Player Matchup

Awilix
Awilix
CardiacCat52396
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
LostTanoj
Zhong Kui
Level 104
God Stats
23W - 17L
1,506 SR
Queue Stats
151W - 138L
1,505 Elo+
Party 1
Pele
Pele
iMightBeDucky
Pele
Level 127
God Stats
2W - 12L
1,181 SR
Queue Stats
200W - 201L
1,502 Elo+
Party 1
Izanami
Izanami
juliored24
Izanami
Level 35
God Stats
11W - 14L
1,513 SR
Queue Stats
18W - 27L
1,438 Elo+
Party 1
Geb
Geb
theallmightykep
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 68
1,440 SR
1,489 Elo+

VS

Team Averages
Level 69
1,559 SR
1,531 Elo+
Sol
Sol
Dat_hiter_T
Sol
Level 39
God Stats
75W - 53L
1,631 SR
Queue Stats
220W - 215L
1,424 Elo+
Solo
Mulan
Mulan
GunGoBrr
Mulan
Level 36
God Stats
7W - 6L
1,739 SR
Queue Stats
194W - 170L
1,580 Elo+
Solo
Izanami
Izanami
IP Ste1n
Izanami
Level 86
God Stats
11W - 13L
1,339 SR
Queue Stats
215W - 259L
1,414 Elo+
Solo
Cerberus
Cerberus
MeatProbe02
Cerberus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 25L
1,628 Elo+
Party 2
Medusa
Medusa
SweetBunsBrah
Medusa
Level 159
God Stats
3W - 3L
1,586 SR
Queue Stats
115W - 117L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,703
453
4,756
13,122
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
LostTanoj
Zhong Kui
14
2 / 4 / 3
9,024
531
12,005
12,290
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 3 / 1
11,047
650
14,258
16,866
6,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
juliored24
Izanami
7
1 / 3 / 1
6,417
377
1,919
4,529
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 3 / 6
9,058
533
7,339
14,453
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,625
566
5,009
7,978
2,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
GunGoBrr
Mulan
16
5 / 2 / 9
9,679
569
12,085
13,524
10,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
IP Ste1n
Izanami
16
2 / 3 / 4
9,394
553
5,178
10,394
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
MeatProbe02
Cerberus
14
2 / 3 / 12
8,982
528
7,048
18,279
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 5 / 2
10,058
592
10,713
12,507
4,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
15
Kills
19
19
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
2
2
2
W
Mulan
GunGoBrr
Mulan
5
2
9
4.75
W
Izanami
IP Ste1n
Izanami
2
3
4
1.33
L
Zhong Kui
LostTanoj
Zhong Kui
2
4
3
0.88
W
Cerberus
MeatProbe02
Cerberus
2
3
12
2.67
W
7
5
2
1.6
L
8
3
1
2.83
L
Izanami
juliored24
Izanami
1
3
1
0.5
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
40,033
61,260
Taken
62,682
30,662
Mitigated
38,745
19,045
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,756
1,728
0
3,142
13,122
3,907
0
1,551
11,571
0
47,912
W
5,009
1,432
0
3,080
7,978
2,016
1,669
1,079
6,899
48,635
0
W
Mulan
GunGoBrr
Mulan
12,085
1,949
0
5,344
13,524
10,486
585
3,566
9,958
0
66,206
W
Izanami
IP Ste1n
Izanami
5,178
2,946
505
3,476
10,394
4,054
2,875
3,133
7,261
0
75,544
L
Zhong Kui
LostTanoj
Zhong Kui
12,005
360
0
3,083
12,290
6,396
0
3,438
8,852
56,700
0
W
Cerberus
MeatProbe02
Cerberus
7,048
784
0
3,683
18,279
17,914
215
6,444
11,835
29,167
0
W
10,713
4,229
0
2,519
12,507
4,275
1,961
4,536
7,971
0
72,024
L
14,258
4,987
0
10,274
16,866
6,768
914
2,922
13,944
0
72,924
L
Izanami
juliored24
Izanami
1,919
1,522
0
1,000
4,529
700
0
338
4,191
0
15,726
L
7,339
1,754
0
1,546
14,453
12,891
0
3,808
10,645
28,249
4,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,249
Gold Earned
47,738
405
Minions Killed
516
0
Camps Cleared
0
1,411,652
Distance Traveled
1,565,557
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,703
453
82
5
0
342,462
2
W
Sol
9,625
566
118
7
0
282,895
5
W
Mulan
9,679
569
99
6
0
357,349
1
W
Izanami
9,394
553
130
8
0
309,608
0
L
Zhong Kui
9,024
531
123
7
0
328,774
3
W
Cerberus
8,982
528
57
3
0
323,312
1
W
Medusa
10,058
592
112
7
0
292,393
5
L
Pele
11,047
650
115
7
0
309,840
1
L
Izanami
6,417
377
44
3
0
137,871
0
L
Geb
9,058
533
41
2
0
292,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role