Player Matchup

Tsukuyomi
Tsukuyomi
ParkSlimeJr
Tsukuyomi
Level 116
God Stats
2W - 5L
1,297 SR
Queue Stats
359W - 385L
1,479 Elo+
Solo
Neith
Neith
Plainglobe815
Neith
Level 160
God Stats
20W - 21L
1,519 SR
Queue Stats
413W - 453L
1,405 Elo+
Solo
Ymir
Ymir
Saladin709
Ymir
Level 129
God Stats
10W - 11L
1,414 SR
Queue Stats
349W - 393L
1,355 Elo+
Solo
Izanami
Izanami
ThePeaceMaker316
Izanami
Level 129
God Stats
15W - 6L
1,696 SR
Queue Stats
29W - 30L
1,460 Elo+
Solo
Xing Tian
Xing Tian
Umbra_Alchemist
Xing Tian
Level 133
God Stats
0W - 2L
1,450 SR
Queue Stats
2W - 7L
1,420 Elo+
Solo
Team Averages
Level 133
1,475 SR
1,424 Elo+

VS

Team Averages
Level 98
1,552 SR
1,452 Elo+
Bellona
Bellona
 
Bellona
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gabyantonio15
Hou Yi
Level 148
God Stats
1W - 2L
1,732 SR
Queue Stats
85W - 96L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Rymz_666
Cthulhu
Level 94
God Stats
32W - 21L
1,677 SR
Queue Stats
314W - 313L
1,469 Elo+
Solo
Nike
Nike
X_Chuyitodios_X
Nike
Level 58
God Stats
10W - 10L
1,353 SR
Queue Stats
205W - 203L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ParkSlimeJr
Tsukuyomi
9
1 / 3 / 1
5,383
489
3,169
7,065
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,131
466
3,230
6,313
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
5,471
497
1,108
6,216
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
6,685
608
2,319
4,429
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Umbra_Alchemist
Xing Tian
10
2 / 3 / 1
5,801
527
2,419
7,250
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 2 / 1
6,319
574
4,193
8,059
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 0
5,717
520
1,655
3,253
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 3
5,234
476
5,124
4,518
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Rymz_666
Cthulhu
9
3 / 0 / 2
5,986
544
3,871
5,352
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 2
6,425
584
4,117
6,254
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
10
10
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
1
2.25
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
1
1
3
2.5
L
Tsukuyomi
ParkSlimeJr
Tsukuyomi
1
3
1
0.5
L
0
3
0
0
W
Cthulhu
Rymz_666
Cthulhu
3
0
2
4
L
1
1
1
1.5
L
1
0
0
1
L
Xing Tian
Umbra_Alchemist
Xing Tian
2
3
1
0.83
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,245
Damage
18,960
31,273
Taken
27,436
10,125
Mitigated
12,884
8,252
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,193
764
0
1,322
8,059
4,066
0
677
7,382
0
35,833
W
Morgan Le Fay
 
Morgan Le Fay
1,655
139
0
1,529
3,253
873
0
0
3,253
33,569
0
W
5,124
2,929
0
1,216
4,518
1,226
39
310
4,208
0
22,094
L
Tsukuyomi
ParkSlimeJr
Tsukuyomi
3,169
910
0
1,409
7,065
1,836
0
1,257
5,776
0
25,539
L
3,230
676
0
1,923
6,313
1,564
0
1,873
4,440
0
36,265
W
Cthulhu
Rymz_666
Cthulhu
3,871
469
264
1,222
5,352
3,602
0
507
4,845
17,734
0
L
1,108
8
0
1,868
6,216
3,177
0
1,029
5,187
9,125
0
L
2,319
1,134
0
2,247
4,429
1,235
0
1,367
3,062
0
46,849
L
Xing Tian
Umbra_Alchemist
Xing Tian
2,419
82
75
730
7,250
2,313
0
0
6,895
21,755
0
W
4,117
194
0
1,446
6,254
3,117
0
2,033
4,221
0
32,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
29,681
280
Minions Killed
269
0
Camps Cleared
0
996,174
Distance Traveled
1,070,982
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,319
574
70
6
0
238,876
3
W
Morgan Le Fay
5,717
520
63
6
0
202,516
5
W
Hou Yi
5,234
476
36
3
0
181,729
1
L
Tsukuyomi
5,383
489
39
4
0
226,414
2
L
Neith
5,131
466
71
6
0
182,584
0
W
Cthulhu
5,986
544
34
3
0
223,038
4
L
Ymir
5,471
497
12
1
0
192,233
4
L
Izanami
6,685
608
108
10
0
192,131
6
L
Xing Tian
5,801
527
50
5
0
202,812
4
W
Nike
6,425
584
66
6
0
224,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role