Player Matchup

Loki
Loki
Knight_of_Iron
Loki
Level 141
God Stats
5W - 5L
1,500 SR
Queue Stats
438W - 461L
1,497 Elo+
Solo
Rama
Rama
ONE910Falk
Rama
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
481W - 481L
1,539 Elo+
Party 1
Hachiman
Hachiman
SilverTree6699
Hachiman
Level 121
God Stats
2W - 8L
1,189 SR
Queue Stats
466W - 501L
1,458 Elo+
Solo
Chernobog
Chernobog
ZombiexMeg
Chernobog
Level 102
God Stats
5W - 4L
1,423 SR
Queue Stats
364W - 401L
1,533 Elo+
Party 1
Bacchus
Bacchus
devilbball10
Bacchus
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
212W - 191L
1,438 Elo+
Solo
Team Averages
Level 128
1,422 SR
1,493 Elo+

VS

Team Averages
Level 87
1,602 SR
1,401 Elo+
Cerberus
Cerberus
Bizzy4896
Cerberus
Level 28
God Stats
2W - 1L
1,543 SR
Queue Stats
54W - 53L
1,451 Elo+
Solo
Bacchus
Bacchus
Yoichi_Yukimura0
Bacchus
Level 107
God Stats
1W - 0L
1,638 SR
Queue Stats
47W - 44L
1,402 Elo+
Solo
Danzaburou
Danzaburou
blac081
Danzaburou
Level 84
God Stats
7W - 6L
1,458 SR
Queue Stats
180W - 170L
1,457 Elo+
Party 2
Merlin
Merlin
dragon_slayer513
Merlin
Level 109
God Stats
7W - 5L
1,638 SR
Queue Stats
139W - 122L
1,450 Elo+
Party 2
Agni
Agni
whiteboy2408
Agni
Level 106
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 2L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
9,698
606
11,146
13,440
5,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 8 / 7
9,174
573
10,900
13,809
5,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
19
8 / 5 / 5
11,285
705
19,391
13,555
6,339
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
ZombiexMeg
Chernobog
16
2 / 6 / 8
10,063
629
10,314
11,971
5,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
devilbball10
Bacchus
19
4 / 6 / 11
11,673
730
13,657
27,852
36,168
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bizzy4896
Cerberus
17
2 / 3 / 18
11,310
707
8,415
19,016
19,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 4 / 11
13,212
826
13,086
18,112
26,329
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
blac081
Danzaburou
20
12 / 3 / 15
13,384
837
18,180
13,534
6,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 14
11,609
726
16,197
12,438
6,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 13
10,682
668
11,627
15,258
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
19
Kills
31
31
Deaths
19
39
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bizzy4896
Cerberus
2
3
18
3.67
L
3
6
8
1.17
L
2
8
7
0.69
L
Hachiman
8
5
5
2.1
W
10
4
11
3.88
L
Chernobog
ZombiexMeg
Chernobog
2
6
8
1
W
Danzaburou
blac081
Danzaburou
12
3
15
6.5
L
Bacchus
devilbball10
Bacchus
4
6
11
1.58
W
5
2
14
6
W
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,408
Damage
67,505
80,627
Taken
78,358
59,420
Mitigated
64,133
22,343
Healing
37,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bizzy4896
Cerberus
8,415
372
3,455
5,866
19,016
19,061
482
2,016
17,000
21,680
0
L
11,146
1,338
957
2,561
13,440
5,515
0
8,916
4,524
0
24,785
L
10,900
5,950
1,239
1,912
13,809
5,420
713
8,806
5,003
0
20,106
L
Hachiman
19,391
6,793
1,433
2,058
13,555
6,339
180
9,077
4,478
0
36,889
W
13,086
535
3,547
4,544
18,112
26,329
643
3,787
14,325
15,250
0
L
Chernobog
ZombiexMeg
Chernobog
10,314
3,934
1,214
329
11,971
5,978
834
7,230
4,741
0
27,478
W
Danzaburou
blac081
Danzaburou
18,180
5,244
4,547
4,743
13,534
6,236
2,003
1,872
11,662
0
33,456
L
Bacchus
devilbball10
Bacchus
13,657
668
1,502
9,138
27,852
36,168
0
15,296
12,556
22,484
0
W
16,197
670
2,023
4,075
12,438
6,307
1,295
2,995
9,443
39,690
0
W
11,627
1,045
1,056
3,919
15,258
6,200
344
2,987
12,271
33,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,893
Gold Earned
60,197
134
Minions Killed
175
0
Camps Cleared
0
1,247,375
Distance Traveled
1,485,284
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,310
707
41
3
0
313,662
0
L
Loki
9,698
606
26
2
0
302,039
3
L
Rama
9,174
573
16
1
0
200,396
2
L
Hachiman
11,285
705
36
2
0
240,209
0
W
Bacchus
13,212
826
11
1
0
320,363
3
L
Chernobog
10,063
629
46
3
0
210,173
2
W
Danzaburou
13,384
837
43
3
0
293,835
0
L
Bacchus
11,673
730
10
1
0
294,558
0
W
Merlin
11,609
726
45
3
0
299,640
1
W
Agni
10,682
668
35
2
0
257,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role