Player Matchup

Atlas
Atlas
Gold V
AggieVet89
Atlas
Gold V
Level 78
God Stats
17W - 9L
1,626 SR
Queue Stats
102W - 121L
1,316 MMR
Solo
Chang'e
Chang'e
Bronze IV
Crixus6
Chang'e
Bronze IV
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 109L
1,209 MMR
Party 1
Izanami
Izanami
Bronze V
mick2213_ttv
Izanami
Bronze V
Level 160
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 6L
1,209 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,608 SR
1,245 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,407 SR
1,244 MMR
Discordia
Discordia
Gold V
Winnx23
Discordia
Gold V
Level 118
God Stats
29W - 38L
1,483 SR
Queue Stats
210W - 208L
1,124 MMR
Solo
Skadi
Skadi
Bronze III
asterphoenix21
Skadi
Bronze III
Level 124
God Stats
7W - 11L
1,384 SR
Queue Stats
23W - 18L
1,328 MMR
Solo
Ymir
Ymir
Bronze V
beebee97
Ymir
Bronze V
Level 142
God Stats
1W - 0L
1,354 SR
Queue Stats
4W - 3L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 3 / 6
11,592
644
8,150
19,168
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Crixus6
Chang'e
15
1 / 6 / 4
11,267
626
8,781
15,052
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mick2213_ttv
Izanami
18
7 / 7 / 1
13,226
735
19,875
17,414
6,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetGebFenrirGilgameshAchilles

VS

Bans
ShivaPersephoneSolZeusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Winnx23
Discordia
17
3 / 4 / 12
12,322
685
10,954
12,280
6,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
12 / 3 / 3
13,953
775
26,121
15,551
6,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
1 / 2 / 13
12,205
678
6,320
17,540
20,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
16
16
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
3
6
1.33
L
Chang'e
Crixus6
Chang'e
1
6
4
0.5
W
Discordia
Winnx23
Discordia
3
4
12
2.25
W
12
3
3
4.5
W
Ymir
1
2
13
3.75
L
Izanami
mick2213_ttv
Izanami
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,806
Damage
43,395
51,634
Taken
45,371
34,807
Mitigated
33,666
12,043
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,150
2,988
540
2,115
19,168
24,516
344
4,903
14,265
26,528
0
L
Chang'e
Crixus6
Chang'e
8,781
486
2,469
4,372
15,052
4,204
0
5,980
9,072
25,406
0
W
Discordia
Winnx23
Discordia
10,954
361
167
2,247
12,280
6,719
224
5,053
7,227
41,380
0
W
26,121
11,749
0
3,832
15,551
6,299
3,270
7,598
7,953
0
79,324
W
Ymir
6,320
1,884
0
1,397
17,540
20,648
117
4,772
12,768
22,093
0
L
Izanami
mick2213_ttv
Izanami
19,875
13,961
0
2,547
17,414
6,087
1,323
7,069
10,345
0
71,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
38,480
188
Minions Killed
189
6
Camps Cleared
8
818,892
Distance Traveled
896,308
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,592
644
31
2
2
290,336
6
L
Chang'e
11,267
626
39
2
1
288,258
4
W
Discordia
12,322
685
56
3
3
298,362
7
W
Skadi
13,953
775
111
6
5
315,358
9
W
Ymir
12,205
678
22
1
0
282,588
2
L
Izanami
13,226
735
118
7
3
240,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role