Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Herzhammer1
Sobek
Level 160
God Stats
7W - 6L
1,679 SR
Queue Stats
509W - 407L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
QwaDRo
Nu Wa
Level 156
God Stats
1W - 1L
1,526 SR
Queue Stats
81W - 55L
1,621 Elo+
Party 1
Merlin
Merlin
Silllenzio
Merlin
Level 160
God Stats
3W - 1L
1,511 SR
Queue Stats
45W - 18L
1,721 Elo+
Party 1
He Bo
He Bo
UpHealthUp
He Bo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 28L
1,560 Elo+
Party 1
Team Averages
Level 158
1,543 SR
1,579 Elo+

VS

Team Averages
Level 97
1,495 SR
1,554 Elo+
Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FrankCastell
Odin
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,710 Elo+
Party 2
Chaac
Chaac
Snailbear
Chaac
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 3
Raijin
Raijin
Zooduid
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,420 Elo+
Party 3
Mulan
Mulan
marczan
Mulan
Level 122
God Stats
1W - 1L
1,477 SR
Queue Stats
68W - 50L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 0 / 14
7,935
882
6,550
6,361
3,034
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
2 / 2 / 15
8,005
889
2,921
9,382
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
QwaDRo
Nu Wa
15
6 / 0 / 16
9,034
1,004
6,098
4,268
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Silllenzio
Merlin
15
9 / 1 / 10
9,108
1,012
11,141
5,730
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
14
4 / 3 / 16
8,400
933
10,002
6,585
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 3 / 3
6,274
697
4,487
4,734
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 3
6,376
708
1,133
2,804
1,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
Snailbear
Chaac
13
2 / 6 / 3
7,033
781
8,788
15,880
10,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Zooduid
Raijin
11
0 / 7 / 4
6,270
697
2,260
8,083
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
marczan
Mulan
11
2 / 6 / 3
7,141
793
6,116
12,611
11,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
23
Kills
5
6
Deaths
23
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
14
9
L
Thoth
 
Thoth
0
3
3
0.5
L
1
1
3
2.5
W
2
2
15
4.75
W
Nu Wa
QwaDRo
Nu Wa
6
0
16
14
W
Merlin
Silllenzio
Merlin
9
1
10
14
L
Chaac
Snailbear
Chaac
2
6
3
0.58
W
He Bo
4
3
16
4
L
Raijin
Zooduid
Raijin
0
7
4
0.29
L
Mulan
marczan
Mulan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,712
Damage
22,784
32,326
Taken
44,112
21,408
Mitigated
27,454
12,912
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,550
2,730
2,061
2,215
6,361
3,034
1,353
989
5,372
0
17,085
L
Thoth
 
Thoth
4,487
46
0
583
4,734
1,439
0
3,750
984
14,199
0
L
1,133
50
0
697
2,804
1,206
0
1,827
977
0
1,724
W
2,921
370
0
1,580
9,382
10,825
26
2,279
7,074
5,750
0
W
Nu Wa
QwaDRo
Nu Wa
6,098
1,297
429
977
4,268
1,978
1,996
690
3,550
21,850
0
W
Merlin
Silllenzio
Merlin
11,141
702
1,907
1,171
5,730
2,792
1,543
1,516
4,214
23,378
0
L
Chaac
Snailbear
Chaac
8,788
767
0
4,162
15,880
10,698
0
10,042
5,838
0
18,932
W
He Bo
10,002
510
804
1,768
6,585
2,779
734
1,273
5,253
14,683
0
L
Raijin
Zooduid
Raijin
2,260
54
0
481
8,083
2,358
0
6,301
1,782
12,898
0
L
Mulan
marczan
Mulan
6,116
680
1,013
2,820
12,611
11,753
0
8,242
4,369
0
13,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
33,094
88
Minions Killed
66
0
Camps Cleared
0
915,674
Distance Traveled
679,399
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,935
882
20
2
0
176,532
1
L
Thoth
6,274
697
18
2
0
167,671
4
L
Odin
6,376
708
1
0
0
86,336
0
W
Sobek
8,005
889
4
0
0
180,932
0
W
Nu Wa
9,034
1,004
30
3
0
200,210
1
W
Merlin
9,108
1,012
20
2
0
190,286
0
L
Chaac
7,033
781
24
3
0
162,000
0
W
He Bo
8,400
933
14
2
0
167,714
0
L
Raijin
6,270
697
18
2
0
117,681
0
L
Mulan
7,141
793
5
1
0
145,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role