Player Matchup

Jormungandr
Jormungandr
Corvere992619
Jormungandr
Level 60
God Stats
7W - 6L
1,519 SR
Queue Stats
56W - 50L
1,553 Elo+
Solo
Poseidon
Poseidon
Danny0s0
Poseidon
Level 149
God Stats
30W - 18L
1,658 SR
Queue Stats
87W - 94L
1,524 Elo+
Solo
Atlas
Atlas
GandalfTheOkay
Atlas
Level 61
God Stats
15W - 12L
1,630 SR
Queue Stats
320W - 341L
1,517 Elo+
Party 2
Bellona
Bellona
MetalGearOkami
Bellona
Level 52
God Stats
30W - 24L
1,533 SR
Queue Stats
333W - 364L
1,531 Elo+
Party 2
Izanami
Izanami
thegreatpandu
Izanami
Level 129
God Stats
1W - 3L
1,802 SR
Queue Stats
52W - 49L
1,528 Elo+
Solo
Team Averages
Level 90
1,629 SR
1,531 Elo+

VS

Team Averages
Level 123
1,517 SR
1,493 Elo+
Merlin
Merlin
Blaze8910
Merlin
Level 128
God Stats
7W - 16L
1,424 SR
Queue Stats
161W - 163L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Herös
Nu Wa
Level 160
God Stats
6W - 3L
1,607 SR
Queue Stats
103W - 116L
1,497 Elo+
Party 1
Ymir
Ymir
Mahikyr
Ymir
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 105L
1,496 Elo+
Party 1
Da Ji
Da Ji
Pandapimp
Da Ji
Level 107
God Stats
97W - 57L
1,537 SR
Queue Stats
1,047W - 1,053L
1,488 Elo+
Solo
Cernunnos
Cernunnos
popmonster9
Cernunnos
Level 121
God Stats
45W - 42L
1,516 SR
Queue Stats
282W - 280L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Corvere992619
Jormungandr
16
3 / 7 / 2
10,480
1,048
13,701
14,976
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Danny0s0
Poseidon
16
0 / 3 / 4
9,986
999
7,998
7,446
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 1 / 2
10,286
1,029
6,376
10,571
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 3 / 1
9,731
973
5,841
14,938
13,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
15
2 / 5 / 2
10,136
1,014
11,980
12,440
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

185

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blaze8910
Merlin
17
5 / 2 / 10
11,620
1,162
14,574
9,151
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Herös
Nu Wa
17
8 / 1 / 11
12,226
1,223
18,450
5,551
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
Mahikyr
Ymir
16
3 / 2 / 8
10,114
1,011
5,081
15,228
13,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Pandapimp
Da Ji
16
1 / 0 / 10
9,738
974
8,799
7,431
2,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
popmonster9
Cernunnos
16
2 / 0 / 8
10,065
1,007
10,885
11,304
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
5
Kills
19
19
Deaths
5
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
Blaze8910
Merlin
5
2
10
5
L
Jormungandr
Corvere992619
Jormungandr
3
7
2
0.57
L
Poseidon
Danny0s0
Poseidon
0
3
4
0.67
L
0
1
2
1
W
Nu Wa
Herös
Nu Wa
8
1
11
13.5
W
Ymir
Mahikyr
Ymir
3
2
8
3.5
L
0
3
1
0.17
W
Da Ji
Pandapimp
Da Ji
1
0
10
6
W
Cernunnos
popmonster9
Cernunnos
2
0
8
6
L
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,896
Damage
57,789
60,371
Taken
48,665
35,833
Mitigated
26,008
5,084
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Blaze8910
Merlin
14,574
441
0
551
9,151
3,046
0
4,799
4,352
52,546
0
L
Jormungandr
Corvere992619
Jormungandr
13,701
1,837
39
64
14,976
5,100
0
8,048
6,670
33,245
0
L
Poseidon
Danny0s0
Poseidon
7,998
1,111
0
0
7,446
1,879
0
5,423
1,886
44,189
0
L
6,376
963
0
1,840
10,571
10,981
0
5,791
4,491
16,551
0
W
Nu Wa
Herös
Nu Wa
18,450
3,400
0
1,213
5,551
2,232
0
2,650
2,901
42,129
0
W
Ymir
Mahikyr
Ymir
5,081
559
262
4,347
15,228
13,946
0
8,264
6,964
14,268
0
L
5,841
764
1,380
1,160
14,938
13,616
0
8,670
6,098
0
19,822
W
Da Ji
Pandapimp
Da Ji
8,799
1,027
0
0
7,431
2,790
0
4,780
2,651
0
13,039
W
Cernunnos
popmonster9
Cernunnos
10,885
8,293
0
2,895
11,304
3,994
0
7,582
3,722
0
22,802
L
Izanami
11,980
7,017
0
601
12,440
4,257
0
9,139
3,121
0
39,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,619
Gold Earned
53,763
230
Minions Killed
219
8
Camps Cleared
10
982,743
Distance Traveled
962,044
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,620
1,162
101
10
6
187,892
4
L
Jormungandr
10,480
1,048
34
3
0
192,112
0
L
Poseidon
9,986
999
94
9
4
199,751
0
L
Atlas
10,286
1,029
18
2
2
209,402
1
W
Nu Wa
12,226
1,223
63
6
2
195,139
3
W
Ymir
10,114
1,011
15
2
0
174,804
1
L
Bellona
9,731
973
28
3
0
189,108
0
W
Da Ji
9,738
974
10
1
2
199,709
0
W
Cernunnos
10,065
1,007
30
3
0
204,500
0
L
Izanami
10,136
1,014
56
6
2
192,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role