Player Matchup

Cerberus
Cerberus
N0_BRA_TATA_SAG
Cerberus
Level 118
God Stats
5W - 3L
1,747 SR
Queue Stats
313W - 284L
1,401 Elo+
Solo
Discordia
Discordia
Naldo_Silva8
Discordia
Level 115
God Stats
7W - 5L
1,500 SR
Queue Stats
476W - 520L
1,375 Elo+
Solo
Hou Yi
Hou Yi
Ricdius23
Hou Yi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 101L
1,350 Elo+
Solo
Eset
Eset
maniacpainter
Eset
Level 68
God Stats
112W - 104L
1,495 SR
Queue Stats
1,359W - 1,377L
1,397 Elo+
Solo
Fenrir
Fenrir
ďåřķşťàłkêř
Fenrir
Level 61
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,343 Elo+

VS

Team Averages
Level 61
1,506 SR
1,339 Elo+
Hades
Hades
AcidicWrld
Hades
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 90L
1,260 Elo+
Solo
Thor
Thor
Andy loko20
Thor
Level 57
God Stats
4W - 2L
1,413 SR
Queue Stats
19W - 9L
1,615 Elo+
Solo
Neith
Neith
JDhardONem
Neith
Level 70
God Stats
20W - 27L
1,352 SR
Queue Stats
755W - 799L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Null Rayzor
Kukulkan
Level 35
God Stats
1W - 4L
1,768 SR
Queue Stats
42W - 64L
978 Elo+
Solo
Gilgamesh
Gilgamesh
UnlikeArrow7196
Gilgamesh
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 8 / 3
7,544
377
7,700
28,969
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Naldo_Silva8
Discordia
12
1 / 5 / 2
7,768
388
6,096
10,637
2,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Ricdius23
Hou Yi
13
4 / 6 / 1
9,094
455
9,144
14,581
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 0
9,526
476
6,808
15,254
4,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 1
7,422
371
3,127
10,677
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
8 / 2 / 6
10,309
515
16,656
13,460
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 0 / 11
10,852
543
9,799
13,938
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
3 / 1 / 13
10,000
500
13,306
10,235
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Null Rayzor
Kukulkan
19
6 / 1 / 3
11,513
576
13,077
7,543
2,731
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
UnlikeArrow7196
Gilgamesh
15
4 / 3 / 8
9,741
487
9,326
11,714
5,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
28
28
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hades
8
2
6
5.5
W
7
0
11
12.5
W
Neith
3
1
13
9.5
L
Cerberus
0
8
3
0.19
L
Discordia
Naldo_Silva8
Discordia
1
5
2
0.4
W
Kukulkan
Null Rayzor
Kukulkan
6
1
3
7.5
L
Hou Yi
Ricdius23
Hou Yi
4
6
1
0.75
W
Gilgamesh
UnlikeArrow7196
Gilgamesh
4
3
8
2.67
L
1
5
0
0.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,875
Damage
62,164
80,118
Taken
56,890
28,051
Mitigated
22,947
20,174
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
16,656
1,949
216
3,582
13,460
6,774
502
6,568
6,892
56,299
0
W
9,799
2,761
0
4,587
13,938
4,997
995
2,480
11,458
0
69,277
W
Neith
13,306
5,554
0
4,588
10,235
3,170
838
4,008
6,227
0
69,108
L
Cerberus
7,700
900
115
8,330
28,969
13,939
0
11,863
17,106
35,228
0
L
Discordia
Naldo_Silva8
Discordia
6,096
230
0
1,226
10,637
2,492
0
6,361
4,276
32,326
0
W
Kukulkan
Null Rayzor
Kukulkan
13,077
981
96
2,649
7,543
2,731
2,956
3,517
4,026
91,185
0
L
Hou Yi
Ricdius23
Hou Yi
9,144
3,008
0
2,109
14,581
3,380
463
1,625
12,956
0
45,492
W
Gilgamesh
UnlikeArrow7196
Gilgamesh
9,326
2,670
0
3,589
11,714
5,275
2,291
4,031
7,683
0
37,884
L
6,808
331
615
4,464
15,254
4,726
182
7,697
7,557
67,453
0
L
3,127
453
0
3,315
10,677
3,514
0
2,187
8,490
0
30,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
52,415
416
Minions Killed
508
0
Camps Cleared
0
1,440,984
Distance Traveled
1,855,168
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,309
515
74
4
0
370,936
0
W
Thor
10,852
543
94
5
0
435,982
5
W
Neith
10,000
500
119
6
0
350,784
5
L
Cerberus
7,544
377
92
5
0
279,308
3
L
Discordia
7,768
388
56
3
0
281,784
0
W
Kukulkan
11,513
576
165
8
0
343,647
4
L
Hou Yi
9,094
455
86
4
0
331,173
5
W
Gilgamesh
9,741
487
56
3
0
353,819
3
L
Eset
9,526
476
131
7
0
305,926
1
L
Fenrir
7,422
371
51
3
0
242,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role