Player Matchup

Hou Yi
Hou Yi
Hodgier
Hou Yi
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 113L
1,769 Elo+
Party 2
Scylla
Scylla
Nickapotamus
Scylla
Level 123
God Stats
3W - 2L
1,620 SR
Queue Stats
204W - 101L
1,787 Elo+
Party 2
Geb
Geb
ObeyTheLlamas
Geb
Level 147
God Stats
4W - 5L
1,803 SR
Queue Stats
178W - 111L
1,736 Elo+
Party 2
Team Averages
Level 134
1,641 SR
1,764 Elo+

VS

Team Averages
Level 39
1,387 SR
1,172 Elo+
Scylla
Scylla
IVoiDI
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Artemis
Artemis
OzSenpai
Artemis
Level 22
God Stats
0W - 4L
1,162 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Nemesis
Nemesis
iTz Just TJ
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hodgier
Hou Yi
14
13 / 1 / 7
10,095
918
11,330
6,407
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
14
5 / 3 / 15
9,688
881
11,213
7,759
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 14
9,102
827
9,878
12,269
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IVoiDI
Scylla
14
4 / 7 / 0
9,389
854
6,470
11,591
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
OzSenpai
Artemis
11
1 / 9 / 4
7,823
711
6,244
11,418
2,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
iTz Just TJ
Nemesis
11
0 / 7 / 4
7,222
657
2,796
13,010
3,631
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
5
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Hodgier
Hou Yi
13
1
7
16.5
L
Scylla
IVoiDI
Scylla
4
7
0
0.57
W
Scylla
5
3
15
4.17
W
5
1
14
12
L
Artemis
OzSenpai
Artemis
1
9
4
0.33
L
Nemesis
iTz Just TJ
Nemesis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
15,510
26,435
Taken
36,019
17,186
Mitigated
9,254
5,607
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Hodgier
Hou Yi
11,330
5,794
0
2,332
6,407
3,398
1,426
1,108
5,299
0
38,810
L
Scylla
IVoiDI
Scylla
6,470
128
215
670
11,591
2,887
0
7,874
3,238
25,967
0
W
Scylla
11,213
556
0
1,495
7,759
2,536
840
2,716
5,043
38,578
0
W
9,878
347
0
1,780
12,269
11,252
310
2,786
9,483
19,535
0
L
Artemis
OzSenpai
Artemis
6,244
2,727
0
110
11,418
2,736
0
6,433
4,613
0
14,545
L
Nemesis
iTz Just TJ
Nemesis
2,796
427
0
1,037
13,010
3,631
0
5,471
7,001
0
11,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
24,434
140
Minions Killed
80
8
Camps Cleared
1
596,808
Distance Traveled
557,923
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,095
918
52
5
5
191,447
5
L
Scylla
9,389
854
49
4
1
206,527
2
W
Scylla
9,688
881
68
6
3
199,426
1
W
Geb
9,102
827
20
2
0
205,935
2
L
Artemis
7,823
711
16
1
0
133,469
4
L
Nemesis
7,222
657
15
1
0
217,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role