Player Matchup

Ao Kuang
Ao Kuang
McNasty6500
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,538 Elo+
Party 1
Shiva
Shiva
aj12347
Shiva
Level 60
God Stats
1W - 3L
1,316 SR
Queue Stats
41W - 41L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
mikebeastem
Heimdallr
Level 113
God Stats
3W - 7L
1,334 SR
Queue Stats
102W - 100L
1,475 Elo+
Party 1
Team Averages
Level 73
1,384 SR
1,479 Elo+

VS

Team Averages
Level 88
1,566 SR
1,473 Elo+
Shiva
Shiva
Amaz1ngM1st
Shiva
Level 107
God Stats
2W - 2L
1,616 SR
Queue Stats
29W - 21L
1,532 Elo+
Party 2
Chang'e
Chang'e
Moodusa
Chang'e
Level 129
God Stats
18W - 12L
1,582 SR
Queue Stats
167W - 216L
1,387 Elo+
Solo
Apollo
Apollo
eaksbtw
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
McNasty6500
Ao Kuang
10
0 / 5 / 3
7,454
573
3,686
8,359
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
aj12347
Shiva
13
2 / 3 / 4
8,346
642
5,640
8,532
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
mikebeastem
Heimdallr
14
4 / 3 / 2
9,110
701
12,547
10,175
3,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
9,392
722
10,813
15,471
21,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Moodusa
Chang'e
15
5 / 1 / 4
9,655
743
5,923
6,010
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
eaksbtw
Apollo
14
4 / 3 / 6
10,068
774
5,506
8,021
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
11
11
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Ao Kuang
McNasty6500
Ao Kuang
0
5
3
0.3
W
Chang'e
Moodusa
Chang'e
5
1
4
7
L
Shiva
aj12347
Shiva
2
3
4
1.33
W
Apollo
eaksbtw
Apollo
4
3
6
2.33
L
Heimdallr
mikebeastem
Heimdallr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
22,242
27,066
Taken
29,502
14,683
Mitigated
25,239
2,975
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,813
1,319
443
4,187
15,471
21,147
522
939
14,187
0
39,778
L
Ao Kuang
McNasty6500
Ao Kuang
3,686
584
0
401
8,359
2,348
0
2,393
5,778
13,254
0
W
Chang'e
Moodusa
Chang'e
5,923
374
3,088
3,490
6,010
1,761
723
1,396
4,391
22,488
0
L
Shiva
aj12347
Shiva
5,640
70
324
1,126
8,532
8,656
0
2,205
6,046
827
13,011
W
Apollo
eaksbtw
Apollo
5,506
3,319
158
133
8,021
2,331
1,715
1,767
5,954
0
26,168
L
Heimdallr
mikebeastem
Heimdallr
12,547
6,222
0
1,124
10,175
3,679
0
1,756
8,117
0
52,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
29,115
128
Minions Killed
144
5
Camps Cleared
6
688,543
Distance Traveled
775,718
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,392
722
64
5
1
291,392
4
L
Ao Kuang
7,454
573
22
2
2
227,350
4
W
Chang'e
9,655
743
28
2
2
238,514
4
L
Shiva
8,346
642
21
2
1
232,989
3
W
Apollo
10,068
774
52
4
3
245,812
0
L
Heimdallr
9,110
701
85
7
2
228,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role