Player Matchup

Ymir
Ymir
God-at-Not-Good
Ymir
Level 45
God Stats
1W - 1L
1,814 SR
Queue Stats
79W - 82L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
XxWhiteWolf15xX
Cthulhu
Level 63
God Stats
0W - 1L
1,440 SR
Queue Stats
8W - 12L
1,539 Elo+
Party 2
Fafnir
Fafnir
lumber-jaxx
Fafnir
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Team Averages
Level 46
1,509 SR
1,487 Elo+

VS

Team Averages
Level 110
1,560 SR
1,478 Elo+
Chang'e
Chang'e
SirSaberus
Chang'e
Level 144
God Stats
6W - 6L
1,724 SR
Queue Stats
54W - 57L
1,590 Elo+
Party 1
Skadi
Skadi
wolfpaw1998
Skadi
Level 65
God Stats
15W - 11L
1,602 SR
Queue Stats
24W - 23L
1,437 Elo+
Party 1
Shiva
Shiva
zaeProGamer
Shiva
Level 120
God Stats
23W - 35L
1,353 SR
Queue Stats
642W - 775L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,875
573
5,426
15,969
7,339
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 7 / 1
7,105
592
12,127
15,072
5,979
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
10
1 / 8 / 0
7,760
647
2,699
16,794
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SirSaberus
Chang'e
14
6 / 0 / 16
9,584
799
13,360
7,137
5,196
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 1 / 11
9,339
778
14,971
8,139
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 0 / 14
9,973
831
13,845
13,033
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
64
1
Kills
23
23
Deaths
1
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Chang'e
SirSaberus
Chang'e
6
0
16
14
L
0
7
1
0.07
L
Fafnir
1
8
0
0.13
W
8
1
11
13.5
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
42,176
47,835
Taken
28,309
28,930
Mitigated
22,686
8,670
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,426
1,550
491
2,130
15,969
7,339
0
4,721
10,873
17,854
0
W
Chang'e
SirSaberus
Chang'e
13,360
1,207
4,794
3,719
7,137
5,196
560
4,570
2,567
45,944
0
L
12,127
866
367
2,689
15,072
5,979
0
4,594
10,155
28,136
0
L
Fafnir
2,699
1,077
294
2,699
16,794
15,612
0
4,352
12,061
5,984
0
W
14,971
9,991
0
1,527
8,139
3,179
1,736
6,370
1,769
0
26,463
W
13,845
4,954
1,293
2,636
13,033
14,311
343
9,770
3,263
0
25,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
28,896
75
Minions Killed
120
2
Camps Cleared
6
494,689
Distance Traveled
578,429
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,875
573
26
2
0
151,696
0
W
Chang'e
9,584
799
65
5
3
194,170
0
L
Cthulhu
7,105
592
44
4
1
194,116
3
L
Fafnir
7,760
647
5
0
1
148,877
0
W
Skadi
9,339
778
28
2
2
179,785
2
W
Shiva
9,973
831
27
2
1
204,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role