Player Matchup

Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Art3ma69JR
Medusa
Level 68
God Stats
0W - 3L
1,240 SR
Queue Stats
27W - 47L
1,322 Elo+
Solo
Fenrir
Fenrir
MissDiaB
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,461 Elo+
Party 1
Hel
Hel
kuuaxus
Hel
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,442 Elo+
Solo
Odin
Odin
ôsîrîs
Odin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 252L
1,328 Elo+
Solo
Team Averages
Level 77
1,448 SR
1,411 Elo+

VS

Team Averages
Level 104
1,581 SR
1,461 Elo+
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ripley94
Poseidon
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,474 Elo+
Party 2
Cerberus
Cerberus
TodWald
Cerberus
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
151W - 132L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
luislys
Kuzenbo
Level 124
God Stats
14W - 11L
1,904 SR
Queue Stats
879W - 954L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 5
7,726
594
7,061
11,521
14,828
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
Art3ma69JR
Medusa
16
3 / 5 / 9
9,629
741
14,884
13,463
4,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
MissDiaB
Fenrir
15
3 / 8 / 4
9,483
729
8,038
14,445
5,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
16
3 / 5 / 8
9,384
722
13,409
13,374
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
4 / 4 / 6
9,814
755
8,314
20,706
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 3 / 14
10,463
805
15,459
12,070
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
 
Da Ji
14
3 / 4 / 12
9,830
756
7,806
11,073
11,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Ripley94
Poseidon
19
8 / 2 / 13
11,191
861
19,085
10,328
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
TodWald
Cerberus
18
5 / 1 / 19
10,846
834
14,173
22,335
11,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
luislys
Kuzenbo
17
4 / 3 / 16
10,147
781
9,148
14,610
14,344
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
13
Kills
26
26
Deaths
13
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
5
0.63
W
Hel
 
Hel
6
3
14
4.33
W
Da Ji
 
Da Ji
3
4
12
2.25
L
Medusa
Art3ma69JR
Medusa
3
5
9
1.5
L
Fenrir
MissDiaB
Fenrir
3
8
4
0.63
W
Poseidon
Ripley94
Poseidon
8
2
13
7.25
W
Cerberus
TodWald
Cerberus
5
1
19
14.5
L
Hel
3
5
8
1.4
W
Kuzenbo
luislys
Kuzenbo
4
3
16
4
L
Odin
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,706
Damage
65,671
73,509
Taken
70,416
49,917
Mitigated
48,763
29,179
Healing
34,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,061
1,478
590
787
11,521
14,828
0
8,266
3,255
15,723
0
W
Hel
 
Hel
15,459
2,289
7,674
5,934
12,070
5,612
1,282
3,630
8,440
33,246
0
W
Da Ji
 
Da Ji
7,806
1,032
772
2,428
11,073
11,967
531
2,551
8,522
0
10,638
L
Medusa
Art3ma69JR
Medusa
14,884
5,802
631
1,997
13,463
4,829
912
10,329
3,134
0
43,691
L
Fenrir
MissDiaB
Fenrir
8,038
3,406
146
1,895
14,445
5,729
477
11,429
3,016
0
13,940
W
Poseidon
Ripley94
Poseidon
19,085
4,084
897
1,001
10,328
5,168
2,105
2,095
8,233
44,266
0
W
Cerberus
TodWald
Cerberus
14,173
136
1,589
12,212
22,335
11,672
356
6,599
15,736
30,664
0
L
Hel
13,409
1,572
9,974
6,657
13,374
5,448
273
10,274
3,100
22,394
0
W
Kuzenbo
luislys
Kuzenbo
9,148
2,690
465
1,875
14,610
14,344
234
5,595
9,015
21,025
0
L
Odin
8,314
2,499
531
5,971
20,706
19,083
256
17,567
3,139
0
11,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,036
Gold Earned
52,477
114
Minions Killed
167
0
Camps Cleared
0
1,118,235
Distance Traveled
1,228,669
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,726
594
8
1
0
201,214
0
W
Hel
10,463
805
29
2
0
235,971
2
W
Da Ji
9,830
756
10
1
0
205,253
0
L
Medusa
9,629
741
63
5
0
236,525
0
L
Fenrir
9,483
729
10
1
0
223,403
0
W
Poseidon
11,191
861
60
5
0
238,097
2
W
Cerberus
10,846
834
50
4
0
277,699
1
L
Hel
9,384
722
29
2
0
221,286
0
W
Kuzenbo
10,147
781
18
1
0
271,649
0
L
Odin
9,814
755
4
0
0
235,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role