Player Matchup

He Bo
He Bo
Assassin 11112
He Bo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
BigPerm411
Danzaburou
Level 116
God Stats
3W - 0L
1,778 SR
Queue Stats
11W - 11L
1,407 Elo+
Party 1
Bacchus
Bacchus
EAP Amp
Bacchus
Level 159
God Stats
1W - 0L
1,521 SR
Queue Stats
61W - 70L
1,576 Elo+
Party 1
Team Averages
Level 95
1,600 SR
1,449 Elo+

VS

Team Averages
Level 70
1,615 SR
1,435 Elo+
Cliodhna
Cliodhna
LMXdeadshot6071
Cliodhna
Level 67
God Stats
3W - 7L
1,408 SR
Queue Stats
200W - 249L
1,416 Elo+
Party 2
Scylla
Scylla
PacoMxM
Scylla
Level 17
God Stats
1W - 1L
1,856 SR
Queue Stats
6W - 12L
1,425 Elo+
Party 2
Ullr
Ullr
Punisher183
Ullr
Level 127
God Stats
1W - 2L
1,580 SR
Queue Stats
198W - 239L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
10,088
631
2,706
8,630
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
BigPerm411
Danzaburou
17
7 / 3 / 8
12,457
779
10,314
10,852
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
EAP Amp
Bacchus
17
8 / 1 / 9
12,727
795
14,710
12,697
22,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
1 / 6 / 5
9,527
595
6,888
10,910
4,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
PacoMxM
Scylla
15
3 / 7 / 4
10,824
677
4,789
9,613
3,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 4 / 4
10,575
661
7,601
11,781
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
7
8
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
Danzaburou
BigPerm411
Danzaburou
7
3
8
3.67
W
Bacchus
EAP Amp
Bacchus
8
1
9
12.5
L
Cliodhna
1
6
5
0.58
L
Scylla
PacoMxM
Scylla
3
7
4
0.71
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
19,278
32,179
Taken
32,304
29,106
Mitigated
11,940
5,219
Healing
1,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,706
111
0
0
8,630
2,362
465
2,575
6,055
15,261
0
W
Danzaburou
BigPerm411
Danzaburou
10,314
4,669
0
2,533
10,852
4,045
2,596
1,756
9,096
0
61,964
W
Bacchus
EAP Amp
Bacchus
14,710
1,344
0
2,686
12,697
22,699
60
1,651
11,046
31,549
0
L
Cliodhna
6,888
369
0
131
10,910
4,017
0
5,125
5,785
0
25,618
L
Scylla
PacoMxM
Scylla
4,789
142
0
0
9,613
3,485
50
6,426
3,187
24,313
0
L
7,601
2,517
0
1,347
11,781
4,438
0
6,289
5,492
0
41,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
30,926
150
Minions Killed
162
8
Camps Cleared
3
834,781
Distance Traveled
763,247
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,088
631
22
1
2
244,171
0
W
Danzaburou
12,457
779
94
6
5
285,548
4
W
Bacchus
12,727
795
34
2
1
305,062
7
L
Cliodhna
9,527
595
41
3
1
259,800
2
L
Scylla
10,824
677
39
2
0
238,804
0
L
Ullr
10,575
661
82
5
2
264,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role