Player Matchup

Artemis
Artemis
Alcalculator
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Cerberus
Cerberus
Dany_JZ
Cerberus
Level 7
God Stats
0W - 2L
1,094 SR
Queue Stats
0W - 5L
1,032 Elo+
Party 1
Ra
Ra
First90s
Ra
Level 12
God Stats
1W - 6L
1,063 SR
Queue Stats
3W - 9L
1,233 Elo+
Party 1
Ne Zha
Ne Zha
GeroR05
Ne Zha
Level 64
God Stats
0W - 1L
1,211 SR
Queue Stats
14W - 24L
1,196 Elo+
Party 1
Osiris
Osiris
TepinRa
Osiris
Level 59
God Stats
15W - 17L
1,332 SR
Queue Stats
242W - 253L
1,361 Elo+
Solo
Team Averages
Level 29
1,240 SR
1,206 Elo+

VS

Team Averages
Level 97
1,455 SR
1,391 Elo+
Horus
Horus
 
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Goodsbeezy21
Vamana
Level 126
God Stats
17W - 17L
1,448 SR
Queue Stats
104W - 94L
1,394 Elo+
Solo
Nu Wa
Nu Wa
MommyCaroline
Nu Wa
Level 86
God Stats
134W - 161L
1,470 SR
Queue Stats
224W - 332L
1,336 Elo+
Party 2
Awilix
Awilix
PapaStephane
Awilix
Level 107
God Stats
8W - 13L
1,357 SR
Queue Stats
280W - 407L
1,337 Elo+
Party 2
Izanami
Izanami
Skullzxzzz
Izanami
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alcalculator
Artemis
7
1 / 3 / 0
4,868
443
2,702
3,743
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Dany_JZ
Cerberus
7
0 / 3 / 1
5,104
464
824
6,231
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,258
478
1,278
4,420
1,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
GeroR05
Ne Zha
7
2 / 4 / 0
5,157
469
1,251
8,356
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
TepinRa
Osiris
10
0 / 1 / 1
5,961
542
4,582
8,449
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
4 / 2 / 7
6,870
625
4,726
8,005
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
11
2 / 1 / 0
6,185
562
4,633
8,867
4,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 2
6,292
572
1,903
2,652
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
10
2 / 2 / 3
5,760
524
3,516
6,866
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Skullzxzzz
Izanami
10
3 / 1 / 4
6,250
568
3,713
4,574
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
13
13
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
7
3.75
L
Artemis
Alcalculator
Artemis
1
3
0
0.33
L
Cerberus
Dany_JZ
Cerberus
0
3
1
0.17
L
0
2
1
0.25
L
Ne Zha
GeroR05
Ne Zha
2
4
0
0.5
W
Vamana
2
1
0
2
W
2
1
2
3
W
Awilix
2
2
3
1.75
W
Izanami
Skullzxzzz
Izanami
3
1
4
5
L
Osiris
TepinRa
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,637
Damage
18,491
31,199
Taken
30,964
10,528
Mitigated
14,421
7,752
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,726
2,089
294
2,361
8,005
5,484
58
791
7,214
0
17,401
L
Artemis
Alcalculator
Artemis
2,702
1,395
0
586
3,743
590
0
311
3,432
0
16,019
L
Cerberus
Dany_JZ
Cerberus
824
44
0
1,342
6,231
2,037
0
287
5,944
9,142
0
L
1,278
111
0
1,173
4,420
1,416
108
874
3,546
23,689
0
L
Ne Zha
GeroR05
Ne Zha
1,251
540
0
1,143
8,356
2,031
0
184
8,172
0
17,684
W
Vamana
4,633
1,900
0
3,336
8,867
4,722
0
0
8,867
0
34,635
W
1,903
116
0
452
2,652
701
572
381
2,271
32,833
732
W
Awilix
3,516
1,080
0
1,060
6,866
2,017
718
204
6,662
0
26,369
W
Izanami
Skullzxzzz
Izanami
3,713
2,239
0
1,830
4,574
1,497
160
726
3,848
0
36,214
L
Osiris
TepinRa
Osiris
4,582
1,566
0
3,508
8,449
4,454
0
247
8,202
0
36,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
31,357
220
Minions Killed
284
0
Camps Cleared
0
1,029,454
Distance Traveled
1,052,463
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,870
625
24
2
0
222,259
0
L
Artemis
4,868
443
43
4
0
204,891
1
L
Cerberus
5,104
464
26
2
0
203,953
0
L
Ra
5,258
478
36
3
0
207,341
0
L
Ne Zha
5,157
469
36
3
0
218,380
0
W
Vamana
6,185
562
78
7
0
201,116
4
W
Nu Wa
6,292
572
63
6
0
207,597
2
W
Awilix
5,760
524
48
4
0
229,447
6
W
Izanami
6,250
568
71
6
0
192,044
1
L
Osiris
5,961
542
79
7
0
194,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role