Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cfee III
Ah Muzen Cab
Level 144
God Stats
5W - 5L
1,686 SR
Queue Stats
110W - 104L
1,575 Elo+
Solo
Ares
Ares
LostInTheSause80
Ares
Level 125
God Stats
1W - 1L
1,803 SR
Queue Stats
158W - 136L
1,560 Elo+
Party 1
Freya
Freya
Somebody_Finally
Freya
Level 127
God Stats
1W - 1L
1,197 SR
Queue Stats
204W - 163L
1,579 Elo+
Party 1
Team Averages
Level 132
1,562 SR
1,571 Elo+

VS

Team Averages
Level 27
1,368 SR
1,227 Elo+
Cerberus
Cerberus
Hadezz115
Cerberus
Level 18
God Stats
0W - 3L
1,104 SR
Queue Stats
7W - 18L
1,227 Elo+
Party 2
Ra
Ra
Rzzlex
Ra
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 15L
1,227 Elo+
Party 2
Izanami
Izanami
UnbiddenMori
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cfee III
Ah Muzen Cab
13
7 / 0 / 9
8,448
1,056
16,328
6,207
2,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 11
8,050
1,006
7,415
10,714
9,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
5 / 2 / 7
7,357
920
5,420
8,153
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hadezz115
Cerberus
9
1 / 4 / 2
6,167
771
4,088
12,225
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
10
1 / 7 / 1
5,996
750
3,033
9,294
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
UnbiddenMori
Izanami
9
1 / 6 / 1
6,017
752
3,993
11,058
2,736
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
4
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cfee III
Ah Muzen Cab
7
0
9
11.5
L
Cerberus
Hadezz115
Cerberus
1
4
2
0.5
W
5
2
11
5.25
L
Ra
1
7
1
0.21
W
5
2
7
4.25
L
Izanami
UnbiddenMori
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
11,114
25,074
Taken
32,577
15,526
Mitigated
14,364
9,439
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cfee III
Ah Muzen Cab
16,328
7,814
0
3,561
6,207
2,280
1,914
1,405
4,802
0
47,017
L
Cerberus
Hadezz115
Cerberus
4,088
403
0
2,540
12,225
9,006
0
4,284
7,941
10,745
0
W
7,415
933
448
2,976
10,714
9,835
235
4,538
6,027
13,220
0
L
Ra
3,033
694
654
1,077
9,294
2,622
0
3,684
5,610
16,909
0
W
5,420
1,769
0
2,454
8,153
3,411
609
1,319
6,834
24,787
3,248
L
Izanami
UnbiddenMori
Izanami
3,993
2,162
0
740
11,058
2,736
0
4,796
6,262
0
13,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
18,180
109
Minions Killed
95
5
Camps Cleared
1
467,501
Distance Traveled
395,903
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,448
1,056
66
8
1
163,402
2
L
Cerberus
6,167
771
24
3
0
143,334
1
W
Ares
8,050
1,006
7
1
0
152,073
1
L
Ra
5,996
750
43
5
0
117,615
0
W
Freya
7,357
920
36
5
4
152,026
1
L
Izanami
6,017
752
28
4
1
134,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role