Player Matchup

Ra
Ra
CamNxtDoor_
Ra
Level 109
God Stats
8W - 11L
1,528 SR
Queue Stats
272W - 355L
1,443 Elo+
Party 2
Hachiman
Hachiman
Lazers 4 Win
Hachiman
Level 149
God Stats
18W - 16L
1,487 SR
Queue Stats
136W - 130L
1,554 Elo+
Solo
Ares
Ares
Xx_ihavecrabsXx
Ares
Level 66
God Stats
10W - 2L
1,667 SR
Queue Stats
223W - 297L
1,441 Elo+
Party 2
Team Averages
Level 108
1,560 SR
1,479 Elo+

VS

Team Averages
Level 135
1,423 SR
1,559 Elo+
Rama
Rama
ItzKingboy9
Rama
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
SasukeBankai
Vulcan
Level 154
God Stats
115W - 102L
1,474 SR
Queue Stats
365W - 411L
1,484 Elo+
Solo
Atlas
Atlas
iceagelimit
Atlas
Level 147
God Stats
6W - 1L
1,295 SR
Queue Stats
64W - 64L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,908
628
5,157
6,548
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Lazers 4 Win
Hachiman
12
3 / 4 / 0
7,962
724
7,460
9,363
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 1
7,658
696
4,561
13,760
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,971
725
6,206
6,886
2,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
13
5 / 2 / 6
8,722
793
11,495
6,146
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 7
8,885
808
8,722
12,669
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
11
11
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
1
7
5.5
L
Hachiman
Lazers 4 Win
Hachiman
3
4
0
0.75
W
Vulcan
5
2
6
4
L
2
3
1
0.83
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,178
Damage
26,423
29,671
Taken
25,701
18,845
Mitigated
18,643
4,274
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,157
633
476
1,418
6,548
2,532
0
4,889
1,659
23,830
0
W
6,206
3,458
281
150
6,886
2,640
711
2,949
3,769
0
22,662
L
Hachiman
Lazers 4 Win
Hachiman
7,460
3,300
0
0
9,363
3,237
0
7,072
2,291
0
30,951
W
Vulcan
11,495
4,526
0
831
6,146
3,023
404
1,479
4,527
29,231
0
L
4,561
67
0
2,380
13,760
13,076
0
8,487
5,273
8,290
0
W
8,722
3,164
225
4,320
12,669
12,980
96
4,941
7,340
23,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
25,578
122
Minions Killed
120
3
Camps Cleared
4
579,758
Distance Traveled
651,201
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,908
628
54
5
1
184,596
2
W
Rama
7,971
725
46
4
1
193,162
0
L
Hachiman
7,962
724
62
6
2
182,351
2
W
Vulcan
8,722
793
42
4
1
241,608
4
L
Ares
7,658
696
6
1
0
212,811
0
W
Atlas
8,885
808
32
3
2
216,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role