Player Matchup

Sun Wukong
Sun Wukong
IIXINII
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,321 Elo+
Party 3
Chernobog
Chernobog
Jpmouse1
Chernobog
Level 92
God Stats
4W - 4L
1,250 SR
Queue Stats
249W - 230L
1,550 Elo+
Party 3
Odin
Odin
KirbyWith1Knife
Odin
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 31L
1,652 Elo+
Party 2
Neith
Neith
NoBronzeCap
Neith
Level 29
God Stats
2W - 0L
1,772 SR
Queue Stats
105W - 58L
1,736 Elo+
Party 2
Eset
Eset
Th3Br0wnBandit0
Eset
Level 121
God Stats
9W - 3L
1,701 SR
Queue Stats
126W - 71L
1,795 Elo+
Party 2
Team Averages
Level 56
1,545 SR
1,611 Elo+

VS

Team Averages
Level 78
1,391 SR
1,520 Elo+
Charybdis
Charybdis
Andyy w
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,648 Elo+
Party 1
Agni
Agni
AtticusRays
Agni
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,479 Elo+
Party 1
Camazotz
Camazotz
SmokeyTehBandit
Camazotz
Level 140
God Stats
0W - 1L
1,268 SR
Queue Stats
57W - 42L
1,525 Elo+
Party 1
Nike
Nike
Vitor_Faccin
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
VoltElectrifies
Thanatos
Level 67
God Stats
0W - 1L
1,185 SR
Queue Stats
62W - 45L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IIXINII
Sun Wukong
18
7 / 3 / 26
11,297
869
9,842
15,420
20,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Jpmouse1
Chernobog
20
13 / 3 / 20
12,707
977
22,866
17,898
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 27
10,638
818
8,793
15,687
17,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
11 / 5 / 14
11,383
876
20,268
13,400
7,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 4 / 25
10,784
830
19,239
13,557
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andyy w
Charybdis
16
1 / 8 / 10
9,540
734
6,006
14,313
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 7 / 10
11,125
856
25,183
13,309
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
18
5 / 7 / 12
10,755
827
16,174
27,148
19,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 10 / 10
8,818
678
4,437
20,788
13,165
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
18
7 / 8 / 7
11,253
866
8,375
19,783
10,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
68
40
Kills
19
19
Deaths
40
112
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Andyy w
Charybdis
1
8
10
0.75
L
6
7
10
1.57
W
Sun Wukong
IIXINII
Sun Wukong
7
3
26
6.67
W
Chernobog
Jpmouse1
Chernobog
13
3
20
7.67
W
2
4
27
3.88
W
11
5
14
3.6
L
Camazotz
5
7
12
1.57
W
7
4
25
4.88
L
0
10
10
0.5
L
Thanatos
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,008
Damage
60,175
75,962
Taken
95,341
60,220
Mitigated
52,492
23,401
Healing
39,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Andyy w
Charybdis
6,006
3,735
1,102
2,064
14,313
4,712
753
5,159
9,123
0
20,931
L
25,183
1,848
850
3,175
13,309
4,735
1,273
2,097
11,049
42,359
0
W
Sun Wukong
IIXINII
Sun Wukong
9,842
1,286
1,485
2,132
15,420
20,786
326
5,980
9,229
349
14,057
W
Chernobog
Jpmouse1
Chernobog
22,866
10,028
1,312
5,888
17,898
8,826
2,004
6,585
11,060
0
46,357
W
8,793
3,104
2,072
1,070
15,687
17,328
895
5,253
9,902
0
19,597
W
20,268
5,385
116
2,405
13,400
7,077
2,768
3,941
9,126
0
36,487
L
Camazotz
16,174
4,454
2,151
15,418
27,148
19,710
1,276
4,332
22,389
0
23,686
W
19,239
888
3,830
3,091
13,557
6,203
1,567
4,150
9,064
31,514
0
L
4,437
243
212
2,745
20,788
13,165
32
3,241
17,337
754
8,790
L
Thanatos
8,375
1,058
765
10,545
19,783
10,170
360
4,688
15,012
0
18,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,809
Gold Earned
51,491
131
Minions Killed
123
0
Camps Cleared
0
1,104,789
Distance Traveled
1,095,438
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,540
734
43
3
0
202,193
0
L
Agni
11,125
856
32
2
0
194,320
0
W
Sun Wukong
11,297
869
11
1
0
234,489
0
W
Chernobog
12,707
977
45
3
0
204,250
0
W
Odin
10,638
818
21
2
0
242,522
0
W
Neith
11,383
876
39
3
0
194,010
0
L
Camazotz
10,755
827
18
1
0
258,635
1
W
Eset
10,784
830
15
1
0
229,518
0
L
Nike
8,818
678
9
1
0
218,517
0
L
Thanatos
11,253
866
21
2
0
221,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role