Player Matchup

Nemesis
Nemesis
ChillWheat074
Nemesis
Level 100
God Stats
9W - 7L
1,580 SR
Queue Stats
374W - 325L
1,611 Elo+
Solo
Zeus
Zeus
ELARRUINA_RACHAS
Zeus
Level 155
God Stats
2W - 2L
1,836 SR
Queue Stats
274W - 267L
1,526 Elo+
Party 3
Chronos
Chronos
EddyCisneros4716
Chronos
Level 103
God Stats
1W - 6L
1,627 SR
Queue Stats
373W - 360L
1,531 Elo+
Party 3
Osiris
Osiris
itzBenGaMeZ
Osiris
Level 142
God Stats
7W - 4L
1,559 SR
Queue Stats
309W - 306L
1,541 Elo+
Party 3
Athena
Athena
xJust-Panda11
Athena
Level 81
God Stats
1W - 2L
1,321 SR
Queue Stats
77W - 108L
1,482 Elo+
Party 3
Team Averages
Level 116
1,585 SR
1,538 Elo+

VS

Team Averages
Level 112
1,569 SR
1,522 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Soaphie007
Skadi
Level 94
God Stats
3W - 1L
1,671 SR
Queue Stats
46W - 42L
1,516 Elo+
Party 1
Athena
Athena
UnkeptGrunt41
Athena
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 276L
1,541 Elo+
Party 2
Eset
Eset
bigcat188
Eset
Level 114
God Stats
32W - 19L
1,520 SR
Queue Stats
187W - 192L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
spotaphid
Cliodhna
Level 100
God Stats
12W - 7L
1,653 SR
Queue Stats
110W - 96L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 3 / 2
5,704
570
3,438
8,108
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 4 / 0
5,650
565
6,183
6,200
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 0
5,543
554
1,992
5,200
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
9
1 / 3 / 0
5,653
565
3,445
8,337
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 3
4,901
490
2,471
9,058
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
2 / 1 / 3
5,689
569
5,336
4,284
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
9
3 / 0 / 5
5,605
561
5,106
3,644
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 11
5,914
591
3,978
7,700
4,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
9
3 / 4 / 1
5,630
563
4,342
6,340
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
spotaphid
Cliodhna
11
10 / 1 / 4
6,533
653
8,295
6,606
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
19
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
3
3.5
L
Nemesis
2
3
2
1
L
3
4
0
0.75
L
0
4
0
0
W
Skadi
3
0
5
5.5
W
1
0
11
6.5
W
Eset
3
4
1
0.88
L
Osiris
1
3
0
0.33
W
Cliodhna
spotaphid
Cliodhna
10
1
4
12
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,529
Damage
27,057
36,903
Taken
28,574
12,673
Mitigated
10,589
8,773
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,336
2,088
0
1,533
4,284
1,377
600
843
3,441
27,653
0
L
Nemesis
3,438
1,123
0
2,306
8,108
2,364
0
3,327
4,781
0
17,066
L
6,183
550
0
1,438
6,200
1,709
0
2,406
3,794
30,506
0
L
1,992
865
0
987
5,200
833
0
719
4,481
33,708
0
W
Skadi
5,106
2,181
0
1,306
3,644
1,013
45
1,152
2,492
0
25,676
W
3,978
1,755
1,350
2,195
7,700
4,425
0
3,531
4,169
10,733
0
W
Eset
4,342
363
476
1,343
6,340
2,002
349
2,741
3,599
32,179
0
L
Osiris
3,445
1,369
0
2,712
8,337
3,639
126
3,436
4,901
0
29,947
W
Cliodhna
spotaphid
Cliodhna
8,295
1,051
0
2,373
6,606
1,772
0
2,379
4,227
0
28,563
L
2,471
1,092
74
1,256
9,058
4,128
0
3,768
5,290
8,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
29,371
239
Minions Killed
221
0
Camps Cleared
0
906,883
Distance Traveled
984,464
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,689
569
52
5
0
198,627
6
L
Nemesis
5,704
570
35
4
0
193,660
2
L
Zeus
5,650
565
58
6
0
161,761
1
L
Chronos
5,543
554
65
7
0
182,207
3
W
Skadi
5,605
561
46
5
0
167,762
1
W
Athena
5,914
591
20
2
0
213,509
5
W
Eset
5,630
563
63
6
0
173,196
1
L
Osiris
5,653
565
69
7
0
180,734
0
W
Cliodhna
6,533
653
40
4
0
231,370
0
L
Athena
4,901
490
12
1
0
188,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role