Player Matchup

Ganesha
Ganesha
AGUIxman
Ganesha
Level 97
God Stats
14W - 12L
1,546 SR
Queue Stats
123W - 114L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
Andsagersaurus
Gilgamesh
Level 149
God Stats
4W - 0L
1,745 SR
Queue Stats
126W - 82L
1,669 Elo+
Party 2
Loki
Loki
CrashHercules
Loki
Level 135
God Stats
12W - 9L
1,698 SR
Queue Stats
77W - 51L
1,629 Elo+
Party 1
Zeus
Zeus
Winter_Blood
Zeus
Level 149
God Stats
54W - 30L
1,673 SR
Queue Stats
99W - 82L
1,574 Elo+
Solo
Skadi
Skadi
thiccloligotcake
Skadi
Level 89
God Stats
3W - 0L
1,929 SR
Queue Stats
99W - 69L
1,666 Elo+
Party 1
Team Averages
Level 124
1,718 SR
1,615 Elo+

VS

Team Averages
Level 104
1,476 SR
1,286 Elo+
Bacchus
Bacchus
Inspired Savior
Bacchus
Level 153
God Stats
3W - 8L
1,467 SR
Queue Stats
325W - 291L
1,645 Elo+
Solo
Cliodhna
Cliodhna
LeenObrin
Cliodhna
Level 56
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 3
Zeus
Zeus
iDevDev
Zeus
Level 111
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 5L
1,190 Elo+
Party 3
Medusa
Medusa
iatlkicda
Medusa
Level 96
God Stats
1W - 1L
1,585 SR
Queue Stats
3W - 6L
1,190 Elo+
Party 3
Ra
Ra
tjpain225
Ra
Level 105
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AGUIxman
Ganesha
15
0 / 3 / 14
8,975
748
2,958
12,039
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Andsagersaurus
Gilgamesh
17
3 / 2 / 11
9,239
770
7,557
11,457
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 3 / 10
10,738
895
16,803
9,066
3,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 3 / 8
10,047
837
12,992
8,211
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 1 / 7
9,652
804
8,512
7,963
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
8,081
673
11,262
11,440
12,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
LeenObrin
Cliodhna
14
2 / 5 / 5
8,125
677
5,187
10,546
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
iDevDev
Zeus
15
4 / 8 / 2
8,949
746
9,096
11,718
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
iatlkicda
Medusa
15
4 / 5 / 3
8,683
724
6,451
10,358
3,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 8
8,733
728
7,184
13,394
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
28
Kills
12
12
Deaths
28
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AGUIxman
Ganesha
0
3
14
2.33
W
Gilgamesh
Andsagersaurus
Gilgamesh
3
2
11
4.25
W
11
3
10
5.33
L
1
4
9
1.38
L
Cliodhna
LeenObrin
Cliodhna
2
5
5
0.9
W
8
3
8
4
L
Zeus
iDevDev
Zeus
4
8
2
0.63
L
Medusa
iatlkicda
Medusa
4
5
3
1.1
W
6
1
7
9.5
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,822
Damage
39,180
48,736
Taken
57,456
30,633
Mitigated
28,530
7,175
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AGUIxman
Ganesha
2,958
174
0
1,141
12,039
11,714
567
6,605
4,959
14,045
0
W
Gilgamesh
Andsagersaurus
Gilgamesh
7,557
1,948
0
3,450
11,457
8,786
292
5,234
5,920
0
33,990
W
16,803
5,136
0
188
9,066
3,924
0
4,800
4,175
0
34,591
L
11,262
790
0
2,048
11,440
12,809
0
3,080
8,349
19,822
0
L
Cliodhna
LeenObrin
Cliodhna
5,187
94
0
1,007
10,546
4,208
0
2,777
7,769
0
16,503
W
12,992
1,091
0
747
8,211
3,100
712
4,352
3,641
44,603
0
L
Zeus
iDevDev
Zeus
9,096
893
0
1,311
11,718
3,154
0
3,661
8,057
31,310
0
L
Medusa
iatlkicda
Medusa
6,451
2,557
0
1,436
10,358
3,079
0
2,842
7,516
0
23,977
W
8,512
2,807
0
1,649
7,963
3,109
4
5,797
2,022
0
30,148
L
7,184
212
3,335
4,979
13,394
5,280
0
3,590
9,804
30,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
42,571
245
Minions Killed
200
0
Camps Cleared
0
1,279,656
Distance Traveled
1,207,270
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,975
748
4
0
0
247,396
0
W
Gilgamesh
9,239
770
58
5
0
255,253
2
W
Loki
10,738
895
57
5
0
275,055
3
L
Bacchus
8,081
673
25
2
0
258,805
3
L
Cliodhna
8,125
677
24
2
0
231,517
0
W
Zeus
10,047
837
62
5
0
229,984
4
L
Zeus
8,949
746
65
5
0
220,372
1
L
Medusa
8,683
724
40
3
0
243,148
3
W
Skadi
9,652
804
64
5
0
271,968
5
L
Ra
8,733
728
46
4
0
253,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role