Player Matchup

Agni
Agni
Dyojen
Agni
Level 158
God Stats
13W - 7L
1,680 SR
Queue Stats
222W - 184L
1,582 Elo+
Solo
Ymir
Ymir
IamMathsDebating
Ymir
Level 134
God Stats
1W - 2L
1,314 SR
Queue Stats
65W - 70L
1,598 Elo+
Solo
Ne Zha
Ne Zha
WrongerMilk
Ne Zha
Level 125
God Stats
11W - 10L
1,677 SR
Queue Stats
191W - 176L
1,567 Elo+
Party 2
Chaac
Chaac
Z9 Cobra
Chaac
Level 146
God Stats
3W - 4L
1,470 SR
Queue Stats
192W - 194L
1,565 Elo+
Party 2
Ra
Ra
kuurda
Ra
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,374 Elo+
Party 2
Team Averages
Level 130
1,528 SR
1,537 Elo+

VS

Team Averages
Level 93
1,701 SR
1,546 Elo+
Anubis
Anubis
Domantas14
Anubis
Level 123
God Stats
6W - 5L
1,808 SR
Queue Stats
24W - 25L
1,412 Elo+
Party 1
Persephone
Persephone
DwenD
Persephone
Level 115
God Stats
12W - 9L
1,768 SR
Queue Stats
184W - 134L
1,710 Elo+
Solo
Fenrir
Fenrir
Onikezis
Fenrir
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
SMURFK1LL3R97
Hercules
Level 146
God Stats
3W - 2L
1,929 SR
Queue Stats
89W - 78L
1,606 Elo+
Solo
Anhur
Anhur
elperron2
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dyojen
Agni
17
1 / 4 / 9
9,712
747
11,501
9,793
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 1 / 10
11,756
904
9,667
14,915
11,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
19
7 / 4 / 12
11,213
863
15,355
10,731
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chaac
Z9 Cobra
Chaac
18
5 / 1 / 10
10,532
810
11,964
11,493
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
16
1 / 2 / 8
9,687
745
4,689
6,225
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Domantas14
Anubis
18
3 / 4 / 3
9,875
760
8,630
11,839
4,741
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
DwenD
Persephone
18
3 / 2 / 2
10,197
784
16,299
12,880
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Onikezis
Fenrir
14
3 / 7 / 3
8,535
657
8,062
14,040
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SMURFK1LL3R97
Hercules
15
2 / 5 / 2
8,575
660
5,606
15,285
16,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
elperron2
Anhur
13
0 / 5 / 0
7,780
598
1,745
8,132
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
24
Kills
11
12
Deaths
23
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Domantas14
Anubis
3
4
3
1.13
L
Persephone
DwenD
Persephone
3
2
2
2
W
Agni
Dyojen
Agni
1
4
9
1.38
W
10
1
10
15
L
Fenrir
Onikezis
Fenrir
3
7
3
0.64
L
Hercules
SMURFK1LL3R97
Hercules
2
5
2
0.6
W
Ne Zha
7
4
12
3.25
W
Chaac
Z9 Cobra
Chaac
5
1
10
10
L
Anhur
elperron2
Anhur
0
5
0
0
W
Ra
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,176
Damage
40,342
53,157
Taken
62,176
28,750
Mitigated
34,003
12,864
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Domantas14
Anubis
8,630
200
0
3,785
11,839
4,741
0
3,774
7,739
43,793
0
L
Persephone
DwenD
Persephone
16,299
525
0
1,485
12,880
4,434
0
5,469
7,048
61,528
0
W
Agni
Dyojen
Agni
11,501
209
0
1,599
9,793
2,867
2,067
4,534
5,054
41,770
0
W
9,667
3,400
0
854
14,915
11,540
978
7,766
6,859
28,885
0
L
Fenrir
Onikezis
Fenrir
8,062
2,104
0
1,088
14,040
6,162
0
4,745
8,918
0
12,445
L
Hercules
SMURFK1LL3R97
Hercules
5,606
686
236
2,486
15,285
16,129
0
7,314
7,488
677
11,643
W
Ne Zha
15,355
3,380
0
1,706
10,731
4,173
1,466
3,944
6,573
0
38,028
W
Chaac
Z9 Cobra
Chaac
11,964
1,980
0
4,489
11,493
8,484
1,154
4,537
6,625
0
27,639
L
Anhur
elperron2
Anhur
1,745
734
0
1,008
8,132
2,537
353
3,593
4,282
0
13,139
W
Ra
4,689
0
2,380
1,836
6,225
1,686
1,037
4,446
1,634
32,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,900
Gold Earned
44,962
263
Minions Killed
232
0
Camps Cleared
0
1,399,703
Distance Traveled
1,108,632
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,875
760
77
6
0
212,621
0
L
Persephone
10,197
784
99
8
0
260,536
2
W
Agni
9,712
747
58
4
0
263,377
2
W
Ymir
11,756
904
62
5
0
276,951
0
L
Fenrir
8,535
657
9
1
0
246,799
0
L
Hercules
8,575
660
19
1
0
256,670
2
W
Ne Zha
11,213
863
38
3
0
285,716
2
W
Chaac
10,532
810
54
4
0
308,395
1
L
Anhur
7,780
598
28
2
0
132,006
0
W
Ra
9,687
745
51
4
0
265,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role