Player Matchup

Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CotyMac
Cthulhu
Level 40
God Stats
6W - 4L
1,912 SR
Queue Stats
27W - 16L
1,614 Elo+
Party 1
Hercules
Hercules
ErniethePlumber
Hercules
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 3
Skadi
Skadi
Felicar
Skadi
Level 87
God Stats
142W - 112L
1,574 SR
Queue Stats
463W - 462L
1,540 Elo+
Party 1
Nemesis
Nemesis
paculot
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 50
1,597 SR
1,526 Elo+

VS

Team Averages
Level 88
1,526 SR
1,453 Elo+
Merlin
Merlin
CaPtn_CaPalot_15
Merlin
Level 79
God Stats
9W - 5L
1,561 SR
Queue Stats
71W - 92L
1,451 Elo+
Party 2
Poseidon
Poseidon
Mendigo22
Poseidon
Level 138
God Stats
4W - 11L
1,277 SR
Queue Stats
107W - 134L
1,401 Elo+
Solo
Jormungandr
Jormungandr
NovaChroma
Jormungandr
Level 153
God Stats
0W - 2L
1,779 SR
Queue Stats
48W - 69L
1,461 Elo+
Party 2
Neith
Neith
bigboybillionz
Neith
Level 51
God Stats
5W - 6L
1,514 SR
Queue Stats
23W - 39L
1,441 Elo+
Party 2
Mercury
Mercury
coolninja34
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 4 / 12
11,553
722
8,970
12,368
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
CotyMac
Cthulhu
19
7 / 2 / 18
12,314
770
10,853
18,414
19,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
12 / 5 / 17
12,900
806
21,970
22,383
28,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Felicar
Skadi
20
13 / 2 / 12
13,319
832
19,593
16,876
8,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
paculot
Nemesis
19
3 / 8 / 18
11,642
728
8,479
17,727
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,099
631
12,382
11,666
4,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Mendigo22
Poseidon
20
5 / 5 / 3
13,052
816
9,362
12,516
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NovaChroma
Jormungandr
19
8 / 9 / 8
12,710
794
20,484
25,365
26,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 8 / 8
11,470
717
16,412
15,417
6,276
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
coolninja34
Mercury
17
4 / 12 / 8
10,583
661
10,874
17,631
7,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
54
39
Kills
21
21
Deaths
40
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
4
12
2.5
L
1
6
6
0.67
W
Cthulhu
CotyMac
Cthulhu
7
2
18
8
W
Hercules
12
5
17
4.1
W
Skadi
Felicar
Skadi
13
2
12
9.5
L
Poseidon
Mendigo22
Poseidon
5
5
3
1.3
L
Jormungandr
NovaChroma
Jormungandr
8
9
8
1.33
L
3
8
8
0.88
L
Mercury
coolninja34
Mercury
4
12
8
0.67
W
Nemesis
paculot
Nemesis
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,865
Damage
69,514
87,768
Taken
82,595
69,214
Mitigated
49,918
17,645
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,970
650
70
331
12,368
4,066
366
5,459
6,909
37,865
0
L
12,382
790
0
489
11,666
4,520
117
2,484
8,701
36,939
0
W
Cthulhu
CotyMac
Cthulhu
10,853
1,294
988
3,896
18,414
19,147
0
9,010
9,404
33,172
0
W
Hercules
21,970
7,063
0
7,134
22,383
28,824
908
11,030
11,353
3,462
33,667
W
Skadi
Felicar
Skadi
19,593
7,840
0
3,921
16,876
8,685
2,766
7,833
9,043
0
60,120
L
Poseidon
Mendigo22
Poseidon
9,362
595
0
1,827
12,516
4,516
4,837
2,515
9,707
59,662
0
L
Jormungandr
NovaChroma
Jormungandr
20,484
4,226
246
1,836
25,365
26,693
60
7,754
17,008
43,159
0
L
16,412
6,136
213
1,611
15,417
6,276
0
4,003
10,987
0
35,539
L
Mercury
coolninja34
Mercury
10,874
6,254
0
230
17,631
7,913
0
3,282
13,908
0
21,555
W
Nemesis
paculot
Nemesis
8,479
2,590
0
1,305
17,727
8,492
103
8,896
8,831
0
20,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,728
Gold Earned
57,914
233
Minions Killed
255
0
Camps Cleared
0
1,628,272
Distance Traveled
1,450,926
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,553
722
51
3
0
321,022
2
L
Merlin
10,099
631
56
4
0
283,095
0
W
Cthulhu
12,314
770
47
3
0
322,366
0
W
Hercules
12,900
806
37
2
0
316,625
0
W
Skadi
13,319
832
71
4
0
335,215
1
L
Poseidon
13,052
816
107
7
0
303,978
0
L
Jormungandr
12,710
794
41
3
0
257,804
0
L
Neith
11,470
717
35
2
0
296,024
2
L
Mercury
10,583
661
16
1
0
310,025
0
W
Nemesis
11,642
728
27
2
0
333,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role