Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Bdubzs7588
Loki
Level 47
God Stats
30W - 19L
1,787 SR
Queue Stats
241W - 227L
1,541 Elo+
Solo
Geb
Geb
Exemplary Deity
Geb
Level 69
God Stats
0W - 4L
1,360 SR
Queue Stats
17W - 14L
1,668 Elo+
Party 3
Bellona
Bellona
Frost on ps5
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hades
Hades
RivSavage69
Hades
Level 118
God Stats
7W - 4L
1,819 SR
Queue Stats
133W - 130L
1,549 Elo+
Solo
Team Averages
Level 82
1,593 SR
1,551 Elo+

VS

Team Averages
Level 85
1,616 SR
1,558 Elo+
Nu Wa
Nu Wa
DovaExecutioner
Nu Wa
Level 109
God Stats
8W - 3L
1,514 SR
Queue Stats
147W - 135L
1,541 Elo+
Party 2
Olorun
Olorun
MrBeastBurger
Olorun
Level 15
God Stats
4W - 0L
1,763 SR
Queue Stats
214W - 184L
1,509 Elo+
Party 1
Achilles
Achilles
SheCarlMyWheezer
Achilles
Level 129
God Stats
7W - 7L
1,512 SR
Queue Stats
325W - 281L
1,622 Elo+
Party 1
Kali
Kali
SimpWalk
Kali
Level 129
God Stats
3W - 2L
1,790 SR
Queue Stats
236W - 197L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
XxExfernoxX
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 3 / 1
7,138
510
4,356
10,109
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 3 / 2
8,740
624
10,243
8,892
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 7
6,760
483
4,308
9,171
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Frost on ps5
Bellona
11
2 / 2 / 1
6,430
459
2,853
9,037
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 3
6,883
492
6,593
11,683
5,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,852
561
11,777
7,212
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 1
8,069
576
6,581
8,822
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 3
8,955
640
10,088
9,112
7,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kali
13
0 / 4 / 5
7,226
516
4,143
11,440
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
XxExfernoxX
Heimdallr
10
1 / 4 / 4
6,845
489
4,563
7,871
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
15
Kills
13
13
Deaths
15
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
1
0.83
L
9
3
2
3.33
W
3
3
5
1.83
L
1
2
7
2.25
L
Bellona
Frost on ps5
Bellona
2
2
1
1.25
W
3
3
1
1.17
L
1
3
3
0.83
W
6
1
3
7.5
W
Kali
0
4
5
0.63
W
Heimdallr
XxExfernoxX
Heimdallr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
37,152
48,892
Taken
44,457
24,594
Mitigated
20,053
18,528
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,356
2,945
0
4,208
10,109
3,617
0
5,553
4,556
0
50,028
L
10,243
3,594
0
2,381
8,892
2,675
0
1,998
6,894
0
56,979
W
11,777
2,220
0
1,184
7,212
2,244
121
4,573
2,639
43,392
0
L
4,308
461
450
2,928
9,171
5,826
0
3,647
5,524
13,212
0
L
Bellona
Frost on ps5
Bellona
2,853
592
0
3,026
9,037
6,822
0
1,724
7,313
0
21,760
W
6,581
3,374
519
4,395
8,822
2,754
815
336
8,486
60,447
0
L
6,593
79
165
5,370
11,683
5,654
0
6,219
5,464
43,450
0
W
10,088
3,346
0
2,130
9,112
7,262
722
2,009
7,103
3,392
43,360
W
Kali
4,143
1,477
0
1,930
11,440
4,473
0
2,285
9,155
0
50,100
W
Heimdallr
XxExfernoxX
Heimdallr
4,563
3,074
0
1,890
7,871
3,320
261
1,698
6,173
0
24,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
38,947
364
Minions Killed
418
0
Camps Cleared
0
1,363,649
Distance Traveled
1,272,315
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,138
510
101
7
0
230,194
4
L
Loki
8,740
624
110
8
0
285,667
0
W
Nu Wa
7,852
561
89
6
0
261,150
5
L
Geb
6,760
483
16
1
0
294,312
3
L
Bellona
6,430
459
52
4
0
321,934
2
W
Olorun
8,069
576
108
8
0
252,682
2
L
Hades
6,883
492
85
6
0
231,542
2
W
Achilles
8,955
640
91
7
0
258,529
0
W
Kali
7,226
516
79
6
0
255,286
1
W
Heimdallr
6,845
489
51
4
0
244,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role