Player Matchup

Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dasfter
Tsukuyomi
Level 29
God Stats
2W - 1L
1,574 SR
Queue Stats
68W - 24L
1,700 Elo+
Solo
Raijin
Raijin
FearlessPlumber
Raijin
Level 99
God Stats
3W - 0L
1,602 SR
Queue Stats
10W - 13L
1,525 Elo+
Party 1
Bellona
Bellona
fredsworlds
Bellona
Level 137
God Stats
12W - 5L
1,715 SR
Queue Stats
285W - 267L
1,576 Elo+
Solo
Cernunnos
Cernunnos
samqcb
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 1
Team Averages
Level 106
1,578 SR
1,531 Elo+

VS

Team Averages
Level 82
1,541 SR
1,557 Elo+
Hades
Hades
BlueWhale53
Hades
Level 126
God Stats
8W - 12L
1,653 SR
Queue Stats
246W - 265L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bobcat23
Ah Muzen Cab
Level 66
God Stats
10W - 5L
1,674 SR
Queue Stats
96W - 104L
1,578 Elo+
Solo
Scylla
Scylla
MetsoForte
Scylla
Level 47
God Stats
14W - 17L
1,533 SR
Queue Stats
152W - 161L
1,588 Elo+
Party 2
Mercury
Mercury
Popcorn_Chiccen
Mercury
Level 122
God Stats
7W - 11L
1,343 SR
Queue Stats
243W - 241L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
ali-ghhg
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
9 / 2 / 11
13,750
859
16,135
11,617
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Dasfter
Tsukuyomi
20
3 / 1 / 10
13,072
817
20,161
15,715
13,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 5 / 8
12,407
775
8,499
11,594
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
fredsworlds
Bellona
19
5 / 1 / 9
12,408
776
11,165
19,656
18,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
samqcb
Cernunnos
19
3 / 3 / 13
12,006
750
13,002
12,257
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
10,564
660
9,333
20,851
20,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Bobcat23
Ah Muzen Cab
18
5 / 7 / 3
11,462
716
14,668
15,772
5,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
MetsoForte
Scylla
18
0 / 4 / 6
10,659
666
12,452
12,737
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 2 / 2
11,275
705
6,140
11,019
8,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
ali-ghhg
Cu Chulainn
17
1 / 7 / 2
10,455
653
8,639
20,152
23,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
25
Kills
12
12
Deaths
25
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
2
11
7.25
L
2
5
7
1.1
L
Ah Muzen Cab
Bobcat23
Ah Muzen Cab
5
7
3
0.93
W
Tsukuyomi
Dasfter
Tsukuyomi
3
1
10
8
W
5
5
8
1.8
L
Scylla
MetsoForte
Scylla
0
4
6
0.75
L
4
2
2
2.5
L
Cu Chulainn
ali-ghhg
Cu Chulainn
1
7
2
0.29
W
Bellona
fredsworlds
Bellona
5
1
9
9.5
W
Cernunnos
samqcb
Cernunnos
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,962
Damage
51,232
70,839
Taken
80,531
45,199
Mitigated
61,947
18,884
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,135
12,249
0
4,216
11,617
4,204
4,616
2,898
8,719
0
66,179
L
9,333
1,597
156
4,234
20,851
20,099
410
1,725
18,409
26,517
0
L
Ah Muzen Cab
Bobcat23
Ah Muzen Cab
14,668
4,484
0
2,115
15,772
5,931
87
2,307
13,222
0
45,682
W
Tsukuyomi
Dasfter
Tsukuyomi
20,161
5,382
0
4,083
15,715
13,902
650
3,466
12,249
0
67,165
W
8,499
705
84
2,676
11,594
3,821
521
3,650
7,944
38,348
0
L
Scylla
MetsoForte
Scylla
12,452
1,107
0
1,195
12,737
4,026
867
1,228
11,135
48,820
0
L
6,140
1,806
0
1,782
11,019
8,719
0
446
10,364
0
38,047
L
Cu Chulainn
ali-ghhg
Cu Chulainn
8,639
1,071
0
274
20,152
23,172
792
1,912
17,754
8,890
35,283
W
Bellona
fredsworlds
Bellona
11,165
2,289
0
2,418
19,656
18,827
849
7,123
12,533
0
37,759
W
Cernunnos
samqcb
Cernunnos
13,002
4,838
0
5,407
12,257
4,445
4,593
6,209
6,048
0
46,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,643
Gold Earned
54,415
386
Minions Killed
312
0
Camps Cleared
0
1,720,291
Distance Traveled
1,620,154
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,750
859
94
6
0
300,191
0
L
Hades
10,564
660
39
2
0
306,203
3
L
Ah Muzen Cab
11,462
716
56
4
0
283,704
1
W
Tsukuyomi
13,072
817
115
7
0
398,456
4
W
Raijin
12,407
775
58
4
0
302,972
0
L
Scylla
10,659
666
85
5
0
306,389
3
L
Mercury
11,275
705
56
4
0
400,146
1
L
Cu Chulainn
10,455
653
76
5
0
323,712
4
W
Bellona
12,408
776
54
3
0
386,463
2
W
Cernunnos
12,006
750
65
4
0
332,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role