Player Matchup

Chaac
Chaac
Jord0man
Chaac
Level 136
God Stats
34W - 20L
1,762 SR
Queue Stats
1,064W - 1,091L
1,546 Elo+
Party 1
Bacchus
Bacchus
Meliodas6143
Bacchus
Level 58
God Stats
0W - 1L
1,609 SR
Queue Stats
6W - 11L
1,420 Elo+
Party 1
Mulan
Mulan
MunkeysKill
Mulan
Level 120
God Stats
12W - 11L
1,642 SR
Queue Stats
653W - 650L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
TessieS21
Baron Samedi
Level 139
God Stats
19W - 11L
1,753 SR
Queue Stats
723W - 770L
1,541 Elo+
Party 1
Sol
Sol
dsmwookie
Sol
Level 143
God Stats
1W - 3L
1,778 SR
Queue Stats
244W - 233L
1,527 Elo+
Solo
Team Averages
Level 119
1,709 SR
1,511 Elo+

VS

Team Averages
Level 143
1,538 SR
1,520 Elo+
Merlin
Merlin
BordrLineSWORDZ
Merlin
Level 129
God Stats
12W - 8L
1,910 SR
Queue Stats
659W - 633L
1,578 Elo+
Solo
Freya
Freya
GODYO
Freya
Level 160
God Stats
39W - 44L
1,543 SR
Queue Stats
1,992W - 2,170L
1,461 Elo+
Solo
Shiva
Shiva
GerryCT99
Shiva
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,536 Elo+
Solo
He Bo
He Bo
InductionMotor
He Bo
Level 159
God Stats
2W - 4L
1,237 SR
Queue Stats
214W - 202L
1,461 Elo+
Solo
Artemis
Artemis
LOTRsparta
Artemis
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 105L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jord0man
Chaac
18
7 / 5 / 13
10,516
876
13,769
19,138
26,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Meliodas6143
Bacchus
16
2 / 6 / 18
9,923
827
3,531
15,408
19,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
7 / 5 / 14
10,211
851
8,986
16,646
17,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TessieS21
Baron Samedi
15
3 / 5 / 9
9,569
797
9,351
13,065
6,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 5 / 11
10,219
852
18,693
11,733
5,524
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 23
10,182
849
14,370
11,563
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
GODYO
Freya
18
7 / 3 / 16
10,977
915
11,181
12,771
5,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
GerryCT99
Shiva
17
5 / 6 / 20
11,083
924
12,038
26,355
23,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 7 / 13
10,611
884
11,489
9,906
3,585
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
LOTRsparta
Artemis
18
6 / 4 / 13
10,949
912
17,842
12,036
5,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
111
24
Kills
26
26
Deaths
25
65
Assists
85
Player
Kills
Deaths
Assists
KDA
W
2
5
23
2.7
W
Freya
GODYO
Freya
7
3
16
5
W
Shiva
GerryCT99
Shiva
5
6
20
2.5
W
6
7
13
1.79
L
Chaac
Jord0man
Chaac
7
5
13
2.7
W
Artemis
LOTRsparta
Artemis
6
4
13
3.13
L
Bacchus
Meliodas6143
Bacchus
2
6
18
1.83
L
7
5
14
2.8
L
Baron Samedi
TessieS21
Baron Samedi
3
5
9
1.5
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,330
Damage
66,920
75,990
Taken
72,631
76,476
Mitigated
42,190
21,039
Healing
28,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,370
919
1,966
1,898
11,563
4,613
1,120
5,892
5,595
36,982
0
W
Freya
GODYO
Freya
11,181
3,611
2,242
5,123
12,771
5,645
1,606
6,687
6,043
26,225
0
W
Shiva
GerryCT99
Shiva
12,038
1,204
3,414
8,319
26,355
23,085
39
11,399
14,601
0
19,854
W
11,489
360
1,046
667
9,906
3,585
861
3,856
5,914
19,648
0
L
Chaac
Jord0man
Chaac
13,769
1,045
870
4,479
19,138
26,399
268
8,551
10,587
0
34,941
W
Artemis
LOTRsparta
Artemis
17,842
6,087
1,768
1,986
12,036
5,262
3,077
3,741
8,185
0
30,698
L
Bacchus
Meliodas6143
Bacchus
3,531
322
814
1,302
15,408
19,624
364
7,868
7,540
5,632
0
L
8,986
1,131
1,177
3,740
16,646
17,982
219
6,732
9,914
0
13,084
L
Baron Samedi
TessieS21
Baron Samedi
9,351
45
2,689
3,533
13,065
6,947
309
7,540
5,525
20,209
0
L
18,693
7,646
397
2,038
11,733
5,524
2,889
6,349
5,384
38,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
53,802
127
Minions Killed
138
0
Camps Cleared
0
989,563
Distance Traveled
1,007,570
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,182
849
50
4
0
197,227
3
W
Freya
10,977
915
32
3
0
173,164
0
W
Shiva
11,083
924
14
1
0
223,166
0
W
He Bo
10,611
884
17
1
0
204,128
0
L
Chaac
10,516
876
42
4
0
203,428
0
W
Artemis
10,949
912
25
2
0
209,885
0
L
Bacchus
9,923
827
4
0
0
192,806
0
L
Mulan
10,211
851
7
1
0
206,332
0
L
Baron Samedi
9,569
797
23
2
0
197,266
0
L
Sol
10,219
852
51
4
0
189,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role