Player Matchup

Hou Yi
Hou Yi
DatsRandom
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
547W - 510L
1,501 Elo+
Solo
Eset
Eset
ExposeEmDOOM
Eset
Level 28
God Stats
2W - 1L
1,765 SR
Queue Stats
189W - 182L
1,576 Elo+
Solo
Chang'e
Chang'e
Hammr111
Chang'e
Level 25
God Stats
8W - 4L
1,856 SR
Queue Stats
55W - 66L
1,563 Elo+
Solo
Ares
Ares
R3pherade
Ares
Level 121
God Stats
5W - 3L
1,279 SR
Queue Stats
250W - 266L
1,559 Elo+
Solo
Loki
Loki
RedfieldSKY
Loki
Level 8
God Stats
10W - 10L
1,380 SR
Queue Stats
63W - 77L
1,422 Elo+
Solo
Team Averages
Level 42
1,556 SR
1,524 Elo+

VS

Team Averages
Level 82
1,635 SR
1,581 Elo+
Discordia
Discordia
 
Discordia
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GuerilloWarfare
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 1
Anhur
Anhur
Jonni Joestar
Anhur
Level 160
God Stats
2W - 10L
1,676 SR
Queue Stats
540W - 518L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Kissmylipsbro
Gilgamesh
Level 18
God Stats
6W - 7L
1,625 SR
Queue Stats
109W - 112L
1,467 Elo+
Solo
Poseidon
Poseidon
Orbox
Poseidon
Level 157
God Stats
0W - 1L
1,872 SR
Queue Stats
44W - 37L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DatsRandom
Hou Yi
15
5 / 1 / 8
8,770
877
9,045
7,224
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 4 / 7
8,184
818
8,448
8,183
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Hammr111
Chang'e
16
2 / 3 / 14
8,506
851
8,213
9,064
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
16
4 / 0 / 15
8,888
889
6,450
12,296
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 2 / 3
8,930
893
7,259
7,117
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 1
7,242
724
7,607
4,491
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
0 / 8 / 1
6,446
645
3,076
12,156
11,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 4
7,815
782
4,997
11,518
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Kissmylipsbro
Gilgamesh
14
4 / 6 / 2
8,117
812
6,189
11,129
6,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Orbox
Poseidon
15
3 / 6 / 3
8,210
821
10,437
8,143
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
26
Kills
10
10
Deaths
26
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
1
2.5
W
Hou Yi
DatsRandom
Hou Yi
5
1
8
9
W
6
4
7
2.38
L
Achilles
0
8
1
0.06
W
Chang'e
Hammr111
Chang'e
2
3
14
3
L
1
5
4
0.6
L
Gilgamesh
Kissmylipsbro
Gilgamesh
4
6
2
0.83
L
Poseidon
Orbox
Poseidon
3
6
3
0.75
W
Ares
4
0
15
11.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,415
Damage
32,306
43,884
Taken
47,437
25,886
Mitigated
25,706
12,465
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,607
744
0
49
4,491
1,482
0
1,699
2,762
21,092
0
W
Hou Yi
DatsRandom
Hou Yi
9,045
3,845
0
1,594
7,224
3,387
717
4,904
2,294
0
29,103
W
8,448
896
540
354
8,183
2,842
279
1,883
6,300
27,367
0
L
Achilles
3,076
270
0
39
12,156
11,367
0
6,011
5,919
0
10,110
W
Chang'e
Hammr111
Chang'e
8,213
655
1,329
3,718
9,064
3,473
1,063
3,503
5,473
34,061
0
L
4,997
2,715
0
1,709
11,518
3,972
0
5,104
6,290
0
20,293
L
Gilgamesh
Kissmylipsbro
Gilgamesh
6,189
897
0
598
11,129
6,100
0
6,100
4,865
3,543
11,495
L
Poseidon
Orbox
Poseidon
10,437
2,245
0
668
8,143
2,785
0
3,579
4,490
37,798
0
W
Ares
6,450
268
650
3,897
12,296
12,597
186
5,573
6,573
12,607
0
W
7,259
1,749
0
383
7,117
3,587
135
3,214
3,856
0
20,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,278
Gold Earned
37,830
181
Minions Killed
161
0
Camps Cleared
0
1,017,377
Distance Traveled
982,017
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,242
724
26
3
0
209,151
4
W
Hou Yi
8,770
877
58
6
0
166,587
1
W
Eset
8,184
818
28
3
0
182,863
2
L
Achilles
6,446
645
6
1
0
192,952
1
W
Chang'e
8,506
851
57
6
0
201,075
2
L
Anhur
7,815
782
39
4
0
196,649
5
L
Gilgamesh
8,117
812
18
2
0
193,604
0
L
Poseidon
8,210
821
72
7
0
189,661
1
W
Ares
8,888
889
13
1
0
229,348
4
W
Loki
8,930
893
25
3
0
237,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role