Player Matchup

Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
H3d93h09
Izanami
Level 129
God Stats
1W - 3L
1,498 SR
Queue Stats
139W - 152L
1,498 Elo+
Solo
Vulcan
Vulcan
Jonol333
Vulcan
Level 24
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
Stra1ker
Kukulkan
Level 89
God Stats
11W - 11L
1,523 SR
Queue Stats
39W - 30L
1,594 Elo+
Solo
Cthulhu
Cthulhu
garciaitor88
Cthulhu
Level 15
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 4L
1,515 Elo+
Party 1
Team Averages
Level 72
1,435 SR
1,479 Elo+

VS

Team Averages
Level 101
1,622 SR
1,600 Elo+
Fenrir
Fenrir
ARCH_ENEMY_1984
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Mrphh
Hou Yi
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 47L
1,727 Elo+
Party 3
Agni
Agni
Tishman
Agni
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 90L
1,361 Elo+
Solo
Ah Puch
Ah Puch
Xuphia
Ah Puch
Level 69
God Stats
2W - 0L
1,636 SR
Queue Stats
37W - 42L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
oLitchen
Kumbhakarna
Level 29
God Stats
12W - 2L
1,973 SR
Queue Stats
43W - 12L
1,849 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 4 / 3
7,863
655
3,036
12,160
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
H3d93h09
Izanami
17
5 / 2 / 3
10,007
834
5,435
10,255
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Jonol333
Vulcan
13
0 / 8 / 2
7,527
627
2,370
9,298
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Stra1ker
Kukulkan
15
2 / 2 / 4
8,896
741
13,632
9,796
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
garciaitor88
Cthulhu
15
3 / 7 / 3
8,973
748
8,666
16,400
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
9,665
805
5,705
5,663
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Mrphh
Hou Yi
17
9 / 4 / 8
10,095
841
19,464
11,138
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Tishman
Agni
17
3 / 2 / 10
9,393
783
9,602
7,389
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Xuphia
Ah Puch
17
2 / 1 / 14
9,911
826
11,071
5,002
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
oLitchen
Kumbhakarna
15
3 / 2 / 8
9,112
759
4,484
15,893
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
10
Kills
23
23
Deaths
10
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
3
0.38
W
6
1
10
11
L
Izanami
H3d93h09
Izanami
5
2
3
3.25
L
Vulcan
Jonol333
Vulcan
0
8
2
0.13
W
Hou Yi
Mrphh
Hou Yi
9
4
8
3.25
L
Kukulkan
Stra1ker
Kukulkan
2
2
4
2
W
Agni
Tishman
Agni
3
2
10
4
W
Ah Puch
Xuphia
Ah Puch
2
1
14
9
L
Cthulhu
garciaitor88
Cthulhu
3
7
3
0.64
W
Kumbhakarna
oLitchen
Kumbhakarna
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
50,326
57,909
Taken
45,085
33,501
Mitigated
27,758
7,698
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,036
452
0
3,744
12,160
7,867
154
5,229
6,511
0
12,516
W
5,705
742
0
1,130
5,663
3,075
0
1,678
3,822
0
17,228
L
Izanami
H3d93h09
Izanami
5,435
2,749
0
3,078
10,255
3,649
0
3,004
6,841
0
47,272
L
Vulcan
Jonol333
Vulcan
2,370
1,518
0
0
9,298
3,365
0
4,612
4,489
6,585
0
W
Hou Yi
Mrphh
Hou Yi
19,464
9,841
0
2,445
11,138
4,365
700
4,124
6,840
0
43,216
L
Kukulkan
Stra1ker
Kukulkan
13,632
752
0
0
9,796
3,395
0
4,609
4,648
38,870
0
W
Agni
Tishman
Agni
9,602
228
0
750
7,389
2,567
50
4,290
2,894
42,321
0
W
Ah Puch
Xuphia
Ah Puch
11,071
437
0
620
5,002
1,908
419
3,562
1,290
45,121
0
L
Cthulhu
garciaitor88
Cthulhu
8,666
810
279
597
16,400
15,225
0
5,842
9,846
20,100
0
W
Kumbhakarna
oLitchen
Kumbhakarna
4,484
757
85
1,357
15,893
15,843
0
10,227
5,257
15,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,266
Gold Earned
48,176
219
Minions Killed
268
0
Camps Cleared
0
1,210,324
Distance Traveled
1,293,476
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,863
655
30
3
0
260,469
2
W
Fenrir
9,665
805
22
2
0
266,704
1
L
Izanami
10,007
834
84
7
0
247,677
3
L
Vulcan
7,527
627
10
1
0
207,744
0
W
Hou Yi
10,095
841
48
4
0
258,785
4
L
Kukulkan
8,896
741
68
6
0
259,404
4
W
Agni
9,393
783
67
6
0
268,764
2
W
Ah Puch
9,911
826
103
9
0
259,181
1
L
Cthulhu
8,973
748
27
2
0
235,030
0
W
Kumbhakarna
9,112
759
28
2
0
240,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role