Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
AmiroF
Cabrakan
Gold V
Level 126
God Stats
6W - 3L
1,748 SR
Queue Stats
298W - 308L
1,310 MMR
Party 1
Kali
Kali
Gold V
iZeeV
Kali
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,543 MMR
Party 2
Ra
Ra
Gold V
iZippy
Ra
Gold V
Level 146
God Stats
2W - 1L
1,567 SR
Queue Stats
12W - 13L
1,423 MMR
Party 2
Ullr
Ullr
Gold V
pooria1377
Ullr
Gold V
Level 142
God Stats
7W - 3L
1,405 SR
Queue Stats
127W - 129L
1,573 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,544 SR
1,470 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,550 SR
1,450 MMR
Ne Zha
Ne Zha
Gold IV
Chalice2
Ne Zha
Gold IV
Level 88
God Stats
1W - 4L
1,258 SR
Queue Stats
68W - 58L
1,467 MMR
Solo
Horus
Horus
Gold IV
HEKATE451
Horus
Gold IV
Level 155
God Stats
11W - 7L
1,813 SR
Queue Stats
175W - 183L
1,456 MMR
Solo
Rama
Rama
Gold IV
Pestilencer
Rama
Gold IV
Level 159
God Stats
30W - 41L
1,570 SR
Queue Stats
621W - 622L
1,488 MMR
Solo
Janus
Janus
Gold III
PickleeeRick
Janus
Gold III
Level 81
God Stats
44W - 57L
1,585 SR
Queue Stats
177W - 185L
1,468 MMR
Solo
Shiva
Shiva
Silver II
Twenty8kills
Shiva
Silver II
Level 127
God Stats
0W - 1L
1,527 SR
Queue Stats
170W - 177L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 0 / 0
3,233
647
604
2,171
1,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
AmiroF
Cabrakan
4
0 / 0 / 0
3,146
629
0
860
447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
iZeeV
Kali
7
1 / 0 / 0
4,015
803
764
2,609
704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
5
0 / 2 / 1
3,347
669
628
2,917
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,236
647
432
998
247
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasBastetNemesisCliodhna

VS

Bans
AthenaIzanamiThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chalice2
Ne Zha
7
1 / 0 / 1
3,692
738
1,641
2,983
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
HEKATE451
Horus
5
0 / 0 / 0
2,909
582
64
1,503
347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,424
485
0
0
0
6
1 / 1 / 1
3,589
718
1,097
1,341
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,657
731
1,429
2,705
1,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Cabrakan
AmiroF
Cabrakan
0
0
0
0
L
Ne Zha
Chalice2
Ne Zha
1
0
1
1.5
L
Horus
HEKATE451
Horus
0
0
0
0
L
0
0
0
0
L
1
1
1
1.5
L
0
0
0
0
W
Kali
iZeeV
Kali
1
0
0
1
W
Ra
0
2
1
0.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,428
Damage
4,231
9,555
Taken
8,532
3,443
Mitigated
2,363
3,872
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
604
275
0
1,044
2,171
1,352
0
0
2,171
0
10,251
W
Cabrakan
AmiroF
Cabrakan
0
0
379
202
860
447
0
0
860
4,772
0
L
Ne Zha
Chalice2
Ne Zha
1,641
545
0
2,011
2,983
723
0
480
2,503
0
16,548
L
Horus
HEKATE451
Horus
64
64
0
636
1,503
347
0
0
1,503
0
4,609
L
0
0
0
0
0
0
0
0
0
0
0
L
1,097
210
0
375
1,341
211
0
148
1,193
14,119
0
L
1,429
325
0
1,050
2,705
1,082
0
0
2,705
0
14,529
W
Kali
iZeeV
Kali
764
173
0
913
2,609
704
0
200
2,401
0
18,244
W
Ra
628
131
147
1,184
2,917
693
0
789
2,028
14,333
0
W
432
125
0
3
998
247
0
0
998
0
13,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,977
Gold Earned
16,271
133
Minions Killed
116
0
Camps Cleared
0
519,199
Distance Traveled
409,850
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,233
647
24
5
0
104,511
1
W
Cabrakan
3,146
629
9
2
0
94,523
1
L
Ne Zha
3,692
738
45
9
0
119,101
2
L
Horus
2,909
582
7
1
0
82,599
2
L
Rama
2,424
485
0
0
0
0
0
L
Janus
3,589
718
29
6
0
103,245
2
L
Shiva
3,657
731
35
7
0
104,905
0
W
Kali
4,015
803
40
8
0
117,749
1
W
Ra
3,347
669
30
6
0
115,341
3
W
Ullr
3,236
647
30
6
0
87,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role