Player Matchup

Artemis
Artemis
Dbills4115
Artemis
Level 88
God Stats
18W - 20L
1,545 SR
Queue Stats
202W - 219L
1,415 Elo+
Solo
Sylvanus
Sylvanus
EarlofBlacksmith
Sylvanus
Level 28
God Stats
3W - 1L
1,746 SR
Queue Stats
12W - 9L
1,387 Elo+
Party 2
Fenrir
Fenrir
GnArRaBbiT
Fenrir
Level 26
God Stats
2W - 0L
1,673 SR
Queue Stats
7W - 11L
1,182 Elo+
Party 2
Chaac
Chaac
alotofYEAST
Chaac
Level 69
God Stats
2W - 3L
1,533 SR
Queue Stats
13W - 16L
1,207 Elo+
Party 2
Danzaburou
Danzaburou
prellyepic
Danzaburou
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 23L
1,311 Elo+
Party 2
Team Averages
Level 55
1,599 SR
1,300 Elo+

VS

Team Averages
Level 45
1,472 SR
1,363 Elo+
Sylvanus
Sylvanus
LegooMann925
Sylvanus
Level 24
God Stats
2W - 1L
1,505 SR
Queue Stats
3W - 7L
1,306 Elo+
Party 1
King Arthur
King Arthur
Towser102906
King Arthur
Level 51
God Stats
1W - 2L
1,550 SR
Queue Stats
24W - 27L
1,306 Elo+
Party 1
Thor
Thor
dfdeffe
Thor
Level 43
God Stats
1W - 1L
1,254 SR
Queue Stats
157W - 176L
1,318 Elo+
Solo
Zeus
Zeus
godlake101
Zeus
Level 80
God Stats
1W - 1L
1,551 SR
Queue Stats
14W - 15L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
iamheatless
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dbills4115
Artemis
20
22 / 6 / 6
23,572
620
57,027
33,304
14,885
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 12 / 26
17,632
464
32,874
54,756
86,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
GnArRaBbiT
Fenrir
20
4 / 10 / 13
17,621
464
13,521
34,941
20,615
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 6 / 19
19,764
520
28,876
51,283
72,656
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
prellyepic
Danzaburou
20
4 / 11 / 4
18,830
496
13,196
36,289
12,778
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LegooMann925
Sylvanus
20
8 / 6 / 12
17,749
467
27,410
49,670
58,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Towser102906
King Arthur
20
5 / 7 / 21
17,281
455
21,767
41,128
54,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
dfdeffe
Thor
20
4 / 9 / 13
16,947
446
23,051
39,348
17,868
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
17 / 5 / 8
22,038
580
55,284
19,737
9,730
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
iamheatless
Jing Wei
20
11 / 10 / 7
17,742
467
34,442
39,217
17,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
106
37
Kills
45
45
Deaths
37
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dbills4115
Artemis
22
6
6
4.17
W
2
12
26
1.25
W
Fenrir
GnArRaBbiT
Fenrir
4
10
13
1.05
L
Sylvanus
LegooMann925
Sylvanus
8
6
12
2.33
L
King Arthur
Towser102906
King Arthur
5
7
21
2.21
W
5
6
19
2.42
L
Thor
dfdeffe
Thor
4
9
13
1.17
L
17
5
8
4.2
L
Jing Wei
iamheatless
Jing Wei
11
10
7
1.45
W
Danzaburou
prellyepic
Danzaburou
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,494
Damage
161,954
210,573
Taken
189,100
207,266
Mitigated
157,953
75,368
Healing
47,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dbills4115
Artemis
57,027
36,161
1,015
10,767
33,304
14,885
9,934
13,850
19,412
0
182,240
W
32,874
8,751
14,622
19,354
54,756
86,332
1,262
24,784
29,874
65,425
0
W
Fenrir
GnArRaBbiT
Fenrir
13,521
3,823
0
3,434
34,941
20,615
1,753
12,466
22,389
307
122,508
L
Sylvanus
LegooMann925
Sylvanus
27,410
9,287
13,913
13,447
49,670
58,966
2,498
14,505
35,165
81,259
0
L
King Arthur
Towser102906
King Arthur
21,767
1,492
0
4,654
41,128
54,222
1,305
4,303
36,825
0
110,766
W
28,876
5,869
658
14,469
51,283
72,656
1,569
17,933
33,296
500
106,249
L
Thor
dfdeffe
Thor
23,051
4,325
0
7,988
39,348
17,868
1,530
4,551
34,453
0
135,359
L
55,284
5,836
47
2,576
19,737
9,730
2,617
1,824
17,913
205,563
0
L
Jing Wei
iamheatless
Jing Wei
34,442
18,015
0
4,596
39,217
17,167
2,461
8,473
30,744
0
141,475
W
Danzaburou
prellyepic
Danzaburou
13,196
11,394
0
11,049
36,289
12,778
6,131
16,161
19,548
0
137,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,419
Gold Earned
91,757
765
Minions Killed
914
0
Camps Cleared
0
3,054,114
Distance Traveled
3,086,752
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
23,572
620
201
5
0
639,641
0
W
Sylvanus
17,632
464
51
1
0
551,169
3
W
Fenrir
17,621
464
140
4
0
640,032
1
L
Sylvanus
17,749
467
98
3
0
548,922
0
L
King Arthur
17,281
455
159
4
0
672,082
7
W
Chaac
19,764
520
166
4
0
651,475
1
L
Thor
16,947
446
160
4
0
627,089
2
L
Zeus
22,038
580
300
8
0
648,163
6
L
Jing Wei
17,742
467
197
5
0
590,496
1
W
Danzaburou
18,830
496
207
5
0
571,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role