Player Matchup

Cliodhna
Cliodhna
ArabSheriff
Cliodhna
Level 69
God Stats
3W - 5L
1,240 SR
Queue Stats
459W - 437L
1,523 Elo+
Solo
Cerberus
Cerberus
Hexwarp
Cerberus
Level 117
God Stats
0W - 1L
1,548 SR
Queue Stats
57W - 54L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
LastOne--68
Sun Wukong
Level 77
God Stats
2W - 5L
1,390 SR
Queue Stats
160W - 180L
1,432 Elo+
Solo
The Morrigan
The Morrigan
Securityman11
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
XxDEAFJenyxX
Serqet
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 106L
1,417 Elo+
Solo
Team Averages
Level 74
1,435 SR
1,462 Elo+

VS

Team Averages
Level 83
1,519 SR
1,448 Elo+
Raijin
Raijin
Anci3ntM3t3or
Raijin
Level 138
God Stats
7W - 2L
1,755 SR
Queue Stats
193W - 174L
1,528 Elo+
Party 1
Achilles
Achilles
AsapFrosty
Achilles
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,495 Elo+
Party 1
Pele
Pele
ColorCrafted
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
DraftyBubble156
Danzaburou
Level 84
God Stats
1W - 3L
1,147 SR
Queue Stats
146W - 126L
1,493 Elo+
Party 1
Hera
Hera
Letmebagyourtea
Hera
Level 109
God Stats
5W - 2L
1,691 SR
Queue Stats
202W - 192L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArabSheriff
Cliodhna
12
5 / 5 / 0
6,697
1,116
9,075
6,946
2,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Hexwarp
Cerberus
11
0 / 4 / 5
6,134
1,022
3,609
6,784
5,806
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
LastOne--68
Sun Wukong
8
1 / 4 / 1
5,222
870
2,666
6,851
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Securityman11
The Morrigan
10
1 / 5 / 2
5,578
930
1,164
6,960
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
9
0 / 7 / 2
5,156
859
1,779
7,349
3,359
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 16
8,306
1,384
10,053
4,898
2,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
AsapFrosty
Achilles
12
3 / 2 / 20
7,132
1,189
4,147
10,020
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 17
6,476
1,079
5,353
6,185
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DraftyBubble156
Danzaburou
13
8 / 0 / 16
9,021
1,504
5,403
4,530
1,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
5 / 2 / 17
7,311
1,219
4,985
4,376
1,654
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
111
7
Kills
25
25
Deaths
8
10
Assists
86
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
L
Cliodhna
ArabSheriff
Cliodhna
5
5
0
1
W
Achilles
AsapFrosty
Achilles
3
2
20
6.5
W
1
3
17
3.17
W
Danzaburou
DraftyBubble156
Danzaburou
8
0
16
16
L
Cerberus
Hexwarp
Cerberus
0
4
5
0.63
L
Sun Wukong
LastOne--68
Sun Wukong
1
4
1
0.38
W
5
2
17
6.75
L
The Morrigan
Securityman11
The Morrigan
1
5
2
0.4
L
Serqet
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
29,941
34,890
Taken
30,009
17,467
Mitigated
19,893
3,421
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,053
683
551
665
4,898
2,104
818
633
4,080
27,309
0
L
Cliodhna
ArabSheriff
Cliodhna
9,075
284
514
665
6,946
2,188
0
3,133
3,724
0
16,952
W
Achilles
AsapFrosty
Achilles
4,147
850
1,159
3,412
10,020
11,532
360
1,827
7,729
0
7,970
W
5,353
432
29
549
6,185
2,818
792
384
5,801
0
8,581
W
Danzaburou
DraftyBubble156
Danzaburou
5,403
1,910
971
1,284
4,530
1,785
2,403
1,380
3,150
0
15,557
L
Cerberus
Hexwarp
Cerberus
3,609
45
0
641
6,784
5,806
0
3,228
3,328
8,980
0
L
Sun Wukong
LastOne--68
Sun Wukong
2,666
351
0
371
6,851
3,888
0
1,856
4,796
0
5,815
W
4,985
1,250
149
304
4,376
1,654
816
202
4,146
7,712
0
L
The Morrigan
Securityman11
The Morrigan
1,164
561
20
698
6,960
2,226
0
3,679
3,024
7,187
1,366
L
Serqet
1,779
348
367
145
7,349
3,359
0
3,142
4,140
0
3,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
38,246
55
Minions Killed
64
0
Camps Cleared
0
506,213
Distance Traveled
675,333
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,306
1,384
31
5
0
125,675
0
L
Cliodhna
6,697
1,116
16
3
0
113,967
1
W
Achilles
7,132
1,189
4
1
0
135,073
0
W
Pele
6,476
1,079
2
0
0
159,829
0
W
Danzaburou
9,021
1,504
21
4
0
139,377
0
L
Cerberus
6,134
1,022
16
3
0
103,332
0
L
Sun Wukong
5,222
870
9
2
0
88,392
0
W
Hera
7,311
1,219
6
1
0
115,379
0
L
The Morrigan
5,578
930
12
2
0
97,883
1
L
Serqet
5,156
859
2
0
0
102,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role