Player Matchup

Shiva
Shiva
GravyStain
Shiva
Level 128
God Stats
12W - 10L
1,552 SR
Queue Stats
513W - 484L
1,594 Elo+
Party 2
Discordia
Discordia
MrJS7
Discordia
Level 35
God Stats
2W - 2L
1,395 SR
Queue Stats
5W - 13L
1,305 Elo+
Solo
Ullr
Ullr
picibangos
Ullr
Level 99
God Stats
4W - 4L
1,907 SR
Queue Stats
43W - 59L
1,366 Elo+
Party 2
Team Averages
Level 87
1,618 SR
1,422 Elo+

VS

Team Averages
Level 113
1,359 SR
1,484 Elo+
Neith
Neith
Darkasa
Neith
Level 129
God Stats
3W - 5L
1,163 SR
Queue Stats
64W - 67L
1,489 Elo+
Party 1
Mulan
Mulan
Dosvix
Mulan
Level 126
God Stats
2W - 2L
1,467 SR
Queue Stats
38W - 43L
1,520 Elo+
Solo
Nox
Nox
Medea222
Nox
Level 84
God Stats
8W - 17L
1,447 SR
Queue Stats
121W - 164L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
6 / 6 / 5
11,024
648
17,624
22,551
19,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
MrJS7
Discordia
17
3 / 4 / 8
11,326
666
12,787
9,009
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 7
10,630
625
9,236
13,579
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darkasa
Neith
19
6 / 5 / 9
13,075
769
14,739
13,079
5,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Dosvix
Mulan
17
5 / 3 / 10
12,171
716
10,935
19,355
16,655
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 4 / 8
12,149
715
9,249
16,243
6,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
12
Kills
16
16
Deaths
12
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Darkasa
Neith
6
5
9
2.1
W
Mulan
Dosvix
Mulan
5
3
10
3.33
L
Shiva
6
6
5
1.42
W
5
4
8
2.25
L
Discordia
MrJS7
Discordia
3
4
8
1.75
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,647
Damage
34,923
45,139
Taken
48,677
28,802
Mitigated
27,798
5,337
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Darkasa
Neith
14,739
7,286
0
4,449
13,079
5,090
799
3,694
8,991
0
67,660
W
Mulan
Dosvix
Mulan
10,935
1,492
0
3,895
19,355
16,655
601
4,941
14,145
0
29,038
L
Shiva
17,624
2,285
455
2,547
22,551
19,964
423
4,539
17,914
6,238
32,155
W
9,249
739
224
2,628
16,243
6,053
1,203
6,562
9,440
33,826
0
L
Discordia
MrJS7
Discordia
12,787
646
24
1,336
9,009
3,362
164
1,179
7,810
46,119
0
L
9,236
4,870
0
975
13,579
5,476
769
3,721
9,832
0
34,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
37,395
178
Minions Killed
184
6
Camps Cleared
7
811,789
Distance Traveled
898,012
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,075
769
109
6
3
311,587
1
W
Mulan
12,171
716
39
2
0
303,120
4
L
Shiva
11,024
648
47
3
1
270,309
2
W
Nox
12,149
715
36
2
4
283,305
3
L
Discordia
11,326
666
76
4
2
305,509
4
L
Ullr
10,630
625
55
3
3
235,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role