Player Matchup

Hou Yi
Hou Yi
Drustyy
Hou Yi
Level 157
God Stats
1W - 1L
1,803 SR
Queue Stats
143W - 119L
1,551 Elo+
Party 2
Scylla
Scylla
JokerTso
Scylla
Level 29
God Stats
3W - 4L
1,565 SR
Queue Stats
24W - 33L
1,365 Elo+
Party 2
Freya
Freya
RobinStone
Freya
Level 125
God Stats
0W - 1L
1,270 SR
Queue Stats
14W - 13L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
tacoman864
Ne Zha
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,563 Elo+
Solo
Ymir
Ymir
whoznext1
Ymir
Level 29
God Stats
14W - 23L
1,348 SR
Queue Stats
23W - 37L
1,359 Elo+
Party 2
Team Averages
Level 70
1,497 SR
1,474 Elo+

VS

Team Averages
Level 124
1,708 SR
1,568 Elo+
Ganesha
Ganesha
Kolleyy
Ganesha
Level 160
God Stats
6W - 1L
1,996 SR
Queue Stats
80W - 42L
1,648 Elo+
Party 1
Thoth
Thoth
LÖST
Thoth
Level 128
God Stats
6W - 1L
1,627 SR
Queue Stats
146W - 71L
1,668 Elo+
Party 1
Artemis
Artemis
MultiRage007
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,341 Elo+
Solo
Shiva
Shiva
SpyroWasTaken
Shiva
Level 160
God Stats
10W - 1L
1,763 SR
Queue Stats
191W - 113L
1,642 Elo+
Party 1
Janus
Janus
gemeili92
Janus
Level 156
God Stats
10W - 3L
1,654 SR
Queue Stats
75W - 61L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drustyy
Hou Yi
14
4 / 7 / 2
8,037
804
12,288
13,241
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JokerTso
Scylla
12
0 / 6 / 1
6,644
664
3,025
9,123
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
13
2 / 6 / 0
7,320
732
3,875
11,729
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
tacoman864
Ne Zha
13
1 / 8 / 6
7,388
739
4,695
11,529
2,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
1 / 4 / 2
7,819
782
3,068
13,519
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kolleyy
Ganesha
15
0 / 0 / 27
8,248
825
5,538
8,605
7,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
LÖST
Thoth
16
10 / 2 / 13
9,062
906
19,153
5,091
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MultiRage007
Artemis
16
8 / 1 / 13
9,089
909
9,158
6,418
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 1 / 15
8,769
877
7,984
8,884
9,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
gemeili92
Janus
15
7 / 4 / 10
8,861
886
11,167
8,629
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
109
8
Kills
31
31
Deaths
8
11
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Drustyy
Hou Yi
4
7
2
0.71
L
Scylla
JokerTso
Scylla
0
6
1
0.08
W
Ganesha
Kolleyy
Ganesha
0
0
27
13.5
W
Thoth
LÖST
Thoth
10
2
13
8.25
W
Artemis
MultiRage007
Artemis
8
1
13
14.5
L
Freya
2
6
0
0.33
W
6
1
15
13.5
W
Janus
gemeili92
Janus
7
4
10
3
L
Ne Zha
tacoman864
Ne Zha
1
8
6
0.5
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
53,000
59,141
Taken
37,627
17,653
Mitigated
24,212
3,310
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Drustyy
Hou Yi
12,288
4,879
0
250
13,241
3,280
0
6,756
6,258
0
27,957
L
Scylla
JokerTso
Scylla
3,025
31
0
77
9,123
1,440
760
6,502
2,453
16,247
0
W
Ganesha
Kolleyy
Ganesha
5,538
633
498
833
8,605
7,536
139
2,669
5,842
15,443
0
W
Thoth
LÖST
Thoth
19,153
305
0
864
5,091
1,964
444
754
4,323
39,314
0
W
Artemis
MultiRage007
Artemis
9,158
4,730
0
1,121
6,418
2,413
3,028
1,856
4,540
0
19,254
L
Freya
3,875
1,676
0
1,927
11,729
2,769
0
7,378
4,110
19,597
0
W
7,984
1,446
488
2,717
8,884
9,629
715
2,792
6,092
0
25,118
W
Janus
gemeili92
Janus
11,167
888
0
499
8,629
2,670
880
1,663
6,862
29,877
0
L
Ne Zha
tacoman864
Ne Zha
4,695
483
0
615
11,529
2,579
0
6,764
4,548
0
10,482
L
Ymir
3,068
418
0
441
13,519
7,585
72
7,955
5,341
12,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
44,029
149
Minions Killed
184
0
Camps Cleared
0
922,406
Distance Traveled
1,176,482
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,037
804
38
4
0
184,008
2
L
Scylla
6,644
664
28
3
0
189,458
2
W
Ganesha
8,248
825
0
0
0
256,923
3
W
Thoth
9,062
906
48
5
0
236,369
1
W
Artemis
9,089
909
28
3
0
211,540
0
L
Freya
7,320
732
35
4
0
175,465
1
W
Shiva
8,769
877
51
5
0
233,196
0
W
Janus
8,861
886
57
6
0
238,454
2
L
Ne Zha
7,388
739
15
2
0
167,967
2
L
Ymir
7,819
782
33
3
0
205,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role