Player Matchup

Loki
Loki
Cardsicle
Loki
Level 89
God Stats
14W - 7L
1,801 SR
Queue Stats
231W - 154L
1,563 Elo+
Party 1
Neith
Neith
Merguine
Neith
Level 22
God Stats
165W - 84L
1,765 SR
Queue Stats
175W - 92L
1,651 Elo+
Party 1
Tiamat
Tiamat
NewNarutoHere
Tiamat
Level 108
God Stats
91W - 42L
1,830 SR
Queue Stats
271W - 140L
1,638 Elo+
Party 1
Bacchus
Bacchus
Prz457941
Bacchus
Level 64
God Stats
5W - 2L
1,850 SR
Queue Stats
53W - 33L
1,597 Elo+
Party 1
Horus
Horus
ofcourseimanoob
Horus
Level 101
God Stats
14W - 11L
1,619 SR
Queue Stats
337W - 200L
1,607 Elo+
Party 1
Team Averages
Level 77
1,773 SR
1,611 Elo+

VS

Team Averages
Level 93
1,598 SR
1,494 Elo+
Shiva
Shiva
Deucalion26
Shiva
Level 27
God Stats
33W - 43L
1,488 SR
Queue Stats
90W - 123L
1,399 Elo+
Party 2
Freya
Freya
FlyBoyTopher
Freya
Level 157
God Stats
0W - 1L
1,714 SR
Queue Stats
110W - 109L
1,550 Elo+
Solo
Neith
Neith
KngChappe
Neith
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 61L
1,527 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LunarHaze19
Morgan Le Fay
Level 58
God Stats
24W - 15L
1,644 SR
Queue Stats
56W - 51L
1,531 Elo+
Party 3
Rama
Rama
darkwolf2489
Rama
Level 123
God Stats
2W - 2L
1,646 SR
Queue Stats
100W - 115L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 2 / 11
9,418
856
6,029
10,459
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Merguine
Neith
16
3 / 2 / 3
9,153
832
4,973
4,637
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 1 / 8
10,332
939
18,888
9,702
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Prz457941
Bacchus
16
1 / 1 / 6
8,288
753
6,609
8,814
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 12
8,929
812
11,071
15,724
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,305
755
6,127
12,936
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 4
8,023
729
8,574
9,911
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
KngChappe
Neith
15
3 / 5 / 5
8,559
778
7,340
12,387
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
LunarHaze19
Morgan Le Fay
14
1 / 4 / 5
7,690
699
10,848
8,330
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 1
8,054
732
3,242
13,380
3,847
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
20
Kills
9
9
Deaths
20
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
3
2
11
4.25
L
2
3
4
1.33
L
2
2
4
2
L
Neith
KngChappe
Neith
3
5
5
1.1
L
Morgan Le Fay
LunarHaze19
Morgan Le Fay
1
4
5
0.88
W
Neith
Merguine
Neith
3
2
3
2.25
W
10
1
8
14
W
Bacchus
Prz457941
Bacchus
1
1
6
4
L
1
6
1
0.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,570
Damage
36,131
49,336
Taken
56,944
31,732
Mitigated
19,850
14,397
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,029
1,640
0
2,521
10,459
4,745
645
2,872
7,448
0
38,038
L
6,127
1,105
11
1,494
12,936
8,124
0
4,165
8,655
0
21,570
L
8,574
2,875
0
3,303
9,911
2,609
114
4,236
5,550
25,347
0
L
Neith
KngChappe
Neith
7,340
3,979
0
2,946
12,387
3,394
1,262
5,190
7,078
0
27,550
L
Morgan Le Fay
LunarHaze19
Morgan Le Fay
10,848
960
0
670
8,330
1,876
123
4,850
3,357
22,302
0
W
Neith
Merguine
Neith
4,973
2,176
0
1,241
4,637
1,690
1,886
1,414
3,145
0
33,188
W
18,888
1,999
0
3,908
9,702
7,606
273
2,878
6,632
43,292
0
W
Bacchus
Prz457941
Bacchus
6,609
448
242
849
8,814
9,271
473
3,029
5,524
26,694
0
L
3,242
1,791
314
1,936
13,380
3,847
688
6,478
6,807
0
29,685
W
11,071
3,837
1,910
3,726
15,724
8,420
208
8,330
7,165
0
16,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,120
Gold Earned
40,631
247
Minions Killed
215
0
Camps Cleared
0
1,210,424
Distance Traveled
1,080,332
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,418
856
61
6
0
259,802
0
L
Shiva
8,305
755
47
4
0
235,040
1
L
Freya
8,023
729
38
3
0
227,062
1
L
Neith
8,559
778
50
5
0
207,958
5
L
Morgan Le Fay
7,690
699
18
2
0
207,706
5
W
Neith
9,153
832
70
6
0
196,196
0
W
Tiamat
10,332
939
67
6
0
258,182
0
W
Bacchus
8,288
753
34
3
0
235,462
0
L
Rama
8,054
732
62
6
0
202,566
3
W
Horus
8,929
812
15
1
0
260,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role