Player Matchup

Mercury
Mercury
Jarhead621
Mercury
Level 78
God Stats
2W - 0L
1,744 SR
Queue Stats
11W - 9L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
ToolTimeWithTim
Kukulkan
Level 51
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 1L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
supapie2
Sun Wukong
Level 69
God Stats
2W - 1L
1,440 SR
Queue Stats
13W - 9L
1,602 Elo+
Party 2
Team Averages
Level 66
1,485 SR
1,595 Elo+

VS

Team Averages
Level 41
1,514 SR
1,356 Elo+
Susano
Susano
BlueSheepFTW
Susano
Level 37
God Stats
1W - 2L
1,419 SR
Queue Stats
26W - 32L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
Derpwatchdj
Baron Samedi
Level 26
God Stats
0W - 2L
1,624 SR
Queue Stats
6W - 14L
1,249 Elo+
Party 1
Sylvanus
Sylvanus
ViciousxDreamz
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 136L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jarhead621
Mercury
18
5 / 8 / 9
14,861
676
18,575
23,390
8,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
20
6 / 5 / 4
15,717
714
25,401
11,173
3,615
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
supapie2
Sun Wukong
19
4 / 1 / 10
16,279
740
13,417
28,829
35,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
7 / 7 / 5
14,816
673
24,638
21,472
9,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Derpwatchdj
Baron Samedi
20
6 / 4 / 6
15,227
692
26,028
19,409
12,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
18
1 / 4 / 8
14,421
656
3,262
25,160
24,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
15
Kills
14
14
Deaths
15
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
7
7
5
1.36
L
Baron Samedi
Derpwatchdj
Baron Samedi
6
4
6
2.25
W
Mercury
Jarhead621
Mercury
5
8
9
1.19
W
Kukulkan
6
5
4
1.6
L
Sylvanus
1
4
8
1.25
W
Sun Wukong
supapie2
Sun Wukong
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,393
Damage
53,928
63,392
Taken
66,041
47,381
Mitigated
46,689
11,804
Healing
29,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
24,638
3,327
0
2,415
21,472
9,222
730
8,732
12,740
0
68,524
L
Baron Samedi
Derpwatchdj
Baron Samedi
26,028
2,703
6,056
9,347
19,409
12,535
499
7,592
11,817
81,813
0
W
Mercury
Jarhead621
Mercury
18,575
10,440
0
1,592
23,390
8,492
928
12,487
10,903
0
62,969
W
Kukulkan
25,401
729
0
1,053
11,173
3,615
645
3,918
7,255
83,362
0
L
Sylvanus
3,262
708
3,243
8,576
25,160
24,932
270
9,894
15,266
8,948
0
W
Sun Wukong
supapie2
Sun Wukong
13,417
3,487
381
8,778
28,829
35,274
1,185
14,873
13,956
190
38,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,857
Gold Earned
44,464
245
Minions Killed
207
9
Camps Cleared
5
1,290,523
Distance Traveled
1,119,591
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,816
673
63
3
5
398,277
6
L
Baron Samedi
15,227
692
124
6
0
366,574
4
W
Mercury
14,861
676
67
3
5
443,504
0
W
Kukulkan
15,717
714
140
6
2
409,850
4
L
Sylvanus
14,421
656
20
1
0
354,740
0
W
Sun Wukong
16,279
740
38
2
2
437,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role