Player Matchup

Vulcan
Vulcan
CYAAA-WESJE-FTW
Vulcan
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jimbier045
Gilgamesh
Level 110
God Stats
1W - 0L
1,324 SR
Queue Stats
7W - 17L
1,363 Elo+
Party 1
Cabrakan
Cabrakan
t-tan045
Cabrakan
Level 123
God Stats
3W - 3L
1,456 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1
Team Averages
Level 94
1,427 SR
1,377 Elo+

VS

Team Averages
Level 51
1,613 SR
1,415 Elo+
Chaac
Chaac
TheCoronaVirus97
Chaac
Level 68
God Stats
3W - 5L
1,514 SR
Queue Stats
18W - 28L
1,246 Elo+
Party 2
Janus
Janus
TheNudeViking
Janus
Level 82
God Stats
0W - 1L
1,823 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
okcoolshutup
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 13
10,910
682
7,048
3,700
1,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jimbier045
Gilgamesh
17
7 / 2 / 12
12,601
788
11,867
15,082
15,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
t-tan045
Cabrakan
17
12 / 1 / 8
11,921
745
11,855
13,574
11,059
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 0
10,276
642
9,126
14,872
8,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 10 / 1
8,871
554
6,189
11,591
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
okcoolshutup
Kukulkan
12
0 / 5 / 1
8,345
522
3,948
7,644
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
22
Kills
3
3
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
W
Gilgamesh
Jimbier045
Gilgamesh
7
2
12
6.5
L
3
7
0
0.43
L
0
10
1
0.05
L
Kukulkan
okcoolshutup
Kukulkan
0
5
1
0.1
W
Cabrakan
t-tan045
Cabrakan
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
19,263
32,356
Taken
34,107
27,675
Mitigated
13,806
7,566
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,048
2,164
555
234
3,700
1,264
1,400
1,282
2,338
39,874
0
W
Gilgamesh
Jimbier045
Gilgamesh
11,867
2,974
164
3,098
15,082
15,352
266
5,572
9,159
12
51,810
L
9,126
599
0
2,672
14,872
8,624
0
7,199
7,673
0
29,025
L
6,189
195
0
910
11,591
3,241
0
6,602
4,989
33,855
0
L
Kukulkan
okcoolshutup
Kukulkan
3,948
493
124
578
7,644
1,941
0
5,242
2,402
14,509
0
W
Cabrakan
t-tan045
Cabrakan
11,855
2,702
0
3,515
13,574
11,059
537
2,951
10,376
23,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
27,492
138
Minions Killed
144
6
Camps Cleared
3
862,115
Distance Traveled
630,066
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,910
682
58
4
0
290,542
0
W
Gilgamesh
12,601
788
60
4
5
299,921
2
L
Chaac
10,276
642
39
2
1
229,534
1
L
Janus
8,871
554
74
5
1
196,437
0
L
Kukulkan
8,345
522
31
2
1
204,095
1
W
Cabrakan
11,921
745
20
1
1
271,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role