Player Matchup

Thor
Thor
DarkRaptor_SVK
Thor
Level 160
God Stats
7W - 1L
1,825 SR
Queue Stats
118W - 101L
1,592 Elo+
Party 1
Zeus
Zeus
RegesSvK
Zeus
Level 143
God Stats
5W - 5L
1,539 SR
Queue Stats
46W - 61L
1,517 Elo+
Party 1
Apollo
Apollo
isla36
Apollo
Level 106
God Stats
3W - 3L
1,350 SR
Queue Stats
52W - 64L
1,368 Elo+
Solo
Jormungandr
Jormungandr
skaf666
Jormungandr
Level 160
God Stats
1W - 1L
1,138 SR
Queue Stats
75W - 65L
1,517 Elo+
Party 1
Bastet
Bastet
timmink97
Bastet
Level 81
God Stats
1W - 0L
1,782 SR
Queue Stats
10W - 16L
1,391 Elo+
Solo
Team Averages
Level 130
1,527 SR
1,477 Elo+

VS

Team Averages
Level 126
1,448 SR
1,449 Elo+
Bastet
Bastet
I Am Loki Doki
Bastet
Level 160
God Stats
3W - 2L
1,920 SR
Queue Stats
314W - 350L
1,449 Elo+
Solo
Cernunnos
Cernunnos
MOSTERSDUTY
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Movarr
Sylvanus
Level 88
God Stats
0W - 2L
1,297 SR
Queue Stats
10W - 14L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
Robyo7298
Heimdallr
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
10W - 16L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
samul132
Nu Wa
Level 128
God Stats
9W - 12L
1,228 SR
Queue Stats
717W - 798L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
11,140
1,114
11,365
9,045
4,422
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
17
4 / 0 / 10
11,046
1,105
18,231
4,042
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
isla36
Apollo
16
1 / 3 / 13
9,981
998
8,473
11,323
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
skaf666
Jormungandr
17
2 / 1 / 13
10,401
1,040
8,513
14,907
11,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
timmink97
Bastet
17
7 / 1 / 8
11,603
1,160
16,414
12,920
4,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,103
910
11,126
8,670
3,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MOSTERSDUTY
Cernunnos
15
2 / 8 / 3
9,983
998
11,439
17,653
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Movarr
Sylvanus
15
1 / 5 / 4
10,611
1,061
2,905
15,221
21,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Robyo7298
Heimdallr
15
1 / 2 / 4
9,564
956
9,240
14,112
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
samul132
Nu Wa
16
2 / 3 / 5
10,406
1,041
14,152
9,335
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
21
Kills
7
7
Deaths
21
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
1
3
3
0.83
L
Cernunnos
MOSTERSDUTY
Cernunnos
2
8
3
0.44
L
Sylvanus
Movarr
Sylvanus
1
5
4
0.6
W
Zeus
4
0
10
9
L
Heimdallr
Robyo7298
Heimdallr
1
2
4
1.5
W
Apollo
isla36
Apollo
1
3
13
2.5
L
Nu Wa
samul132
Nu Wa
2
3
5
1.5
W
Jormungandr
skaf666
Jormungandr
2
1
13
8.5
W
Bastet
timmink97
Bastet
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,996
Damage
48,862
52,237
Taken
64,991
25,203
Mitigated
43,144
4,960
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,365
291
0
250
9,045
4,422
0
3,544
5,309
0
16,985
L
11,126
1,871
0
695
8,670
3,639
0
3,164
5,506
0
14,627
L
Cernunnos
MOSTERSDUTY
Cernunnos
11,439
5,177
0
679
17,653
8,054
0
7,466
10,187
0
31,880
L
Sylvanus
Movarr
Sylvanus
2,905
840
2,003
2,773
15,221
21,010
0
7,362
7,859
11,122
0
W
Zeus
18,231
393
0
374
4,042
1,212
0
1,243
2,657
48,790
0
L
Heimdallr
Robyo7298
Heimdallr
9,240
4,184
0
1,326
14,112
6,806
0
5,253
8,859
0
33,784
W
Apollo
isla36
Apollo
8,473
4,545
0
1,976
11,323
4,188
0
1,841
9,304
0
20,768
L
Nu Wa
samul132
Nu Wa
14,152
3,261
0
0
9,335
3,635
0
3,499
5,836
36,937
0
W
Jormungandr
skaf666
Jormungandr
8,513
1,096
0
0
14,907
11,241
0
5,541
9,052
42,366
0
W
Bastet
timmink97
Bastet
16,414
3,020
0
2,360
12,920
4,140
0
3,872
8,854
0
27,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,171
Gold Earned
49,667
228
Minions Killed
205
8
Camps Cleared
6
1,022,227
Distance Traveled
867,843
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,140
1,114
14
1
1
196,820
0
L
Bastet
9,103
910
6
1
1
169,683
0
L
Cernunnos
9,983
998
51
5
1
178,892
0
L
Sylvanus
10,611
1,061
21
2
0
162,491
0
W
Zeus
11,046
1,105
72
7
1
180,075
0
L
Heimdallr
9,564
956
56
6
0
177,873
1
W
Apollo
9,981
998
55
6
2
206,012
0
L
Nu Wa
10,406
1,041
71
7
4
178,904
1
W
Jormungandr
10,401
1,040
67
7
0
199,602
1
W
Bastet
11,603
1,160
20
2
4
239,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role