Player Matchup

Cernunnos
Cernunnos
C0F3RS THA NAM3
Cernunnos
Level 67
God Stats
4W - 14L
1,319 SR
Queue Stats
18W - 31L
1,303 Elo+
Party 1
Hera
Hera
ChristianKni9ht
Hera
Level 72
God Stats
4W - 1L
1,381 SR
Queue Stats
13W - 16L
1,423 Elo+
Party 1
Bastet
Bastet
DumpThaDraco
Bastet
Level 25
God Stats
1W - 0L
1,457 SR
Queue Stats
11W - 19L
1,367 Elo+
Party 1
Khepri
Khepri
RichieRich898
Khepri
Level 83
God Stats
1W - 2L
1,669 SR
Queue Stats
7W - 11L
1,258 Elo+
Party 1
King Arthur
King Arthur
ghoul_face05
King Arthur
Level 116
God Stats
9W - 12L
1,437 SR
Queue Stats
124W - 137L
1,429 Elo+
Solo
Team Averages
Level 73
1,453 SR
1,356 Elo+

VS

Team Averages
Level 61
1,359 SR
1,303 Elo+
Atlas
Atlas
DEATH_BY_DUCKTAP
Atlas
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,178 Elo+
Party 3
Arachne
Arachne
Reilly968
Arachne
Level 84
God Stats
25W - 21L
1,598 SR
Queue Stats
227W - 266L
1,436 Elo+
Party 2
Izanami
Izanami
S0iman_Grundy
Izanami
Level 24
God Stats
0W - 4L
1,094 SR
Queue Stats
2W - 16L
1,079 Elo+
Party 3
Gilgamesh
Gilgamesh
vilemutilation
Gilgamesh
Level 86
God Stats
0W - 2L
1,301 SR
Queue Stats
96W - 106L
1,414 Elo+
Solo
Hel
Hel
xxPaNzYxx
Hel
Level 68
God Stats
9W - 15L
1,302 SR
Queue Stats
227W - 254L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C0F3RS THA NAM3
Cernunnos
17
8 / 4 / 7
11,710
558
21,752
13,364
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
14 / 2 / 5
13,933
663
19,592
8,197
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
18
5 / 3 / 8
11,925
568
10,601
15,244
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 12
11,435
545
6,742
17,030
22,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ghoul_face05
King Arthur
19
5 / 3 / 4
13,150
626
15,743
14,128
22,110
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 6
8,078
385
6,230
25,000
23,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Reilly968
Arachne
16
10 / 6 / 1
10,479
499
14,084
22,317
13,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
12
0 / 7 / 6
7,896
376
6,431
15,547
5,945
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
vilemutilation
Gilgamesh
15
2 / 6 / 1
9,343
445
7,387
18,224
21,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 8 / 1
8,804
419
4,951
15,282
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
35
Kills
13
14
Deaths
36
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
C0F3RS THA NAM3
Cernunnos
8
4
7
2.88
W
14
2
5
8.25
L
0
9
6
0.33
W
Bastet
5
3
8
3
L
Arachne
Reilly968
Arachne
10
6
1
1.75
W
3
2
12
4.5
L
Izanami
0
7
6
0.43
W
King Arthur
ghoul_face05
King Arthur
5
3
4
2.33
L
Gilgamesh
vilemutilation
Gilgamesh
2
6
1
0.42
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,430
Damage
39,083
67,963
Taken
96,370
62,042
Mitigated
70,237
13,330
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
C0F3RS THA NAM3
Cernunnos
21,752
12,930
0
5,370
13,364
6,199
4,729
3,385
9,979
0
92,681
W
19,592
4,240
0
998
8,197
3,048
3,774
2,571
5,626
110,296
0
L
6,230
2,945
1,647
1,783
25,000
23,855
380
6,603
18,397
24,777
0
W
Bastet
10,601
3,946
0
4,704
15,244
7,704
4,835
3,037
12,207
0
70,438
L
Arachne
Reilly968
Arachne
14,084
10,806
0
2,757
22,317
13,904
0
8,856
13,461
0
51,908
W
6,742
1,109
348
1,910
17,030
22,981
1,363
1,983
15,047
30,031
0
L
Izanami
6,431
4,951
0
523
15,547
5,945
903
2,990
12,557
0
50,184
W
King Arthur
ghoul_face05
King Arthur
15,743
2,342
0
0
14,128
22,110
875
833
13,295
0
82,228
L
Gilgamesh
vilemutilation
Gilgamesh
7,387
3,260
0
3,502
18,224
21,302
0
3,503
14,721
0
51,733
L
4,951
271
457
3,093
15,282
5,231
0
4,382
10,900
51,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,153
Gold Earned
44,600
594
Minions Killed
380
0
Camps Cleared
0
2,135,420
Distance Traveled
1,756,910
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,710
558
137
7
0
380,159
1
W
Hera
13,933
663
158
8
0
446,695
0
L
Atlas
8,078
385
30
1
0
304,917
1
W
Bastet
11,925
568
96
5
0
442,943
0
L
Arachne
10,479
499
63
3
0
413,348
1
W
Khepri
11,435
545
44
2
0
450,487
0
L
Izanami
7,896
376
90
4
0
352,858
0
W
King Arthur
13,150
626
159
8
0
415,136
4
L
Gilgamesh
9,343
445
95
5
0
353,750
2
L
Hel
8,804
419
102
5
0
332,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role