Player Matchup

Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Buggerzz
Artemis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,209 Elo+
Party 1
Zeus
Zeus
Chon9o
Zeus
Level 105
God Stats
5W - 10L
1,558 SR
Queue Stats
131W - 160L
1,461 Elo+
Party 1
Team Averages
Level 89
1,519 SR
1,390 Elo+

VS

Team Averages
Level 27
1,341 SR
1,413 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DevourAED
Tiamat
Level 41
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 2
Neith
Neith
VYTAMEN
Neith
Level 14
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 0 / 14
8,583
858
7,658
13,008
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Buggerzz
Artemis
14
7 / 2 / 14
9,306
931
7,240
6,963
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Chon9o
Zeus
14
12 / 3 / 8
9,750
975
12,537
6,745
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 8 / 3
7,307
731
4,657
9,701
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
DevourAED
Tiamat
12
3 / 6 / 0
7,722
772
4,701
9,525
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
VYTAMEN
Neith
10
0 / 10 / 3
6,598
660
2,581
10,717
2,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
24
Kills
4
5
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
14
12
L
Nu Wa
 
Nu Wa
1
8
3
0.31
W
Artemis
Buggerzz
Artemis
7
2
14
7
W
Zeus
Chon9o
Zeus
12
3
8
5.33
L
Tiamat
DevourAED
Tiamat
3
6
0
0.5
L
Neith
VYTAMEN
Neith
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,435
Damage
11,939
26,716
Taken
29,943
16,217
Mitigated
6,317
10,390
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,658
2,035
100
8,287
13,008
11,699
421
4,015
8,725
3,626
24,259
L
Nu Wa
 
Nu Wa
4,657
1,419
0
446
9,701
1,877
0
3,359
6,041
9,631
0
W
Artemis
Buggerzz
Artemis
7,240
2,169
103
1,264
6,963
2,492
1,768
2,446
4,305
0
28,446
W
Zeus
Chon9o
Zeus
12,537
1,852
0
636
6,745
2,026
425
2,822
3,788
34,632
0
L
Tiamat
DevourAED
Tiamat
4,701
226
0
1,324
9,525
2,415
0
4,490
4,614
17,203
0
L
Neith
VYTAMEN
Neith
2,581
869
23
868
10,717
2,025
0
4,677
5,637
0
13,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
21,627
139
Minions Killed
54
8
Camps Cleared
1
592,784
Distance Traveled
455,324
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,583
858
36
4
3
218,575
1
L
Nu Wa
7,307
731
9
1
0
146,928
0
W
Artemis
9,306
931
39
4
0
185,206
0
W
Zeus
9,750
975
64
6
5
189,003
1
L
Tiamat
7,722
772
21
2
1
169,197
0
L
Neith
6,598
660
24
2
0
139,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role