Player Matchup

Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Pressman350
Khepri
Level 155
God Stats
4W - 0L
1,759 SR
Queue Stats
347W - 311L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
WillyWipeOut570
Kumbhakarna
Level 125
God Stats
6W - 8L
1,838 SR
Queue Stats
953W - 1,006L
1,555 Elo+
Solo
Ra
Ra
blue x kanna
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,587 Elo+
Solo
Zeus
Zeus
cyclops941
Zeus
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
590W - 597L
1,553 Elo+
Solo
Team Averages
Level 122
1,619 SR
1,540 Elo+

VS

Team Averages
Level 132
1,517 SR
1,580 Elo+
Scylla
Scylla
CRimZoN SkieS
Scylla
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 106L
1,633 Elo+
Party 1
Xing Tian
Xing Tian
O miudo
Xing Tian
Level 136
God Stats
1W - 1L
1,651 SR
Queue Stats
47W - 46L
1,604 Elo+
Party 1
Sol
Sol
Weezniz
Sol
Level 116
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 65L
1,679 Elo+
Party 1
Camazotz
Camazotz
thegift611
Camazotz
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 93L
1,462 Elo+
Solo
Terra
Terra
xImGalactic
Terra
Level 145
God Stats
3W - 4L
1,435 SR
Queue Stats
247W - 210L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 1 / 17
9,407
1,045
15,808
7,136
4,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
3 / 1 / 18
8,461
940
4,646
14,004
14,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
WillyWipeOut570
Kumbhakarna
16
5 / 1 / 18
9,517
1,057
5,130
14,096
16,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 1 / 13
9,122
1,014
12,256
7,001
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 17
8,496
944
20,502
6,050
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,534
837
10,419
8,752
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
O miudo
Xing Tian
12
0 / 5 / 5
7,300
811
4,467
19,759
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
13
2 / 6 / 4
7,692
855
7,445
12,637
4,308
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
thegift611
Camazotz
13
1 / 6 / 5
7,534
837
8,550
15,142
7,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 3 / 4
8,400
933
6,213
12,333
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
25
Kills
6
6
Deaths
25
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
17
14.5
L
1
5
5
0.7
L
Xing Tian
O miudo
Xing Tian
0
5
5
0.5
W
Khepri
3
1
18
12
L
Sol
2
6
4
0.67
W
Kumbhakarna
WillyWipeOut570
Kumbhakarna
5
1
18
14
W
7
1
13
13.5
W
4
2
17
6.25
L
Camazotz
thegift611
Camazotz
1
6
5
0.58
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,342
Damage
37,094
48,287
Taken
68,623
42,812
Mitigated
40,880
27,729
Healing
26,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,808
11,727
1,400
1,224
7,136
4,171
2,762
4,482
2,654
0
30,375
L
10,419
1,334
1,310
1,024
8,752
2,915
299
5,678
2,894
26,234
0
L
Xing Tian
O miudo
Xing Tian
4,467
266
872
4,677
19,759
15,469
95
10,798
8,620
7,908
0
W
Khepri
4,646
417
1,036
1,830
14,004
14,897
149
7,722
6,282
7,277
0
L
Sol
7,445
2,028
564
2,872
12,637
4,308
1,863
8,289
4,139
17,266
0
W
Kumbhakarna
WillyWipeOut570
Kumbhakarna
5,130
503
1,771
4,474
14,096
16,213
388
7,152
6,944
10,157
0
W
12,256
1,296
12,944
3,028
7,001
4,072
943
4,054
2,947
33,384
0
W
20,502
1,884
0
22
6,050
3,459
1,344
5,134
916
30,546
0
L
Camazotz
thegift611
Camazotz
8,550
1,959
348
4,933
15,142
7,516
596
8,032
6,825
0
16,365
L
6,213
533
5,375
4,263
12,333
10,672
100
8,443
3,611
11,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
38,460
112
Minions Killed
92
0
Camps Cleared
0
841,479
Distance Traveled
779,723
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,407
1,045
44
5
0
148,440
0
L
Scylla
7,534
837
39
4
0
140,357
0
L
Xing Tian
7,300
811
10
1
0
183,241
0
W
Khepri
8,461
940
4
0
0
169,219
0
L
Sol
7,692
855
19
2
0
133,339
0
W
Kumbhakarna
9,517
1,057
15
2
0
194,429
0
W
Ra
9,122
1,014
23
3
0
179,843
0
W
Zeus
8,496
944
26
3
0
149,548
3
L
Camazotz
7,534
837
17
2
0
158,668
2
L
Terra
8,400
933
7
1
0
164,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role