Player Matchup

Cerberus
Cerberus
DragotheBeast09
Cerberus
Level 85
God Stats
7W - 5L
1,481 SR
Queue Stats
798W - 529L
1,568 Elo+
Party 1
Discordia
Discordia
EmmaMayo
Discordia
Level 104
God Stats
26W - 22L
1,482 SR
Queue Stats
571W - 429L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
SenRaven
Danzaburou
Level 76
God Stats
456W - 393L
1,675 SR
Queue Stats
475W - 412L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
sasukejutsu
Gilgamesh
Level 158
God Stats
7W - 6L
1,490 SR
Queue Stats
830W - 524L
1,634 Elo+
Party 1
Artemis
Artemis
vgsoulless
Artemis
Level 8
God Stats
9W - 7L
1,584 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 1
Team Averages
Level 86
1,542 SR
1,589 Elo+

VS

Team Averages
Level 49
1,419 SR
1,405 Elo+
Chaac
Chaac
Bedove_Nasty
Chaac
Level 16
God Stats
0W - 4L
1,317 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 2
Merlin
Merlin
C4_reincarnated
Merlin
Level 67
God Stats
53W - 54L
1,624 SR
Queue Stats
200W - 204L
1,484 Elo+
Party 2
Freya
Freya
Jackson_72108
Freya
Level 28
God Stats
1W - 2L
1,431 SR
Queue Stats
51W - 63L
1,412 Elo+
Party 3
Skadi
Skadi
JooniSoOfficial
Skadi
Level 67
God Stats
16W - 15L
1,534 SR
Queue Stats
97W - 99L
1,474 Elo+
Party 2
Terra
Terra
TAMOREFIRE973
Terra
Level 65
God Stats
1W - 7L
1,187 SR
Queue Stats
83W - 109L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 0 / 23
10,745
1,194
10,098
10,637
14,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
EmmaMayo
Discordia
18
9 / 0 / 16
11,254
1,250
23,517
5,010
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SenRaven
Danzaburou
18
14 / 3 / 22
13,041
1,449
26,940
12,110
5,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
sasukejutsu
Gilgamesh
17
12 / 0 / 18
11,674
1,297
17,213
12,397
12,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
vgsoulless
Artemis
16
4 / 3 / 17
10,241
1,138
8,767
11,505
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
9,457
1,051
5,961
17,685
19,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 4
10,310
1,146
17,824
13,334
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 11 / 4
8,643
960
4,640
16,685
7,248
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 13 / 5
9,685
1,076
10,938
24,068
8,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 7 / 2
8,739
971
3,608
19,249
18,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
22
43
Kills
6
6
Deaths
43
96
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
2
3
4
1.33
W
Cerberus
4
0
23
15.5
W
Discordia
EmmaMayo
Discordia
9
0
16
17
L
0
11
4
0.18
L
1
13
5
0.27
W
Danzaburou
SenRaven
Danzaburou
14
3
22
8.33
L
0
7
2
0.14
W
Gilgamesh
sasukejutsu
Gilgamesh
12
0
18
21
W
Artemis
vgsoulless
Artemis
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,535
Damage
42,971
51,659
Taken
91,021
37,775
Mitigated
58,021
9,812
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
835
0
1,424
17,685
19,189
0
4,780
12,608
0
10,784
L
17,824
792
0
560
13,334
3,968
0
7,621
5,415
55,899
0
W
Cerberus
10,098
522
0
2,322
10,637
14,139
0
5,897
4,559
25,578
0
W
Discordia
EmmaMayo
Discordia
23,517
361
0
61
5,010
1,948
0
2,307
2,632
32,535
0
L
4,640
1,601
0
252
16,685
7,248
0
6,626
9,650
12,810
0
L
10,938
4,534
0
787
24,068
8,934
0
8,129
15,510
0
24,529
W
Danzaburou
SenRaven
Danzaburou
26,940
19,252
0
5,141
12,110
5,231
0
5,524
6,519
0
48,010
L
3,608
597
556
1,944
19,249
18,682
0
5,313
13,422
9,944
0
W
Gilgamesh
sasukejutsu
Gilgamesh
17,213
5,051
0
1,562
12,397
12,106
0
5,918
6,280
0
29,487
W
Artemis
vgsoulless
Artemis
8,767
5,260
0
726
11,505
4,351
0
6,426
4,997
0
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,955
Gold Earned
46,834
205
Minions Killed
126
8
Camps Cleared
4
935,176
Distance Traveled
741,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,457
1,051
9
1
0
168,862
0
L
Merlin
10,310
1,146
65
7
1
154,373
1
W
Cerberus
10,745
1,194
59
7
3
199,689
0
W
Discordia
11,254
1,250
16
2
1
211,820
3
L
Freya
8,643
960
16
2
2
140,963
0
L
Skadi
9,685
1,076
26
3
1
146,476
0
W
Danzaburou
13,041
1,449
59
7
3
165,442
1
L
Terra
8,739
971
10
1
0
130,776
0
W
Gilgamesh
11,674
1,297
26
3
0
212,772
0
W
Artemis
10,241
1,138
45
5
1
145,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role