Player Matchup

Cliodhna
Cliodhna
BigMulaDaGod
Cliodhna
Level 126
God Stats
33W - 17L
1,281 SR
Queue Stats
253W - 247L
1,495 Elo+
Party 1
Geb
Geb
Brandennnnn
Geb
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 115L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
IfYouSaySoo
Nu Wa
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
391W - 359L
1,570 Elo+
Party 1
Apollo
Apollo
Prophet Portal
Apollo
Level 105
God Stats
18W - 11L
1,857 SR
Queue Stats
228W - 211L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
UlfricSţormcloak
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,551 Elo+
Party 1
Team Averages
Level 130
1,528 SR
1,549 Elo+

VS

Team Averages
Level 120
1,583 SR
1,549 Elo+
Cernunnos
Cernunnos
Apexx Batman
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 183L
1,545 Elo+
Party 2
Loki
Loki
ApexxGaymer
Loki
Level 123
God Stats
13W - 14L
1,575 SR
Queue Stats
97W - 76L
1,575 Elo+
Party 2
Thoth
Thoth
ApexxMango
Thoth
Level 107
God Stats
11W - 16L
1,492 SR
Queue Stats
170W - 144L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
Yasuke95
Gilgamesh
Level 146
God Stats
1W - 2L
1,668 SR
Queue Stats
170W - 166L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
hawtloliis
Baron Samedi
Level 100
God Stats
6W - 4L
1,678 SR
Queue Stats
7W - 13L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigMulaDaGod
Cliodhna
17
7 / 0 / 2
11,248
662
9,358
7,587
5,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 1 / 13
10,299
606
8,298
15,201
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 2 / 7
10,562
621
12,746
7,158
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 6
10,897
641
8,178
9,188
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 1 / 9
10,354
609
11,325
14,307
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Apexx Batman
Cernunnos
13
1 / 5 / 1
7,933
467
7,418
12,925
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
2 / 7 / 1
7,635
449
4,310
11,854
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
14
2 / 5 / 1
7,989
470
7,064
8,644
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Yasuke95
Gilgamesh
12
0 / 6 / 0
7,059
415
4,482
17,192
6,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
hawtloliis
Baron Samedi
11
0 / 7 / 1
6,980
411
4,659
14,137
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
30
Kills
5
5
Deaths
30
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Apexx Batman
Cernunnos
1
5
1
0.3
L
2
7
1
0.36
L
Thoth
2
5
1
0.5
W
Cliodhna
BigMulaDaGod
Cliodhna
7
0
2
8
W
4
1
13
10.5
W
6
2
7
4.75
W
6
1
6
9
W
7
1
9
11.5
L
Gilgamesh
Yasuke95
Gilgamesh
0
6
0
0
L
Baron Samedi
hawtloliis
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
27,933
53,441
Taken
64,752
29,810
Mitigated
23,129
16,249
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Apexx Batman
Cernunnos
7,418
3,446
0
4,620
12,925
3,203
0
6,721
5,998
0
51,156
L
4,310
805
0
2,200
11,854
3,137
0
6,243
5,311
0
40,766
L
Thoth
7,064
39
0
443
8,644
2,126
240
5,822
2,428
62,187
0
W
Cliodhna
BigMulaDaGod
Cliodhna
9,358
627
0
4,598
7,587
5,273
879
908
6,679
0
76,062
W
8,298
583
0
2,373
15,201
14,355
320
3,831
10,672
30,797
7,260
W
12,746
1,922
0
1,328
7,158
2,103
1,684
3,508
3,650
63,671
0
W
8,178
4,480
0
3,831
9,188
2,930
3,023
1,815
7,373
0
80,562
W
11,325
3,008
0
4,119
14,307
5,149
834
1,808
12,499
73,689
0
L
Gilgamesh
Yasuke95
Gilgamesh
4,482
1,280
235
3,907
17,192
6,023
0
5,024
12,002
1,594
37,735
L
Baron Samedi
hawtloliis
Baron Samedi
4,659
686
906
3,470
14,137
8,640
14
6,627
7,256
30,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
37,596
607
Minions Killed
407
0
Camps Cleared
0
1,695,324
Distance Traveled
1,529,409
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,933
467
103
6
0
283,560
6
L
Loki
7,635
449
69
4
0
341,805
7
L
Thoth
7,989
470
107
6
0
314,161
5
W
Cliodhna
11,248
662
175
10
0
360,265
5
W
Geb
10,299
606
37
2
0
318,427
5
W
Nu Wa
10,562
621
123
7
0
304,434
6
W
Apollo
10,897
641
161
9
0
331,237
3
W
Ao Kuang
10,354
609
111
7
0
380,961
4
L
Gilgamesh
7,059
415
84
5
0
300,325
3
L
Baron Samedi
6,980
411
44
3
0
289,558
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role