Ares
Level 147
God Stats
1W - 6L
1,445 SR
Queue Stats
397W - 343L
1,569 Elo+
Party 2
Neith
Neith
Imxngo
Neith
Level 46
God Stats
3W - 3L
1,417 SR
Queue Stats
110W - 79L
1,611 Elo+
Party 2
Ra
Ra
Linuxdragon
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Loopen
Ne Zha
Level 148
God Stats
3W - 6L
1,610 SR
Queue Stats
112W - 117L
1,491 Elo+
Solo
Hercules
Hercules
Skruptor
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,139 Elo+
Party 3
Team Averages
Level 86
1,494 SR
1,462 Elo+

VS

Team Averages
Level 72
1,675 SR
1,644 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Desolent
Sun Wukong
Level 63
God Stats
4W - 0L
1,905 SR
Queue Stats
147W - 77L
1,674 Elo+
Party 1
Sobek
Sobek
GloBanks
Sobek
Level 64
God Stats
5W - 2L
1,785 SR
Queue Stats
46W - 22L
1,685 Elo+
Solo
Izanami
Izanami
Hymr
Izanami
Level 62
God Stats
9W - 4L
1,500 SR
Queue Stats
129W - 68L
1,658 Elo+
Party 1
Mulan
Mulan
UraNe
Mulan
Level 42
God Stats
10W - 2L
1,686 SR
Queue Stats
42W - 19L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,988
726
3,468
6,160
3,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Imxngo
Neith
13
1 / 2 / 6
7,753
705
5,075
7,391
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 8
7,452
677
5,310
8,751
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Loopen
Ne Zha
15
4 / 4 / 3
8,471
770
6,512
15,326
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Skruptor
Hercules
16
7 / 3 / 5
9,463
860
6,674
17,989
10,805
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 4 / 7
9,280
844
16,764
13,125
7,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Desolent
Sun Wukong
16
6 / 1 / 9
10,136
921
14,584
11,692
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
GloBanks
Sobek
13
2 / 4 / 6
9,072
825
3,567
15,660
12,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Hymr
Izanami
16
2 / 2 / 8
9,810
892
6,890
8,527
2,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
UraNe
Mulan
16
3 / 2 / 11
9,591
872
7,272
9,053
6,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
13
Kills
18
18
Deaths
13
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
4
7
2.13
L
1
2
8
2.5
W
Sun Wukong
Desolent
Sun Wukong
6
1
9
10.5
W
Sobek
GloBanks
Sobek
2
4
6
1.25
W
Izanami
Hymr
Izanami
2
2
8
3
L
Neith
Imxngo
Neith
1
2
6
2
L
0
7
8
0.57
L
Ne Zha
Loopen
Ne Zha
4
4
3
1.38
L
Hercules
Skruptor
Hercules
7
3
5
3.17
W
Mulan
UraNe
Mulan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
49,077
55,617
Taken
58,057
24,072
Mitigated
37,607
7,662
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,764
897
0
4,197
13,125
7,006
723
2,275
8,197
31,047
0
L
3,468
142
742
149
6,160
3,908
0
2,762
3,279
4,615
0
W
Sun Wukong
Desolent
Sun Wukong
14,584
3,415
175
4,989
11,692
9,095
649
3,338
8,112
0
35,497
W
Sobek
GloBanks
Sobek
3,567
574
1,351
3,118
15,660
12,164
234
1,854
12,539
9,101
0
W
Izanami
Hymr
Izanami
6,890
3,513
0
1,038
8,527
2,990
8,498
425
8,017
0
54,127
L
Neith
Imxngo
Neith
5,075
1,599
0
328
7,391
1,509
0
4,507
2,812
0
7,596
L
5,310
741
894
407
8,751
2,840
0
2,758
5,826
17,781
0
L
Ne Zha
Loopen
Ne Zha
6,512
2,309
0
593
15,326
5,010
0
3,770
11,110
0
21,920
L
Hercules
Skruptor
Hercules
6,674
1,344
0
4,549
17,989
10,805
0
6,645
10,850
3,399
15,214
W
Mulan
UraNe
Mulan
7,272
574
0
2,536
9,053
6,352
785
1,399
6,460
111
29,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
47,889
73
Minions Killed
243
0
Camps Cleared
0
715,953
Distance Traveled
1,208,827
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,280
844
33
3
0
231,380
2
L
Ares
7,988
726
3
0
0
95,469
1
W
Sun Wukong
10,136
921
62
6
0
268,454
3
W
Sobek
9,072
825
9
1
0
243,101
2
W
Izanami
9,810
892
94
9
0
220,554
1
L
Neith
7,753
705
6
1
0
56,977
0
L
Ra
7,452
677
10
1
0
141,614
1
L
Ne Zha
8,471
770
26
2
0
221,152
0
L
Hercules
9,463
860
28
3
0
200,741
0
W
Mulan
9,591
872
45
4
0
245,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role