Player Matchup

Nu Wa
Nu Wa
IVoiDI
Nu Wa
Level 27
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 2
Artemis
Artemis
OzSenpai
Artemis
Level 22
God Stats
0W - 4L
1,228 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 2
Bacchus
Bacchus
iTz Just TJ
Bacchus
Level 69
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 2
Team Averages
Level 39
1,414 SR
1,226 Elo+

VS

Team Averages
Level 145
1,493 SR
1,458 Elo+
Freya
Freya
CabezaDeTermo
Freya
Level 159
God Stats
4W - 3L
1,478 SR
Queue Stats
211W - 270L
1,531 Elo+
Solo
Susano
Susano
SonGoku077
Susano
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 1
Neith
Neith
sasukeelputoamo
Neith
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
97W - 107L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IVoiDI
Nu Wa
17
2 / 9 / 8
12,384
688
12,198
15,605
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
OzSenpai
Artemis
16
6 / 9 / 4
13,627
757
13,744
16,265
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
iTz Just TJ
Bacchus
17
3 / 8 / 6
12,645
703
10,465
18,668
28,724
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 14
14,479
804
13,973
14,478
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
SonGoku077
Susano
18
12 / 4 / 9
14,521
807
16,645
15,266
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
7 / 3 / 12
13,583
755
12,877
13,741
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
11
Kills
26
26
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
4
14
3.5
L
Nu Wa
IVoiDI
Nu Wa
2
9
8
0.67
L
Artemis
OzSenpai
Artemis
6
9
4
0.89
W
Susano
SonGoku077
Susano
12
4
9
4.13
L
Bacchus
iTz Just TJ
Bacchus
3
8
6
0.75
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,407
Damage
43,495
50,538
Taken
43,485
39,000
Mitigated
13,040
4,793
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,973
3,714
0
5,095
14,478
4,168
816
8,233
5,955
48,995
0
L
Nu Wa
IVoiDI
Nu Wa
12,198
1,998
709
1,524
15,605
4,852
891
3,496
11,852
43,909
0
L
Artemis
OzSenpai
Artemis
13,744
5,379
0
1,852
16,265
5,424
670
3,954
11,688
0
55,186
W
Susano
SonGoku077
Susano
16,645
3,317
0
1,267
15,266
4,985
374
7,524
7,491
0
52,599
L
Bacchus
iTz Just TJ
Bacchus
10,465
1,015
211
497
18,668
28,724
157
6,284
11,812
25,053
0
W
12,877
3,832
0
4,952
13,741
3,887
1,991
6,686
6,735
0
62,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
42,583
175
Minions Killed
199
9
Camps Cleared
7
806,577
Distance Traveled
912,963
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,479
804
52
3
0
305,903
3
L
Nu Wa
12,384
688
70
4
0
272,952
4
L
Artemis
13,627
757
85
5
9
235,899
5
W
Susano
14,521
807
57
3
5
312,421
2
L
Bacchus
12,645
703
20
1
0
297,726
0
W
Neith
13,583
755
90
5
2
294,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role