Player Matchup

Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Createndestroy
Serqet
Level 59
God Stats
1W - 2L
1,659 SR
Queue Stats
23W - 22L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
Klexa
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,691 Elo+
Party 2
Team Averages
Level 47
1,553 SR
1,597 Elo+

VS

Team Averages
Level 48
1,624 SR
1,530 Elo+
Zeus
Zeus
Gergokee
Zeus
Level 68
God Stats
2W - 1L
1,694 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 1
Medusa
Medusa
MecDucoin
Medusa
Level 69
God Stats
1W - 2L
1,540 SR
Queue Stats
103W - 101L
1,556 Elo+
Solo
Ymir
Ymir
stoky619
Ymir
Level 8
God Stats
4W - 5L
1,639 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 2 / 0
6,278
628
2,253
2,634
943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 8 / 0
5,637
564
3,384
9,295
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Klexa
Cthulhu
9
0 / 4 / 0
5,757
576
2,343
9,611
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 0 / 8
8,107
811
6,540
2,267
778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
MecDucoin
Medusa
13
9 / 0 / 4
8,677
868
10,177
4,760
1,498
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
12
0 / 0 / 13
8,017
802
1,863
7,104
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
0
8
0
0
W
Zeus
5
0
8
9
L
Cthulhu
Klexa
Cthulhu
0
4
0
0
W
Medusa
MecDucoin
Medusa
9
0
4
11
W
Ymir
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,980
Damage
18,580
21,540
Taken
14,131
11,652
Mitigated
8,570
2,336
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,253
131
0
617
2,634
943
0
648
1,986
19,501
0
L
3,384
398
19
298
9,295
3,910
0
4,083
5,212
0
7,481
W
Zeus
6,540
907
234
927
2,267
778
619
689
1,406
29,945
0
L
Cthulhu
Klexa
Cthulhu
2,343
169
0
1,402
9,611
6,799
0
3,850
5,761
10,108
0
W
Medusa
MecDucoin
Medusa
10,177
4,286
0
1,993
4,760
1,498
1,663
1,085
3,583
0
37,392
W
Ymir
1,863
344
0
3,418
7,104
6,294
226
2,655
3,554
5,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,672
Gold Earned
24,801
67
Minions Killed
112
1
Camps Cleared
8
521,888
Distance Traveled
538,850
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,278
628
33
3
1
188,070
4
L
Serqet
5,637
564
14
1
0
160,681
0
W
Zeus
8,107
811
50
5
5
176,183
1
L
Cthulhu
5,757
576
20
2
0
173,137
1
W
Medusa
8,677
868
57
6
3
179,689
3
W
Ymir
8,017
802
5
1
0
182,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role