Player Matchup

Kukulkan
Kukulkan
Kelarsven
Kukulkan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,184 Elo+
Party 2
Hercules
Hercules
KoKoOPsy
Hercules
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 7L
1,184 Elo+
Party 2
Chaac
Chaac
MykeeMike
Chaac
Level 48
God Stats
9W - 6L
1,772 SR
Queue Stats
44W - 43L
1,462 Elo+
Party 2
Zeus
Zeus
Utternessan
Zeus
Level 50
God Stats
41W - 39L
1,496 SR
Queue Stats
45W - 45L
1,462 Elo+
Party 2
Chang'e
Chang'e
fågelmannen
Chang'e
Level 50
God Stats
2W - 2L
1,419 SR
Queue Stats
11W - 9L
1,499 Elo+
Party 2
Team Averages
Level 33
1,537 SR
1,359 Elo+

VS

Team Averages
Level 81
1,504 SR
1,566 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BongoGinger
Danzaburou
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 15L
1,526 Elo+
Party 1
Da Ji
Da Ji
Linansand
Da Ji
Level 97
God Stats
14W - 10L
1,632 SR
Queue Stats
340W - 275L
1,576 Elo+
Party 3
Aphrodite
Aphrodite
SimplyBacon
Aphrodite
Level 107
God Stats
2W - 2L
1,274 SR
Queue Stats
36W - 21L
1,643 Elo+
Party 1
Hercules
Hercules
toilems
Hercules
Level 26
God Stats
16W - 9L
1,612 SR
Queue Stats
21W - 12L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kelarsven
Kukulkan
17
2 / 11 / 4
12,593
969
12,903
20,379
4,800
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
KoKoOPsy
Hercules
18
1 / 7 / 2
11,895
915
8,057
30,763
25,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
MykeeMike
Chaac
17
0 / 9 / 6
11,679
898
15,920
39,272
45,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 10 / 4
12,773
983
23,154
20,326
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
fågelmannen
Chang'e
18
3 / 11 / 4
13,149
1,011
17,293
28,243
14,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
4 / 1 / 26
14,034
1,080
30,323
7,371
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BongoGinger
Danzaburou
20
11 / 1 / 25
15,433
1,187
36,209
16,417
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Linansand
Da Ji
20
17 / 3 / 19
15,570
1,198
27,669
13,563
7,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
SimplyBacon
Aphrodite
20
4 / 2 / 24
13,078
1,006
11,385
20,457
12,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
toilems
Hercules
20
12 / 1 / 16
15,006
1,154
28,648
27,923
30,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
158
8
Kills
48
48
Deaths
8
20
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
26
17
W
Danzaburou
BongoGinger
Danzaburou
11
1
25
23.5
L
Kukulkan
Kelarsven
Kukulkan
2
11
4
0.36
L
Hercules
KoKoOPsy
Hercules
1
7
2
0.29
W
Da Ji
Linansand
Da Ji
17
3
19
8.83
L
Chaac
MykeeMike
Chaac
0
9
6
0.33
W
Aphrodite
SimplyBacon
Aphrodite
4
2
24
8
L
2
10
4
0.4
L
Chang'e
fågelmannen
Chang'e
3
11
4
0.45
W
Hercules
toilems
Hercules
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,327
Damage
134,234
138,983
Taken
85,731
93,726
Mitigated
62,086
21,617
Healing
41,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
30,323
257
0
441
7,371
3,278
0
5,032
2,229
44,804
0
W
Danzaburou
BongoGinger
Danzaburou
36,209
23,809
0
6,361
16,417
8,039
0
9,187
6,994
0
63,867
L
Kukulkan
Kelarsven
Kukulkan
12,903
1,821
0
0
20,379
4,800
0
6,126
14,253
23,828
0
L
Hercules
KoKoOPsy
Hercules
8,057
1,366
0
4,849
30,763
25,930
0
7,047
23,716
0
26,142
W
Da Ji
Linansand
Da Ji
27,669
6,870
0
1,171
13,563
7,445
0
7,731
5,444
0
39,955
L
Chaac
MykeeMike
Chaac
15,920
1,608
0
5,916
39,272
45,181
0
11,713
27,559
0
25,554
W
Aphrodite
SimplyBacon
Aphrodite
11,385
0
13,005
12,351
20,457
12,873
0
12,489
7,476
30,722
0
L
23,154
1,833
186
906
20,326
3,457
0
6,631
13,695
61,308
0
L
Chang'e
fågelmannen
Chang'e
17,293
956
3,951
5,809
28,243
14,358
0
10,191
18,052
34,599
0
W
Hercules
toilems
Hercules
28,648
14,861
1,902
6,113
27,923
30,451
0
18,911
8,567
0
33,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,089
Gold Earned
73,121
208
Minions Killed
178
4
Camps Cleared
6
1,232,706
Distance Traveled
1,400,380
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,034
1,080
27
2
2
296,072
1
W
Danzaburou
15,433
1,187
66
5
1
261,615
4
L
Kukulkan
12,593
969
16
1
0
234,203
0
L
Hercules
11,895
915
35
3
1
261,445
0
W
Da Ji
15,570
1,198
30
2
3
242,544
0
L
Chaac
11,679
898
28
2
1
262,783
1
W
Aphrodite
13,078
1,006
46
4
0
302,203
0
L
Zeus
12,773
983
91
7
1
221,711
0
L
Chang'e
13,149
1,011
38
3
1
252,564
0
W
Hercules
15,006
1,154
9
1
0
297,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role