Player Matchup

Erlang Shen
Erlang Shen
IamTuffy
Erlang Shen
Level 78
God Stats
2W - 1L
1,824 SR
Queue Stats
3W - 1L
1,824 Elo+
Party 2
Athena
Athena
Savage_Gummybear
Athena
Level 160
God Stats
3W - 2L
1,724 SR
Queue Stats
40W - 17L
1,606 Elo+
Party 2
Kukulkan
Kukulkan
gtamadness000
Kukulkan
Level 144
God Stats
6W - 4L
1,660 SR
Queue Stats
6W - 5L
1,577 Elo+
Party 2
Team Averages
Level 127
1,736 SR
1,669 Elo+

VS

Team Averages
Level 137
1,517 SR
1,553 Elo+
Achilles
Achilles
SirCombaticuss
Achilles
Level 149
God Stats
16W - 9L
1,521 SR
Queue Stats
169W - 113L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WizardMoney4984
Morgan Le Fay
Level 157
God Stats
3W - 1L
1,475 SR
Queue Stats
68W - 52L
1,538 Elo+
Party 1
Merlin
Merlin
xKryptSlayer
Merlin
Level 105
God Stats
3W - 2L
1,555 SR
Queue Stats
381W - 362L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IamTuffy
Erlang Shen
14
1 / 3 / 1
11,278
564
8,247
18,183
18,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 4 / 1
13,824
691
9,815
33,187
42,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
gtamadness000
Kukulkan
17
2 / 4 / 0
12,809
640
13,130
15,198
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 1 / 4
13,440
672
19,208
22,070
28,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
WizardMoney4984
Morgan Le Fay
19
3 / 1 / 7
13,554
678
15,752
12,767
5,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
2 / 3 / 8
13,089
654
21,591
11,813
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
11
11
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
IamTuffy
Erlang Shen
1
3
1
0.5
L
2
4
1
0.63
W
Achilles
6
1
4
8
W
Morgan Le Fay
WizardMoney4984
Morgan Le Fay
3
1
7
6.5
L
Kukulkan
gtamadness000
Kukulkan
2
4
0
0.5
W
Merlin
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,192
Damage
56,551
66,568
Taken
46,650
67,549
Mitigated
38,190
9,904
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
IamTuffy
Erlang Shen
8,247
2,817
0
2,336
18,183
18,313
1,795
10,982
6,699
0
27,802
L
9,815
2,915
513
6,367
33,187
42,683
359
16,471
15,733
23,772
0
W
Achilles
19,208
5,732
713
5,169
22,070
28,412
462
9,024
13,046
0
50,906
W
Morgan Le Fay
WizardMoney4984
Morgan Le Fay
15,752
1,011
0
2,559
12,767
5,632
1,304
6,901
5,866
70,311
0
L
Kukulkan
gtamadness000
Kukulkan
13,130
446
0
688
15,198
6,553
890
10,196
4,913
65,207
0
W
Merlin
21,591
1,502
0
3,469
11,813
4,146
809
8,012
3,801
78,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
40,083
181
Minions Killed
246
6
Camps Cleared
11
1,174,791
Distance Traveled
1,136,227
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,278
564
35
2
4
391,924
4
L
Athena
13,824
691
26
1
2
399,181
3
W
Achilles
13,440
672
62
3
4
421,574
8
W
Morgan Le Fay
13,554
678
81
4
2
375,824
5
L
Kukulkan
12,809
640
120
6
0
383,686
5
W
Merlin
13,089
654
103
5
5
338,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role