Player Matchup

Thor
Thor
Duesdawg
Thor
Level 101
God Stats
10W - 8L
1,649 SR
Queue Stats
675W - 687L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlFFY
Cu Chulainn
Level 149
God Stats
7W - 1L
1,507 SR
Queue Stats
127W - 115L
1,486 Elo+
Party 1
Artio
Artio
Soza5705
Artio
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,701 Elo+
Party 1
Kali
Kali
TriadicFlyer9
Kali
Level 95
God Stats
1W - 2L
1,272 SR
Queue Stats
85W - 99L
1,492 Elo+
Party 1
Artemis
Artemis
neededclub
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,473 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,534 Elo+

VS

Team Averages
Level 97
1,645 SR
1,559 Elo+
Medusa
Medusa
ArdentSynergy
Medusa
Level 101
God Stats
0W - 1L
1,734 SR
Queue Stats
69W - 47L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
Dosaraith
Sun Wukong
Level 124
God Stats
3W - 3L
1,723 SR
Queue Stats
156W - 155L
1,536 Elo+
Party 2
Raijin
Raijin
Empruse
Raijin
Level 63
God Stats
1W - 1L
1,769 SR
Queue Stats
60W - 40L
1,566 Elo+
Solo
Heimdallr
Heimdallr
Ronnoc23
Heimdallr
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Tantoi
Cthulhu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 118L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 8 / 13
10,243
732
8,912
12,684
5,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
PlFFY
Cu Chulainn
20
6 / 3 / 13
11,783
842
13,072
15,633
18,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
Soza5705
Artio
18
3 / 4 / 19
11,362
812
12,343
19,830
31,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 5 / 12
11,565
826
14,157
17,923
9,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
neededclub
Artemis
19
9 / 2 / 11
11,645
832
19,640
10,733
5,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 9
11,143
796
16,414
14,819
7,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Dosaraith
Sun Wukong
18
0 / 3 / 14
10,746
768
8,387
16,379
26,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Empruse
Raijin
17
6 / 6 / 8
10,853
775
15,241
14,956
6,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ronnoc23
Heimdallr
14
1 / 8 / 8
9,305
665
6,192
14,235
6,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Tantoi
Cthulhu
18
8 / 6 / 10
11,379
813
14,693
20,200
39,522
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
29
Kills
21
22
Deaths
29
68
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
6
9
1.75
L
Sun Wukong
Dosaraith
Sun Wukong
0
3
14
2.33
W
Thor
3
8
13
1.19
L
Raijin
Empruse
Raijin
6
6
8
1.67
W
Cu Chulainn
PlFFY
Cu Chulainn
6
3
13
4.17
L
Heimdallr
Ronnoc23
Heimdallr
1
8
8
0.63
W
Artio
Soza5705
Artio
3
4
19
3.13
L
Cthulhu
Tantoi
Cthulhu
8
6
10
2.17
W
8
5
12
2.8
W
Artemis
neededclub
Artemis
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,124
Damage
60,927
76,803
Taken
80,589
70,990
Mitigated
86,317
31,400
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,414
8,262
136
1,612
14,819
7,476
1,008
1,674
13,145
0
29,379
L
Sun Wukong
Dosaraith
Sun Wukong
8,387
925
752
2,316
16,379
26,463
510
2,851
13,528
0
20,483
W
Thor
8,912
1,020
2,871
1,215
12,684
5,974
810
6,704
5,721
0
17,833
L
Raijin
Empruse
Raijin
15,241
1,714
946
3,073
14,956
6,791
96
2,059
12,897
28,231
0
W
Cu Chulainn
PlFFY
Cu Chulainn
13,072
2,882
1,451
1,666
15,633
18,231
478
5,097
9,943
0
41,202
L
Heimdallr
Ronnoc23
Heimdallr
6,192
1,248
573
1,146
14,235
6,065
887
2,206
12,029
0
14,585
W
Artio
Soza5705
Artio
12,343
376
3,613
5,862
19,830
31,105
180
7,124
12,392
18,972
0
L
Cthulhu
Tantoi
Cthulhu
14,693
720
2,305
3,875
20,200
39,522
257
3,553
16,647
29,232
0
W
14,157
5,864
2,121
7,761
17,923
9,803
1,585
6,258
11,665
0
27,880
W
Artemis
neededclub
Artemis
19,640
9,350
1,706
3,134
10,733
5,877
2,706
3,736
6,854
0
32,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,598
Gold Earned
53,426
142
Minions Killed
136
0
Camps Cleared
0
1,386,828
Distance Traveled
1,060,570
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,143
796
32
2
0
221,774
0
L
Sun Wukong
10,746
768
21
2
0
255,989
1
W
Thor
10,243
732
11
1
0
230,582
1
L
Raijin
10,853
775
23
2
0
191,189
1
W
Cu Chulainn
11,783
842
61
4
0
291,230
3
L
Heimdallr
9,305
665
30
2
0
199,701
0
W
Artio
11,362
812
13
1
0
318,042
0
L
Cthulhu
11,379
813
30
2
0
191,917
0
W
Kali
11,565
826
22
2
0
304,970
0
W
Artemis
11,645
832
35
3
0
242,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role