Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Broski Haulu
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 1
Ymir
Ymir
LilUziSquirt58
Ymir
Level 24
God Stats
3W - 3L
1,402 SR
Queue Stats
3W - 3L
1,385 Elo+
Party 2
Fenrir
Fenrir
MySaberr
Fenrir
Level 103
God Stats
11W - 8L
1,549 SR
Queue Stats
214W - 221L
1,488 Elo+
Party 2
Arachne
Arachne
diamini
Arachne
Level 156
God Stats
3W - 1L
1,658 SR
Queue Stats
33W - 28L
1,618 Elo+
Party 1
Team Averages
Level 83
1,522 SR
1,442 Elo+

VS

Team Averages
Level 75
1,513 SR
1,539 Elo+
Pele
Pele
L5utiger21
Pele
Level 127
God Stats
0W - 2L
1,224 SR
Queue Stats
271W - 200L
1,557 Elo+
Party 3
Artio
Artio
Mahne x Ice
Artio
Level 45
God Stats
10W - 11L
1,559 SR
Queue Stats
26W - 33L
1,451 Elo+
Solo
Skadi
Skadi
NMBardock
Skadi
Level 48
God Stats
5W - 5L
1,561 SR
Queue Stats
56W - 48L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Rekkashore
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,499 Elo+
Party 3
Thanatos
Thanatos
Void mortem
Thanatos
Level 147
God Stats
7W - 4L
1,718 SR
Queue Stats
178W - 124L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 3 / 11
11,033
552
11,643
9,845
3,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Broski Haulu
Chang'e
16
5 / 1 / 8
10,707
535
13,377
14,722
5,927
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 11
9,823
491
5,019
16,580
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
MySaberr
Fenrir
18
11 / 4 / 8
11,942
597
10,427
13,545
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
diamini
Arachne
20
7 / 2 / 8
12,650
633
15,190
18,744
13,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
9,802
490
9,443
18,184
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 0
8,586
429
7,163
15,359
18,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
NMBardock
Skadi
14
7 / 4 / 0
9,672
484
10,641
11,154
4,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
Rekkashore
Kukulkan
14
1 / 6 / 1
8,929
446
9,070
9,419
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Void mortem
Thanatos
14
1 / 6 / 11
8,773
439
11,038
17,606
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
27
Kills
13
13
Deaths
27
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
11
3.17
W
Chang'e
Broski Haulu
Chang'e
5
1
8
9
L
3
7
3
0.64
W
0
3
11
1.83
L
1
4
0
0.25
W
Fenrir
MySaberr
Fenrir
11
4
8
3.75
L
Skadi
NMBardock
Skadi
7
4
0
1.75
L
Kukulkan
Rekkashore
Kukulkan
1
6
1
0.25
L
Thanatos
Void mortem
Thanatos
1
6
11
1.08
W
Arachne
diamini
Arachne
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,656
Damage
47,355
73,436
Taken
71,722
41,988
Mitigated
51,630
30,775
Healing
19,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,643
3,609
0
2,788
9,845
3,110
3,160
1,063
8,711
0
75,443
W
Chang'e
Broski Haulu
Chang'e
13,377
510
3,465
8,406
14,722
5,927
2,132
2,713
11,803
61,785
0
L
9,443
1,116
0
5,552
18,184
6,516
0
6,076
12,108
0
73,296
W
5,019
368
134
3,095
16,580
12,460
690
3,333
12,901
32,355
0
L
7,163
1,221
248
4,542
15,359
18,567
0
2,471
12,888
42,547
0
W
Fenrir
MySaberr
Fenrir
10,427
1,704
0
3,528
13,545
7,300
880
2,746
10,735
0
57,933
L
Skadi
NMBardock
Skadi
10,641
4,012
0
1,019
11,154
4,273
3,512
2,965
8,189
0
53,565
L
Kukulkan
Rekkashore
Kukulkan
9,070
724
0
500
9,419
3,655
162
1,520
7,899
54,927
0
L
Thanatos
Void mortem
Thanatos
11,038
2,658
0
7,700
17,606
18,619
0
5,364
12,242
0
31,832
W
Arachne
diamini
Arachne
15,190
8,261
0
9,359
18,744
13,191
200
6,378
12,182
0
97,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,155
Gold Earned
45,762
503
Minions Killed
460
0
Camps Cleared
0
1,969,066
Distance Traveled
1,801,787
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,033
552
116
6
0
374,499
8
W
Chang'e
10,707
535
120
6
0
377,256
0
L
Pele
9,802
490
116
6
0
381,218
1
W
Ymir
9,823
491
35
2
0
395,972
3
L
Artio
8,586
429
86
4
0
373,781
5
W
Fenrir
11,942
597
77
4
0
431,674
1
L
Skadi
9,672
484
106
5
0
347,347
4
L
Kukulkan
8,929
446
108
5
0
338,286
2
L
Thanatos
8,773
439
44
2
0
361,155
6
W
Arachne
12,650
633
155
8
0
389,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role