Player Matchup

Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
JonathanUK
Osiris
Level 17
God Stats
2W - 1L
1,374 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 2
Izanami
Izanami
xXNoScOpE42069Xx
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,458 SR
1,553 Elo+

VS

Team Averages
Level 70
1,562 SR
1,435 Elo+
Ares
Ares
Boluf
Ares
Level 29
God Stats
0W - 1L
1,680 SR
Queue Stats
7W - 15L
1,361 Elo+
Party 1
Hera
Hera
Cloudkun
Hera
Level 115
God Stats
2W - 1L
1,488 SR
Queue Stats
12W - 21L
1,467 Elo+
Solo
Cernunnos
Cernunnos
Voluspå
Cernunnos
Level 66
God Stats
230W - 242L
1,519 SR
Queue Stats
346W - 424L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 2 / 12
7,117
712
5,514
8,065
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
JonathanUK
Osiris
11
3 / 2 / 11
7,635
764
4,512
5,899
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
11 / 2 / 3
9,242
924
9,254
7,304
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Boluf
Ares
10
1 / 5 / 4
7,118
712
4,152
9,211
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
10
1 / 4 / 3
6,689
669
4,108
6,725
1,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Voluspå
Cernunnos
11
4 / 5 / 2
7,699
770
8,365
7,209
2,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
6
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
2
12
3
L
Ares
Boluf
Ares
1
5
4
0.6
L
Hera
1
4
3
0.63
W
Osiris
JonathanUK
Osiris
3
2
11
4.25
L
Cernunnos
Voluspå
Cernunnos
4
5
2
1
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
16,625
21,268
Taken
23,145
10,668
Mitigated
11,853
7,716
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,514
2,439
536
3,194
8,065
3,310
876
4,033
4,032
17,026
1,545
L
Ares
Boluf
Ares
4,152
199
0
940
9,211
7,860
0
2,760
6,451
9,267
0
L
Hera
4,108
844
60
798
6,725
1,837
0
1,140
5,585
19,398
0
W
Osiris
JonathanUK
Osiris
4,512
1,935
585
1,092
5,899
4,356
446
2,623
3,276
0
15,680
L
Cernunnos
Voluspå
Cernunnos
8,365
3,345
0
753
7,209
2,156
40
1,393
5,816
0
22,086
W
9,254
5,548
0
2,309
7,304
3,002
1,302
2,141
5,163
0
44,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
21,506
115
Minions Killed
87
6
Camps Cleared
3
530,552
Distance Traveled
489,801
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,117
712
30
3
2
171,878
2
L
Ares
7,118
712
10
1
0
184,211
3
L
Hera
6,689
669
38
4
3
143,433
0
W
Osiris
7,635
764
16
2
1
186,726
2
L
Cernunnos
7,699
770
39
4
0
162,157
0
W
Izanami
9,242
924
69
7
3
171,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role